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PCS codebase refactoring #304

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storojs72 opened this issue Feb 8, 2024 · 0 comments · May be fixed by #361
Open

PCS codebase refactoring #304

storojs72 opened this issue Feb 8, 2024 · 0 comments · May be fixed by #361

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@storojs72
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Our HyperKZG implementation as well as Zeromorph significantly rely on plain KZG10 implementation. We can utilise common KZG10 stuff, avoid code duplication and improve organisation.

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