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nodes.py
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nodes.py
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# -*- coding: utf-8 -*-
# (c) YashDK [yash-dk@github]
from anytree import NodeMixin, RenderTree
SIZE_UNITS = ['B', 'KB', 'MB', 'GB', 'TB', 'PB']
class TorNode(NodeMixin):
def __init__(self, name, is_folder=False, is_file=False, parent=None, progress=None, size=None, priority=None, file_id=None):
super().__init__()
self.name = name
self.is_folder = is_folder
self.is_file = is_file
if parent is not None:
self.parent = parent
if progress is not None:
self.progress = progress
if size is not None:
self.size = size
if priority is not None:
self.priority = priority
if file_id is not None:
self.file_id = file_id
def get_folders(path):
path_seperator = "/"
return path.split(path_seperator)
def make_tree(res):
"""This function takes the list of all the torrent files. The files are name hierarchically.
Felt a need to document to save time.
Args:
res (list): Torrent files list.
Returns:
TorNode: Parent node of the tree constructed and can be used further.
"""
parent = TorNode("Torrent")
for l, i in enumerate(res):
# Get the hierarchy of the folders by splitting based on '/'
folders = get_folders(i.name)
# Check if the file is alone for if its in folder
if len(folders) > 1:
# Enter here if in folder
# Set the parent
previous_node = parent
# Traverse till second last assuming the last is a file.
for j in range(len(folders)-1):
current_node = None
# As we are traversing the folder from top to bottom we are searching
# the first folder (folders list) under the parent node in first iteration.
# If the node is found then it becomes the current node else the current node
# is left None.
for k in previous_node.children:
if k.name == folders[j]:
current_node = k
break
# if the node is not found then create the folder node
# if the node is found then use it as base for the next
if current_node is None:
previous_node = TorNode(folders[j],parent=previous_node,is_folder=True)
else:
previous_node = current_node
# at this point the previous_node will contain the deepest folder in it so add the file to it
TorNode(folders[-1],is_file=True,parent=previous_node,progress=i.progress,size=i.size,priority=i.priority,file_id=l)
else:
# at the file to the parent if no folders are there
TorNode(folders[-1],is_file=True,parent=parent,progress=i.progress,size=i.size,priority=i.priority,file_id=l)
return parent
def print_tree(parent):
for pre, _, node in RenderTree(parent):
treestr = u"%s%s" % (pre, node.name)
print(treestr.ljust(8), node.is_folder, node.is_file)
def create_list(par, msg):
if par.name != ".unwanted":
msg[0] += "<ul>"
for i in par.children:
if i.is_folder:
msg[0] += "<li>"
if i.name != ".unwanted":
msg[0] += f"<input type=\"checkbox\" name=\"foldernode_{msg[1]}\"> <label for=\"{i.name}\">{i.name}</label>"
create_list(i,msg)
msg[0] += "</li>"
msg[1] += 1
else:
msg[0] += "<li>"
if i.priority == 0:
msg[0] += f"<input type=\"checkbox\" name=\"filenode_{i.file_id}\"> <label for=\"filenode_{i.file_id}\">{i.name} - {get_readable_file_size(i.size)}</label>"
else:
msg[0] += f"<input type=\"checkbox\" checked name=\"filenode_{i.file_id}\"> <label for=\"filenode_{i.file_id}\">{i.name} - {get_readable_file_size(i.size)}</label>"
msg[0] += f"<input type=\"hidden\" value=\"off\" name=\"filenode_{i.file_id}\">"
msg[0] += "</li>"
if par.name != ".unwanted":
msg[0] += "</ul>"
def get_readable_file_size(size_in_bytes) -> str:
if size_in_bytes is None:
return '0B'
index = 0
while size_in_bytes >= 1024:
size_in_bytes /= 1024
index += 1
try:
return f'{round(size_in_bytes, 2)}{SIZE_UNITS[index]}'
except IndexError:
return 'File too large'