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Welcome to the Bebop wiki!
Bebop is a schema-based binary serialization technology, similar to Protocol Buffers or MessagePack.
Bebop aims to be both efficient and simple. It makes some assumptions to strike this balance: for example, that you're always interested in decoding entire messages at once, that you'll never remove fields from messages, and that you're not interested in micro-managing the memory layout yourself.
In particular, Bebop tries to be a good fit for client–server or distributed web apps that need something faster, more concise, and more type-safe than JSON or MessagePack while also avoiding the complexity of Protocol and Flat Buffers.
You can read more in our [blog post] (TODO link).
First, you write schemas describing the messages in your distributed or networked app. Then, you feed them to the Bebop compiler, bebopc
. It decides how to represent them in binary, and generates encode
and decode
methods for this binary format in your favorite programming language.