You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi,
I am trying to recompile all dependent libraries to aarch64. I have compiled the sdl_interface binary. Now, I am having trouble generating the libaudio.so file. I have compiled sdl2-mixer (from https://github.com/libsdl-org/SDL_mixer), but I only get libSDL2_mixer-2.0.so.0 file and not libaudio.so. I guess this library should come from this because it is mentioned in the Readme.
So can you tell me how to generate this libaudio.so library?
Thanks.
The text was updated successfully, but these errors were encountered:
Ok, turns out the files were in the repo itself 😅. So I compiled libaudio.so. Now to compile m3g and micro3d, it seems I need gbm. Do I need to compile it from source?
Also I tried running on my TSP without m3g and micro3d. I am getting an error:
You should be able to find libgbm.so in the TSP library file. If you don't run 3D games, m3g and micro3d are not necessary. Ensure that the sdl_interface process is running, you need to pay attention to line 416 of the Anbu.java and the exception output.
Hi,
I am trying to recompile all dependent libraries to aarch64. I have compiled the sdl_interface binary. Now, I am having trouble generating the libaudio.so file. I have compiled sdl2-mixer (from https://github.com/libsdl-org/SDL_mixer), but I only get libSDL2_mixer-2.0.so.0 file and not libaudio.so. I guess this library should come from this because it is mentioned in the Readme.
So can you tell me how to generate this libaudio.so library?
Thanks.
The text was updated successfully, but these errors were encountered: