Name | Type | Description | Notes |
---|---|---|---|
ResourceId | Pointer to string | [optional] | |
Description | Pointer to string | [optional] | |
State | Pointer to string | [optional] | |
CreatedAt | Pointer to string | [optional] | |
LastUpdated | Pointer to string | [optional] |
func NewResourceDetails() *ResourceDetails
NewResourceDetails instantiates a new ResourceDetails object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewResourceDetailsWithDefaults() *ResourceDetails
NewResourceDetailsWithDefaults instantiates a new ResourceDetails object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ResourceDetails) GetResourceId() string
GetResourceId returns the ResourceId field if non-nil, zero value otherwise.
func (o *ResourceDetails) GetResourceIdOk() (*string, bool)
GetResourceIdOk returns a tuple with the ResourceId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResourceDetails) SetResourceId(v string)
SetResourceId sets ResourceId field to given value.
func (o *ResourceDetails) HasResourceId() bool
HasResourceId returns a boolean if a field has been set.
func (o *ResourceDetails) GetDescription() string
GetDescription returns the Description field if non-nil, zero value otherwise.
func (o *ResourceDetails) GetDescriptionOk() (*string, bool)
GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResourceDetails) SetDescription(v string)
SetDescription sets Description field to given value.
func (o *ResourceDetails) HasDescription() bool
HasDescription returns a boolean if a field has been set.
func (o *ResourceDetails) GetState() string
GetState returns the State field if non-nil, zero value otherwise.
func (o *ResourceDetails) GetStateOk() (*string, bool)
GetStateOk returns a tuple with the State field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResourceDetails) SetState(v string)
SetState sets State field to given value.
func (o *ResourceDetails) HasState() bool
HasState returns a boolean if a field has been set.
func (o *ResourceDetails) GetCreatedAt() string
GetCreatedAt returns the CreatedAt field if non-nil, zero value otherwise.
func (o *ResourceDetails) GetCreatedAtOk() (*string, bool)
GetCreatedAtOk returns a tuple with the CreatedAt field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResourceDetails) SetCreatedAt(v string)
SetCreatedAt sets CreatedAt field to given value.
func (o *ResourceDetails) HasCreatedAt() bool
HasCreatedAt returns a boolean if a field has been set.
func (o *ResourceDetails) GetLastUpdated() string
GetLastUpdated returns the LastUpdated field if non-nil, zero value otherwise.
func (o *ResourceDetails) GetLastUpdatedOk() (*string, bool)
GetLastUpdatedOk returns a tuple with the LastUpdated field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResourceDetails) SetLastUpdated(v string)
SetLastUpdated sets LastUpdated field to given value.
func (o *ResourceDetails) HasLastUpdated() bool
HasLastUpdated returns a boolean if a field has been set.