WebGL Game Link: https://animatrix28.github.io/Contortion/
Game Introduction:
Logline
A 2D-platform game that features environment manipulation and thereby gravity manipulation by flipping the play area. Player Goals / Win Conditions Player has to reach the green box(exit) to clear the level by avoiding getting crushed by the orange blocks and spikes which are in red color. If they die then they respawn and the level restarts.
Game Description
Contortion is a 2D-platformer game which features an environment manipulation mechanic, as the player, the goal is to reach the green square on the opposite side of the map by getting past/avoiding obstacles that are each influenced differently by gravity, the player may flip the map using a dedicated key to advance through the game.
Controls
Left/Right Movement: A/Left Arrow, D/Right Arrow Flipping Play Area: F key
Detailed Design
This game introduces an innovative approach where screen orientation flips which changes the gravity of obstacles and players. The player can move left and right using the left/A and right/D keys respectively. Player has to avoid obstacles or use them to clear the level. They also have to avoid spikes which are in red color to avoid instant death. Orientation of the play area changes using the ‘f’ key. When pressed, the play area will rotate clockwise and the gravity of the obstacles and player will change respectively. The player has to adjust their movements, avoid obstacles and clear the level by reaching the green box which is the exit.
For more detailed documentation, research and analytics on this game, go to: https://docs.google.com/document/d/1tJMiDIAFY4Prq8xg7ExFbJINhXyLeM10Erqg2YeGAYk/edit?usp=sharing