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I have a bazel-managed app where I'm attempting to use symbol sets (more background in apple docs). I'm able to import my symbol template into an existing xcassets directory which I'm able to read regular (eg. svg) images from. This produces a directory called .symbolset alongside the .imageset directories. The symbolset shows up like a normal image would in the xcassets directory and it appears that xcode is able to read and process them correctly.
I am unable to read images defined in the.symbolset directories. I would speculate that the template files need to be post-processed by the build and that might be why I am unable to read them in code.
I am wondering if these types of images are supported in rules_apple?
The text was updated successfully, but these errors were encountered:
I have a bazel-managed app where I'm attempting to use symbol sets (more background in apple docs). I'm able to import my symbol template into an existing
xcassets
directory which I'm able to read regular (eg. svg) images from. This produces a directory called.symbolset
alongside the.imageset
directories. The symbolset shows up like a normal image would in the xcassets directory and it appears that xcode is able to read and process them correctly.I am unable to read images defined in the
.symbolset
directories. I would speculate that the template files need to be post-processed by the build and that might be why I am unable to read them in code.I am wondering if these types of images are supported in rules_apple?
The text was updated successfully, but these errors were encountered: