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We should use QPointF and QRectF instead of integer coordinates (x,y,w,h, etc) throughout 2d context, as the spec requires (double precision) floating point numbers for all coordinates:
We should use
QPointF
andQRectF
instead of integer coordinates (x,y,w,h, etc) throughout 2d context, as the spec requires (double precision) floating point numbers for all coordinates:http://dev.w3.org/html5/2dcontext/#conformance-requirements
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