diff --git a/SCsub b/SCsub index ea4b21b..45222a1 100644 --- a/SCsub +++ b/SCsub @@ -30,7 +30,7 @@ elif env["platform"] == "windows": else: # MSVC env["LIBRUNTIMESUFFIX"] = ".lib" # Force Windows SDK library suffix (see https://github.com/godotengine/godot/issues/23687) - env.Append(LINKFLAGS=["bcrypt.lib", "userenv.lib", "ws2_32.lib", "advapi32.lib"]) + env.Append(LINKFLAGS=["bcrypt.lib", "userenv.lib", "ws2_32.lib", "advapi32.lib", "ntdll.lib"]) # Explicit static libraries runtime_lib = env.File( diff --git a/utils.py b/utils.py index 326d514..bbef3af 100644 --- a/utils.py +++ b/utils.py @@ -6,9 +6,9 @@ from zipfile import ZipFile WASMER_BASE_URL = "https://github.com/wasmerio/wasmer/releases/download/{0}/wasmer-{1}.tar.gz" -WASMER_VER_DEFAULT = "v4.2.0" +WASMER_VER_DEFAULT = "v4.3.1" WASMTIME_BASE_URL = "https://github.com/bytecodealliance/wasmtime/releases/download/{0}/wasmtime-{0}-{1}-c-api.{2}" -WASMTIME_VER_DEFAULT = "v12.0.1" +WASMTIME_VER_DEFAULT = "v21.0.1" def _validate_version(v):