Skip to content

Latest commit

 

History

History
67 lines (55 loc) · 2.05 KB

CHANGELOG.md

File metadata and controls

67 lines (55 loc) · 2.05 KB

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[Unreleased]

0.0.4 - 2024-11-26

Other

  • Add fullscreen option
  • Upgrade winit to 0.30.5
  • Remove unneeded comment
  • Fix examples
  • Mutable rendercomponent
  • Add update func and use GpuHandle to keep track of cb objects
  • Use WindowState instead of Window in the renderer
  • Use reference instead of box
  • Add very basic buffer bindings
  • Add compute example
  • Rename basic example to empty
  • Make binding call public
  • Add binding call to image
  • Allow binding multiple push descriptors
  • Change logging message from 'kiyo' to 'cen'
  • Use PipelineKey instead of DefaultKey

0.0.3 - 2024-10-19

Other

  • Update README.md
  • Update README.md
  • Update readme
  • Mutable renderer access, shader hotswapping moved to pipeline_store.rs, device to instance memory dependency
  • Add basic example
  • Remove cpal dependency
  • Update README.md
  • Remove kiyo specific code

0.0.4 - 2024-08-17

Other

  • Add a little bit of documentation
  • Fix compile errors
  • Update README.md
  • Merge branch 'refs/heads/main' into feature/hot_reload
  • Add shader hot-reload
  • Fix and improve blur shader
  • Improve shader compilation logging
  • Clean up examples
  • Calculate and pass the macros into the shader compilation
  • Pass compute image count through code

0.0.3 - 2024-08-14

Other

  • Create release.yml
  • Switch swapchain image copy to a blit
  • Lighten the blur pass
  • Merge pull request #19 from angelocarly/feature/fps_counter
  • Add fps logging and vsync option
  • Remove calloop log spam
  • Automatically deduce the image count
  • Add logging