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canvas.js
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canvas.js
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var canvas = document.querySelector('canvas');
canvas.width = window.innerWidth; // get width
canvas.height = window.innerHeight; // get Height
// start draw
var c = canvas.getContext('2d');
var mouse = {
x: undefined,
y: undefined
}
var maxRadius = 40;
var colorArray = [
'#FCFFF5',
'#5FFFF5',
'#CBDBD7',
'#91AAB4',
'#3E606F'
];
window.addEventListener('mousemove', function(event){
mouse.x = event.x;
mouse.y = event.y;
});
window.addEventListener('resize', function(){
// sets
canvas.width = window.innerWidth; // get width
canvas.height = window.innerHeight; // get Height
init();
});
function Circle(x, y, dx, dy, radius){
this.x = x;
this.y = y;
this.dx = dx;
this.dy = dy;
this.radius = radius;
this.minRadius = radius;
this.color = colorArray[Math.floor(Math.random() * colorArray.length)];
this.draw = function(){
c.beginPath();
c.arc(this.x, this.y, this.radius, 0, Math.PI * 2, false);
c.fillStyle = this.color;
c.fill();
}
this.update = function(){
if(this.x + this.radius > innerWidth || this.x - this.radius < 0)
{
this.dx = - this.dx;
}
if(this.y + this.radius > innerHeight || this.y - this.radius < 0)
{
this.dy = - this.dy;
}
this.x += this.dx;
this.y += this.dy;
// interactivity
if (mouse.x - this.x < 50 && mouse.x - this.x > -50 && mouse.y - this.y < 50 && mouse.y - this.y > -50){
if(this.radius < maxRadius){
this.radius += 1;
}
} else if (this.radius > this.minRadius ) {
this.radius -= 1;
}
this.draw();
}
}
var circleArray = [];
function init() {
circleArray = [];
for (var i = 0 ; i < 800 ; i ++){
var x = Math.random() * (innerWidth - radius * 2) + radius;
var y = Math.random() * (innerHeight - radius * 2) + radius;
var dx = (Math.random() - 0.5);
var dy = (Math.random() - 0.5);
var radius = Math.random()* 3 + 1;
circleArray.push(new Circle(x, y, dx, dy, radius));
}
}
function animate(){
requestAnimationFrame(animate);
c.clearRect(0, 0, innerWidth, innerHeight);
for(var i = 0 ; i < circleArray.length; i ++ ){
circleArray[i].update();
}
}
animate();
init();