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Index.html
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Index.html
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<script src="https://aframe.io/releases/1.2.0/aframe.min.js"></script>
<script src='https://raw.githack.com/AR-js-org/AR.js/master/aframe/build/aframe-ar-nft.js'></script>
<script src="https://raw.githack.com/AR-js-org/studio-backend/master/src/modules/marker/tools/gesture-detector.js"></script>
<script src="https://raw.githack.com/AR-js-org/studio-backend/master/src/modules/marker/tools/gesture-handler.js"></script>
<script>
window.onload = function() {
AFRAME.registerComponent('videohandler', {
init: function () {
var marker = this.el;
this.vid = document.querySelector("#vid");
marker.addEventListener('markerFound', function () {
this.vid.play();
}.bind(this));
marker.addEventListener('markerLost', function() {
this.vid.pause();
this.vid.currentTime = 0;
}.bind(this));
}
});
};
</script>
<style>
.arjs-loader {
height: 100%;
width: 100%;
position: absolute;
top: 0;
left: 0;
background-color: rgba(0, 0, 0, 0.8);
z-index: 9999;
display: flex;
justify-content: center;
align-items: center;
}
.arjs-loader div {
text-align: center;
font-size: 1.25em;
color: white;
}
</style>
<body style='margin : 0px; overflow: hidden;'>
<div class="arjs-loader">
<div>Loading, please wait...</div>
</div>
<a-scene
vr-mode-ui="enabled: false;"
renderer='antialias: true; alpha: true; precision: mediump;'
embedded arjs='trackingMethod: best; sourceType: webcam; debugUIEnabled: false;'>
<a-assets>
<video src="https://raw.githubusercontent.com/arlifephoto/ARGTMTest/main/videos/asset.mp4"
preload="auto" id="vid" response-type="arraybuffer" loop
crossorigin webkit-playsinline autoplay muted playsinline>
</video>
</a-assets>
<a-nft
videohandler
type='nft' url='https://arjs-cors-proxy.herokuapp.com/https://raw.githack.com/AR-js-org/AR.js/master/data/dataNFT/pinball'
smooth="true" smoothCount="10" smoothTolerance="0.01" smoothThreshold="5"
>
<a-video
src="#vid"
position='50 150 -100'
rotation='90 0 180'
width='300'
height='175'
gesture-handler="rotationFactor: 0;minScale: 1; maxScale: 2"
>
</a-video>
</a-nft>
<a-entity camera></a-entity>
</a-scene>
</body>