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server.js
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server.js
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/**
* Module dependencies.
*/
var express = require('express'),
routes = require('./routes'),
http = require('http'),
path = require('path'),
Const = require('./sharedConstants').constant,
game = require('./game_files/game');
var app = express();
// all environments
app.set('port', Const.SERVER_PORT);
app.set('views', path.join(__dirname, 'views'));
app.set('view engine', 'jade');
app.use(express.favicon());
app.use(express.logger('dev'));
app.use(express.json());
app.use(express.urlencoded());
app.use(express.methodOverride());
app.use(app.router);
app.use(express.static(path.join(__dirname, 'public')));
// development only
if ('development' == app.get('env')) {
app.use(express.errorHandler());
}
app.get('/', routes.index);
app.get('/birds', routes.birds);
// Route to get shared const file
app.get('/sharedConstants.js', function(req, res) {
res.sendfile('sharedConstants.js');
});
http.createServer(app).listen(app.get('port'), function(){
console.log('Express server listening on port ' + app.get('port'));
});
game.startServer();