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How to change AFR? #423

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TheMispeled opened this issue Apr 15, 2023 · 2 comments
Open

How to change AFR? #423

TheMispeled opened this issue Apr 15, 2023 · 2 comments

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@TheMispeled
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TheMispeled commented Apr 15, 2023

The AFR seems to be always 13.3, no matter what build i use

@yvesJotres
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yvesJotres commented Apr 18, 2023

Use "molecular_afr" inside Intake node

intake intake(
        plenum_volume: 4.5 * units.L,
        plenum_cross_section_area: 10.0 * units.cm2,
        intake_flow_rate: k_carb(800.0),
        runner_flow_rate: k_carb(300.0),
        runner_length: 10.0 * units.inch,
        idle_flow_rate: k_carb(0.38),
        idle_throttle_plate_position: 0.98435,
        molecular_afr: 14.5,
        velocity_decay: 0.1
    )

@Calebplaysgames
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Use "molecular_afr" inside Intake node

intake intake(
        plenum_volume: 4.5 * units.L,
        plenum_cross_section_area: 10.0 * units.cm2,
        intake_flow_rate: k_carb(800.0),
        runner_flow_rate: k_carb(300.0),
        runner_length: 10.0 * units.inch,
        idle_flow_rate: k_carb(0.38),
        idle_throttle_plate_position: 0.98435,
        molecular_afr: 14.5,
        velocity_decay: 0.1
    )

it seems using moluecular_afr doesnt set it to exactly what its supposed to be and if you change other stuff too much it starts breaking the engine and not allowing it to start

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3 participants