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Rendering glitches in FullAAA with nvidia drivers on linux #2

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sebdel opened this issue Aug 29, 2022 · 4 comments
Open

Rendering glitches in FullAAA with nvidia drivers on linux #2

sebdel opened this issue Aug 29, 2022 · 4 comments

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@sebdel
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sebdel commented Aug 29, 2022

Something doesn't look quite right when using FullAAA on linux with nvidia drivers.
Running on ubuntu 22.04, with nvidia drivers 515, I get the following result (note the transparent windows, fishes, etc):
Capture d’écran du 2022-08-29 21-22-52

logs:
debug.log

It works fine in classic mode for what it's worth.

@astrofra
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Thx!
I've been able to reproduce it on Windows 10, GeForce GT 750M. It seems to be a problem with my custom compositing shader (esp. the aquatic distortion).
I'm trying to figure it out :)

@astrofra
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astrofra commented Sep 9, 2022

@sebdel : Some news from the Linux/OpenGL front! I'm not giving up, simply the past weeks were busier than I expected :)
So far, this is how it looks like...

image

Stay tuned!

@sebdel
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sebdel commented Sep 9, 2022

@astofra, nice ! Only the bubbles left to fix, right ? I didn't realise there was a DOF effect, It looks great now.

@astrofra
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astrofra commented Sep 9, 2022

@sebdel Yes, I need to fix the bubble shader and it will work fine.
The DOF isn't actually based on the depth map :) It works more like a vignetting effect, blurring the images on the edges of the frame.

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