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attitude.c
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attitude.c
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/*
* Copyright (c) 2010-2012, Regents of the University of California
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* - Neither the name of the University of California, Berkeley nor the names
* of its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*
* Orientation Estimation Module (Quaternion and Binary Angle Representation)
*
* by Humphrey Hu
* v.0.4
*
*
* Revision History:
* Humphrey Hu 2011-10-08 Initial release
* Humphrey Hu 2011-12-06 Code refactor
* Humphrey Hu 2012-02-16 Updated interface to use objects
*/
#include "attitude.h"
#include "quat.h"
#include "xl.h"
#include "gyro.h"
#include "bams.h"
#include "utils.h"
//#include "sclock.h"
#include <math.h>
#include <stdlib.h>
#include <string.h>
#define QUAT_POLE_LIMIT (0.499)
#define PI (3.14159265)
#define PI_2 (1.57079633)
#define GRAVITY (9.80665) // Gravitational acceleration
#define GRAVITY_SQUARED (96.1703842)
#define SCALE_CALIB_SAMPLES (100)
// =========== Static Variables ===============================================
// State variables
// Orientation is represented internally as a quaternion
static Quaternion pose_quat;
static unsigned char is_ready, is_running;
// Attitude estimate terms
static bams16_t phi;
static bams16_t theta;
static bams16_t psi;
static unsigned long timestamp;
//static float xl_scale;
// Calculation parameters
static float sample_period = 0;
// =========== Function Prototypes ============================================
static void calculateEulerAngles(void);
//static void compensateDrift(void);
//static void measureXLScale(unsigned int num_samples);
// =========== Public Functions ===============================================
void attSetup(float ts) {
sample_period = ts;
xlReadXYZ();
attReset();
attZero();
is_running = 0;
is_ready = 1;
}
void attReset(void) {
if(!is_ready) { return; }
pose_quat.w = 1.0;
pose_quat.x = 0.0;
pose_quat.y = 0.0;
pose_quat.z = 0.0;
phi = 0.0;
theta = 0.0;
psi = 0.0;
}
bams16_t attGetPitchBAMS(void) {
return theta;
}
bams16_t attGetRollBAMS(void) {
return phi;
}
bams16_t attGetYawBAMS(void) {
return psi;
}
void attGetQuat(Quaternion *quat) {
memcpy(quat, &pose_quat, sizeof(Quaternion));
}
void attGetPose(PoseEstimate pose) {
pose->yaw = bams16ToFloatRad(psi);
pose->pitch = bams16ToFloatRad(theta);
pose->roll = bams16ToFloatRad(phi);
pose->timestamp = timestamp;
}
unsigned char attIsRunning(void) {
return is_running;
}
void attSetRunning(unsigned char flag) {
if(flag == 0) { attStop(); }
else if(flag == 1) { attStart(); }
}
void attStart(void) {
is_running = 1;
}
void attStop(void) {
is_running = 0;
}
// TODO: Fix!
void attZero(void) {
float sina_2, xl[3], temp, ang;
float dot_product, g_magnitude, scale;
bams16_t angle;
xlGetFloatXYZ(xl);
xl[2] = xl[2]; // Convert frame
temp = xl[0];
xl[0] = -xl[1];
xl[1] = temp;
g_magnitude = sqrtf(xl[0]*xl[0] + xl[1]*xl[1] + xl[2]*xl[2]);
scale = 1.0/g_magnitude; // Normalize the vector
xl[0] = xl[0]*scale;
xl[1] = xl[1]*scale;
xl[2] = xl[2]*scale;
dot_product = -xl[2]; // Let g = [0,0,-1];
angle = bams16Acos(dot_product); // Magnitudes are both 1
ang = bams16ToFloatRad(angle);
sina_2 = bams16SinFine(angle/2);
pose_quat.w = bams16CosFine(angle/2);
pose_quat.x = sina_2*(xl[1]);
pose_quat.y = sina_2*(-xl[0]);
pose_quat.z = 0.0;
quatNormalize(&pose_quat);
}
// 3750 cycles
void attEstimatePose(void) {
Quaternion displacement_quat;
float rate[3], norm, sina_2, square_sum;
bams32_t a_2;
if(!is_ready) { return; }
if(!is_running) { return; }
gyroGetRadXYZ(rate); // Get last read gyro values
//timestamp = sclockGetTime(); // Record timestamp
// Calculate magnitude and disiplacement
square_sum = rate[0]*rate[0] + rate[1]*rate[1] + rate[2]*rate[2];
// Special case when no movement
if(square_sum == 0.0) {
displacement_quat.w = 1.0;
displacement_quat.x = 0.0;
displacement_quat.y = 0.0;
displacement_quat.z = 0.0;
} else {
norm = sqrtf(square_sum);
// Generate displacement rotation quaternion
// Normally this is w = cos(a/2), but we can delay normalizing
// by multiplying all terms by norm
a_2 = floatToBams32Rad(norm*sample_period)/2;
sina_2 = bams32SinFine(a_2);
displacement_quat.w = bams32CosFine(a_2)*norm;
displacement_quat.x = sina_2*rate[0];
displacement_quat.y = sina_2*rate[1];
displacement_quat.z = sina_2*rate[2];
quatNormalize(&displacement_quat);
}
// Apply displacement to pose
quatMult(&pose_quat, &displacement_quat, &pose_quat);
// Normalize pose quaternion to account for unnormalized displacement quaternion
quatNormalize(&pose_quat);
}
static void calculateEulerAngles(void) {
float temp1, temp2;
// Convert back to Euler angles
temp1 = pose_quat.w*pose_quat.y - pose_quat.z*pose_quat.x;
if(temp1 > QUAT_POLE_LIMIT) {
psi = 2*bams16Atan2(pose_quat.w, pose_quat.x);
theta = -BAMS16_PI_2;
} else if(temp1 < -QUAT_POLE_LIMIT) {
psi = -2*bams16Atan2(pose_quat.w, pose_quat.x);
theta = BAMS16_PI_2;
} else {
theta = -bams16Asin(2.0*temp1);
temp1 = 2.0*(pose_quat.w*pose_quat.x + pose_quat.y*pose_quat.z);
temp2 = 1.0 - 2.0*(pose_quat.x*pose_quat.x + pose_quat.y*pose_quat.y);
phi = bams16Atan2(temp1, temp2);
temp1 = 2.0*(pose_quat.w*pose_quat.z + pose_quat.x*pose_quat.y);
temp2 = 1.0 - 2.0*(pose_quat.y*pose_quat.y + pose_quat.z*pose_quat.z);
psi = bams16Atan2(temp1, temp2);
}
}
// Quick accelerometer hack to help with estimation drift
//static void compensateDrift(void) {
//
// float gxy, sina_2, sNorm, xl[3], temp, confidence;
// float w_est, w_grav;
// bams16_t a_2;
// Quaternion grav_quat;
//
// xlGetFloatXYZ(xl);
//
// // Convert frames so that z axis is oriented upwards, x is forward, y is side
// xl[2] = -xl[2];
// temp = xl[0];
// xl[0] = -xl[1];
// xl[1] = temp;
//
// sNorm = (xl[0]*xl[0] + xl[1]*xl[1] + xl[2]*xl[2])*xl_scale;
//
// // High confidence when norm matches gravity
// if(sNorm > GRAVITY_SQUARED) {
// confidence = 1.0 - (sNorm - GRAVITY_SQUARED);
// } else {
// confidence = 1.0 - (GRAVITY_SQUARED - sNorm);
// }
// if(sNorm < 0.0) { sNorm = 0.0; }
//
// gxy = sqrtf(xl[0]*xl[0] + xl[1]*xl[1]);
// a_2 = (BAMS16_PI_2 + bams16Atan2(xl[2], gxy))/2;
// sina_2 = bams16SinFine(a_2);
//
// grav_quat.w = bams16CosFine(a_2)*gxy;
// grav_quat.x = sina_2*(-xl[1]);
// grav_quat.y = sina_2*(xl[0]);
// grav_quat.z = 0.0;
// quatNormalize(&grav_quat);
//
// w_est = 1.0 - confidence;
// w_grav = confidence;
//
// pose_quat.w = pose_quat.w*w_est + grav_quat.w*w_grav;
// pose_quat.x = pose_quat.x*w_est + grav_quat.x*w_grav;
// pose_quat.y = pose_quat.y*w_est + grav_quat.y*w_grav;
// pose_quat.z = pose_quat.z*w_est + grav_quat.z*w_grav;
// quatNormalize(&pose_quat);
//
//}
//static void measureXLScale(unsigned int num_samples) {
//
// float xl[3], sum[3], sNorm;
// unsigned int i;
//
// for(i = 0; i < num_samples; i++) {
// xlReadXYZ();
// xlGetFloatXYZ(xl);
// sum[0] += xl[0];
// sum[1] += xl[1];
// sum[2] += xl[2];
// }
// sum[0] = sum[0]/num_samples;
// sum[1] = sum[1]/num_samples;
// sum[2] = sum[2]/num_samples;
//
// sNorm = sum[0]*sum[0] + sum[1]*sum[1] + sum[2]*sum[2];
//
// xl_scale = (GRAVITY_SQUARED)/sNorm;
//
//}