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ThreadLock.h
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ThreadLock.h
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/*
* Tencent is pleased to support the open source community by making
* MMKV available.
*
* Copyright (C) 2018 THL A29 Limited, a Tencent company.
* All rights reserved.
*
* Licensed under the BSD 3-Clause License (the "License"); you may not use
* this file except in compliance with the License. You may obtain a copy of
* the License at
*
* https://opensource.org/licenses/BSD-3-Clause
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MMKV_THREADLOCK_H
#define MMKV_THREADLOCK_H
#ifdef __cplusplus
#include "MMKVPredef.h"
#ifndef MMKV_WIN32
# include <pthread.h>
# define MMKV_USING_PTHREAD 1
#endif
#if MMKV_USING_PTHREAD
#else
# include <atomic>
#endif
namespace mmkv {
#if MMKV_USING_PTHREAD
# define ThreadOnceToken_t pthread_once_t
# define ThreadOnceUninitialized PTHREAD_ONCE_INIT
#else
enum ThreadOnceTokenEnum : int32_t { ThreadOnceUninitialized = 0, ThreadOnceInitializing, ThreadOnceInitialized };
using ThreadOnceToken_t = std::atomic<ThreadOnceTokenEnum>;
#endif
class ThreadLock {
private:
#if MMKV_USING_PTHREAD
pthread_mutex_t m_lock;
#else
CRITICAL_SECTION m_lock;
#endif
public:
ThreadLock();
~ThreadLock();
void initialize();
void lock();
void unlock();
static void ThreadOnce(ThreadOnceToken_t *onceToken, void (*callback)(void));
#ifdef MMKV_WIN32
static void Sleep(int ms);
#endif
// just forbid it for possibly misuse
explicit ThreadLock(const ThreadLock &other) = delete;
ThreadLock &operator=(const ThreadLock &other) = delete;
};
} // namespace mmkv
#endif
#endif //MMKV_THREADLOCK_H