-
Notifications
You must be signed in to change notification settings - Fork 5
/
characters.ini
98 lines (77 loc) · 2.13 KB
/
characters.ini
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
#Characters
#This defines all the playable characters in the game.
#For testing and development, you can quickly switch to one of these characters
#by typing "new CharacterName" into the console. CharacterName is shown below in
#brackets. When you make changes to this file, you can see the results right away
#by typing "reload" into the console.
[Default]
Color=3f3
#The size of each bodypart. "Launcher" is the arm on your right, laser is the one
#on the left.
SizeTorso=1.4
SizeHead=1.1
SizeEye=0.5
SizeLauncher=0.9
SizeLaser=1.3
#This positions body parts RELATIVE to the torso.
PositionHead=0 -0.2
PositionLauncher=0 -0.04
PositionLaser=0 -0.045
#Kind of ugly and hard coded, but eyes ALWAYS come from the third row of the
#sprite sheet. So eye=6 means this character will use the sixth eye from the left.
EyeNumber=6
#This defines what sprite each body part will use. See sprite.ini for more
#information.
SpriteHead=Head1
SpriteTorso=Torso1
SpriteLauncher=Launcher1
SpriteLaser=Laser1
#The gameplay properties of this character.
Speed=1
#The abilities that make this character distinct. Possible values:
#magnet - pulls in items over long distances.
#bounce - lasers bounce off walls.
#ap - lasers penetrate foes.
#scanner - see foe indicators through walls.
#twin - fire twin lasers.
#glide - slide along walls instead of bouncing off.
#vision - vision boost.
#charge - hold down right mouse to charge a shot.
#jetpack - Enjoy holding down W all the time.
abilities=magnet scanner charge
[Twin]
Color=f33
SizeTorso=2.0
SizeHead=1.5
SizeEye=0.5
SizeLauncher=1.5
SizeLaser=1.5
#This positions body parts RELATIVE to the torso.
PositionHead=0 -0.31
PositionLauncher=0 -0.08
PositionLaser=0 -0.08
EyeNumber=1
SpriteHead=Head2
SpriteTorso=Torso2
SpriteLauncher=Laser1
SpriteLaser=Laser1
Speed=0.5
abilities=jetpack twin
[Shotgun]
Color=38f
SizeTorso=1.4
SizeHead=1.4
SizeEye=0.5
SizeLauncher=0.9
SizeLaser=1.3
PositionHead=0 -0.23
PositionLauncher=0 -0.04
PositionLaser=0 -0.045
EyeNumber=6
SpriteHead=Head3
SpriteTorso=Torso1
SpriteLauncher=Launcher1
SpriteLaser=Laser3
#The gameplay properties of this character.
Speed=1
abilities=ap shotgun