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even-odd-tree.cpp
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even-odd-tree.cpp
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// Time: O(n)
// Space: O(w)
/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode() : val(0), left(nullptr), right(nullptr) {}
* TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
* TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
* };
*/
class Solution {
public:
bool isEvenOddTree(TreeNode* root) {
vector<TreeNode *> q = {root};
bool is_odd = false;
while (!empty(q)) {
vector<TreeNode *> new_q;
TreeNode *prev = nullptr;
for (const auto& node : q) {
if (is_odd) {
if (node->val % 2 || (prev && prev->val <= node->val)) {
return false;
}
} else {
if (node->val % 2 == 0 || (prev && prev->val >= node->val)) {
return false;
}
}
if (node->left) {
new_q.emplace_back(node->left);
}
if (node->right) {
new_q.emplace_back(node->right);
}
prev = node;
}
q = move(new_q);
is_odd = !is_odd;
}
return true;
}
};