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Add debugging with connecting to mobdebug #16

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astrochili opened this issue Jan 14, 2023 · 2 comments
Open

Add debugging with connecting to mobdebug #16

astrochili opened this issue Jan 14, 2023 · 2 comments
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enhancement New feature or request

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@astrochili
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The current proposal is to use local lua debugger 1, which works perfectly and is very functional thanks to the full integration into the VScode debugging environment (more functional than the built-in debugger in Defold Editor).

If we want to run the game from Defold Editor and continue debugging it in VSCode, we need to connect to mobdebug. But at the moment there is no great working integration mobdebug in VSCode as I know.

@astrochili astrochili changed the title Add support for mobdebug Add debugging with connecting to mobdebug Jan 14, 2023
@astrochili astrochili added the enhancement New feature or request label Jan 14, 2023
@astrochili
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Can be related — defold/defold#7273.

@astrochili
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astrochili commented Apr 25, 2023

Tested locally this one - vscode-mobdebug. Works fine, but takes longer to run than Lua Local Debugger.

I think it's okay to use LLD for pure lua debugging, but use mobdebug for Defold because it's included in the project as built-in.

Need to add some edits to this repo to ad vscode-mobdebug.

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