From 0f53d6f7e6c4ad85c85b49339fa3ad4d9a592503 Mon Sep 17 00:00:00 2001 From: algernon-A Date: Sun, 2 Apr 2023 21:33:19 +1000 Subject: [PATCH] Update translations. --- Translations/cs-CZ.csv | 4 + Translations/de-DE.csv | 328 ++++++++++++++++++++-------------------- Translations/fr-FR.csv | 328 ++++++++++++++++++++-------------------- Translations/it-IT.csv | 328 ++++++++++++++++++++-------------------- Translations/ko-KR.csv | 328 ++++++++++++++++++++-------------------- Translations/nl-NL.csv | 4 + Translations/pl-PL.csv | 4 + Translations/pt-BR.csv | 4 + Translations/ru-RU.csv | 336 ++++++++++++++++++++--------------------- Translations/tr-TR.csv | 4 + 10 files changed, 852 insertions(+), 816 deletions(-) diff --git a/Translations/cs-CZ.csv b/Translations/cs-CZ.csv index 47584a7..e4ac761 100644 --- a/Translations/cs-CZ.csv +++ b/Translations/cs-CZ.csv @@ -158,8 +158,10 @@ "MEM_USE","Využití paměti","Title for memory usage stat display on loading screen." "GAME_RAM_USE","RAM využitá hrou","Line item for memory usage stat display on loading screen." "GAME_PAGE_USE","Pagefile využité hrou","Line item for memory usage stat display on loading screen." +"GAME_EXTRA_USE","Game allocated paging","Line item for memory usage stat display on loading screen." "SYS_RAM_USE","RAM využitá systémem","Line item for memory usage stat display on loading screen." "SYS_PAGE_USE","Pagefile využitý systémem","Line item for memory usage stat display on loading screen." +"SYS_EXTRA_USE","System allocated paging","Line item for memory usage stat display on loading screen." "SIMULATION_FAILED","Simulace se nezdařila","Message displayed when simulation thread fails." "NOTE_CLOSE","Zavřít","Notification button text - closes the notification." "WRONG_VERSION","Loading Screen Mod Revisited není kompatibilní s touto verzí hry.","Warning displayed on startup if an incompatible game version is detected" @@ -169,6 +171,8 @@ "IMGUR_TOP_TIP","Povolením této funkce náhodně vyberete pozadí načítací obrazovky z nejlepších obrázků z /r/CitiesSkylines na imgur.com" "IMGUR_CURATED","Vybrané pozadí načítací obrazovky z imgur.com" "IMGUR_CURATED_TIP","Povolením této funkce náhodně vyberete pozadí načítací obrazovky ze seznamu vybraných obrázků z /r/CitiesSkylines na imgur.com" +"CLASSIC_IMAGE","Classic loading image" +"CLASSIC_IMAGE_TIP","Enable this to use classic loading images from the original version of the game (a different imaage for each map theme)" "LOCAL_IMAGE","Náhodný obrázek z místní složky:" "LOCAL_IMAGE_TIP","Povolením této funkce náhodně vyberete pozadí načítací obrazovky z obrázkových souborů .jpg nebo .png v zadané složce" "IMAGE_SCALE","Měřítko obrázku na pozadí","Group title in options panel." diff --git a/Translations/de-DE.csv b/Translations/de-DE.csv index 9b31e46..af9a65b 100644 --- a/Translations/de-DE.csv +++ b/Translations/de-DE.csv @@ -1,176 +1,180 @@ -"LANGUAGE","Deutsch" -"MOD_DESCRIPTION","Verbessert den Spiel-Ladevorgang" -"FAILED","fehlgeschlagen" -"MISSING","nicht vorhanden" -"DUPLICATE","Duplikat" -"DUPLICATES","Duplikate" -"SCENES_AND_ASSETS","Szenen und Spielobjekte:" -"MAIN","Primär:" -"SIMULATION","Simulation:" -"ASSETS_LOADER","Spielobjekt-Lader:" -"NEW_LOADING_OPTIONS","Neue Ladeoptionen" -"MAJOR_GAME_UPDATE","Großes Spielupdate erkannt. Mod ist nun inaktiv." -"ASSETS_REPORT","Spielobjekt-Bericht" -"ASSETS_REPORT_FOR_CS","Spielobjekte-Bericht für Cities: Skylines." -"TO_STOP_SAVING","Um das Speichern dieser Dateien zu beenden, deaktiviere die Option ""Spielobjekte-Report speichern"" im Loading Screen Mod." -"ASSETS_THAT_FAILED","Spielobjekte die nicht geladen werden konnten" -"NO_FAILED_ASSETS","Keine fehlgeschlagenen Spielobjekte." -"ASSET_ERRORS","Spielobjekt-Fehler" -"NO_ERRORS_FOUND","Keine Fehler gefunden." -"ASSET_WARNINGS","Spielobjekt-Warnungen" -"NO_WARNINGS","Keine Warnungen." -"ASSETS_THAT_ARE_MISSING","Fehlende Spielobjekte" -"SECTION_MIGHT_BE_INCOMPLETE","Hinweis: Dieser Abschnitt könnte unvollständig sein, da einige Spielobjekte nicht gemeldet werden." -"PLACED_BUT_MISSING","Es gibt zwei Gründe, warum ein Spielobjekt in diesem Abschnitt erscheint: (1) Das Spielobjekte ist in der Stadt platziert, fehlt aber (2) Das Spielobjekte wird von einem anderen Spielobjekte genutzt, fehlt aber." -"NO_MISSING_ASSETS","Keine fehlenden Spielobjekte." -"TO_TRACK_MISSING","Um fehlende Spielobjekte nachzuverfolgen, aktiviere die Option 'Verwendete Spielobjekte laden'." -"DUPLICATE_NAMES","Doppelte Spielobjekt-Namen" -"THESE_ARE_USED","Die folgenden benutzerdefinierten Spielobjekte werden in dieser Stadt verwendet" -"NO_USED_ASSETS","Keine verwendeten Spielobjekte." -"THESE_ARE_UNNECESSARY","Die folgenden aktivierten Spielobjekte sind derzeit unnötig (werden nicht in dieser Stadt verwendet)" -"ENABLED_BUT_UNNECESSARY","Es gibt zwei Gründe, warum ein Spielobjekt in diesem Abschnitt erscheint: (1) Das Spielobjekte ist aktiviert, aber unnötig (2) Das Spielobjekte ist in einem aktivierten Distriktstil enthalten, ist aber nicht notwendig." -"NO_UNNECESSARY_ASSETS","Keine unnötigen Spielobjekte." -"TO_TRACK_USED","Um verwendete Spielobjekte nachzuverfolgen, aktiviere die Option 'Verwendete Spielobjekte laden'." -"LOADING_STATS","Ladestatistiken" -"PERFORMANCE","Leistung" -"CUSTOM_ASSETS_LOADED","Benutzerdefinierte Spielobjekte geladen" -"ASSETS","Spielobjekte" -"LOADING_SPEED","Ladegeschwindigkeit" -"ASSETS_PER_SECOND","Spielobjekte / Sekunde" -"ASSETS_LOADING_TIME","Ladezeit für benutzerdefinierte Spielobjekte" -"MINUTES_SECONDS","Minuten:Sekunden" -"TOTAL_LOADING_TIME","Gesamtladezeit" -"PEAK_MEMORY_USAGE","Maximale Speicherauslastung" -"VIRTUAL_MEMORY","Virtueller Speicher" -"SHARING_OF_RESOURCES","Teilen von benutzerdefinierten Spielobjekteressourcen" -"TEXTURES","Texturen" -"TIMES","mal" -"MATERIALS","Materialien" -"MESHES","Meshes" -"SKIPPED_PREFABS","Übersprungene Vanilla-Spielobjekte" -"BUILDING_PREFABS","Vanilla-Gebäude" -"VEHICLE_PREFABS","Vanilla-Fahrzeuge" -"PROP_PREFABS","Vanilla-Dekorationen" -"ASSETS_BROWSER","Spielobjekt-Browser" -"ASSET_BUGS","Spielobjekt-Fehler" -"ASSET_BUG","Spielobjekt-Fehler" -"ASSET_USES_PRIVATE_ASSET","Workshop-Spielobjekt verwendet ein privates Spielobjekt" -"NO_LINK_IS_AVAILABLE","ist wahrscheinlich eine Workshop-Dekoration oder ein Baum, aber es ist kein Link verfügbar." -"IS_POSSIBLY_DLC","ist möglicherweise DLC- oder Mod-Inhalt." -"SAME_ASSET_NAME","Gleicher Spielobjekt-Name" -"IN_ALL_OF_THESE","in allen von diesen" -"NO_DUPLICATES","Keine Duplikate." -"PROBLEMS_WERE_DETECTED","Bei diesen Spielobjekten wurden Probleme festgestellt." -"INVALID_LOD_TEXTURE_SIZE","Ungültige LOD-Texturgröße" -"ASSET_NAMING_CONFLICT","Konflikt mit Spielobjekt-Namensgebung" -"OBSERVATIONS_WERE_MADE","Es wurden Warnungen bezüglich dieser Spielobjekte gemeldet." -"VERY_LARGE_LOD_TEXTURE","Sehr große LOD-Textur" -"YOU_HAVE","Du hast" -"DOES_NOT_CONTAIN","aber es enthält nicht" -"NAME_PROBABLY_CHANGED","Der Name wurde wahrscheinlich geändert" -"BY_THE_AUTHOR","vom Spielobjekt-Autor." -"VERY_LARGE_LOD_MESH","Extrem großes LOD-Mesh" -"BUILDINGS_AND_PARKS","Gebäude und Parks" -"PROPS","Dekorationen" -"TREES","Bäume" -"VEHICLES","Fahrzeuge" -"CITIZENS","Einwohner" -"NETS","Netzwerke" -"NETS_IN_BUILDINGS","Netzwerke in Gebäuden und Parks" -"PROPS_IN_BUILDINGS","Dekorationen in Gebäuden, Parks und Netzwerken" -"TREES_IN_BUILDINGS","Bäume in Gebäuden, Parks und Netzwerken" -"AS_YOU_KNOW","#Wie du weist, meldet LSM fehlende und doppelte Spielobjekte auf dem Ladebildschirm und im Spielobjekt-Bericht." -"USING_THIS_FILE","#Mit dieser Datei kannst du die Meldung einiger Spielobjekte verhindern, wenn du das möchtest." -"THESE_ARE_NOT_REPORTED","#Diese Spielobjekte werden nicht gemeldet. Um ein Spielobjekt erneut zu melden, schreibe einen Hashtag davor oder entferne die Zeile." -"LSM_REPORTED_THESE","#LSM hat diese Spielobjekte gemeldet. Um sie nicht mehr zu melden, entferne einfach die Hashtags." -"REPORTED_MISSING","#Als fehlend gemeldet." -"REPORTED_DUPLICATE","#Als Duplikat gemeldet." -"GO_AHEAD","#Lade einen Speicherstand, das fehlende benutzerdefinierte Assets enthält und öffne dann diese Datei erneut." -"INCOMPATIBLE_VERSION","Die Mod-Version ist mit der Spielversion nicht kompatibel" -"LOADING_OPTIONS_FOR_ASSETS","Lade-Optionen für benutzerdefinierte Spielobjekte" -"CUSTOM_MEANS","Benutzerdefiniert bedeutet Workshop-Spielobjekte und Spielobjekte die von dir erstellt wurden" -"LOAD_ENABLED_ASSETS","Aktivierte Spielobjekte laden" -"LOAD_ENABLED_IN_CM","Die im Inhaltsmanager aktivierten Spielobjekte laden" -"LOAD_USED_ASSETS","Verwendete Spielobjekte laden" -"LOAD_USED_IN_YOUR_CITY","Lade die Spielobjekte, die in deiner Stadt verwendet werden" -"SHARE_TEXTURES","Texturen teilen" -"REPLACE_DUPLICATES","Exakte Duplikate durch Verweise ersetzen" -"SHARE_MATERIALS","Materialien teilen" -"SHARE_MESHES","Meshes teilen" -"OPTIMIZE_THUMBNAILS","Miniaturansichten optimieren" -"OPTIMIZE_TEXTURES","Optimierung von Vorschaubildern und Kurzinfo-Texturen" -"REPORTING","Bericht" -"SAVE_REPORTS_IN_DIRECTORY","Berichte in diesem Verzeichnis speichern:" -"OPEN_DIRECTORY","Verzeichnis öffnen" -"SAVE_REPORTS_OF_ASSETS","Berichte über fehlende, fehlgeschlagene und verwendete Spielobjekte speichern" -"CHECK_FOR_ERRORS","Spielobjekte auf Fehler überprüfen" -"DO_NOT_REPORT","Meldung unterdrücken" -"DO_NOT_REPORT_THESE","Diese benutzerdefinierten Spielobjekte nicht als fehlend oder als Duplikat melden:" -"DO_NOT_REPORT_THESE_TOOLTIP","Wenn diese Option ausgewählt ist, werden die benutzerdefinierten Gegenstände nicht in die fehlenden oder doppelten Asset-Berichte aufgenommen." -"OPEN_FILE","Textdatei öffnen" -"CLICK_TO_OPEN","Zum Öffnen klicken" -"PREFAB_SKIPPING","Vanilla-Spielobjekte überspringen" -"PREFAB_MEANS","Vanilla-Spielobjekte bedeutet die im Spiele integrierten Spielobjekte" -"SKIP_THESE","Überspringe die in dieser Datei aufgeführten Spielobjekte:" -"SAFE_MODE","Nächsten Spielstand im abgesicherten Modus laden" -"AUTOMATICALLY_DISABLED","Diese Optionen werden automatisch deaktiviert, wenn das Spiel komplett beendet wird" -"REMOVE_VEHICLE_AGENTS","Alle Fahrzeug-Agenten entfernen" -"REMOVE_CITIZEN_AGENTS","Alle Bewohner-Agenten entfernen" -"TRY_TO_RECOVER","Versuchen trotz Simulationsfehlern den Spielstand wiederherzustellen" -"RECOVER_NETS","Versuchen fehlende Netzwerke wiederherzustellen" -"NAME","Name" -"TYPE","Typ" -"STATUS","Status" -"WORKSHOP_ID","Workshop-ID" -"DATE","Datum" -"SIZE","Größe," -"USES_COUNT","Anzahl der Verwendungen" -"USED_BY_COUNT","Anzahl von ""Verwendet von""" -"TYPE_AND_STATUS","Typ und Status" -"TYPE_AND_SIZE","Typ und Größe" -"TYPE_AND_USED_BY_COUNT","Typ und Anzahl der Verwendungen" -"STATUS_AND_USED_BY_COUNT","Typ und Anzahl von ""Verwendet von""" -"USED_BY_COUNT_AND_SIZE","Anzahl und Größe von ""Verwendet von""" -"USED_IN_CITY","In der Stadt verwendet" -"USED_IN_CITY_AND_SIZE","In Stadt verwendet und Größe" -"WORKSHOP_ITEM","Workshop-Artikel" -"USED_BY","Verwendet von" -"ORDER_BY","Sortieren nach" -"FIND_ASSETS","Spielobjekte finden" -"TRIANGLES","Dreiecke" -"VERTICES","Vertices" -"LONG_NAME","" -"CUSTOM_ASSETS","Benutzerdefiniertes Spielobjekt" -"ENABLING_AND_DISABLING","Aktivieren und Deaktivieren von Spielobjekten" -"EXTREMELY_LARGE_LOD_MESH","Extrem großes LOD Mesh" -"PER_SECOND","/ sek" -"CHOOSE_LANGUAGE","Sprache wählen" -"LANGUAGE_GAME","Spielsprache verwenden" -"OPTIONS_REPORTING","Bericht" -"OPTIONS_GENERAL","Allgemeines" -"OPTIONS_IMAGE","Ladebildschirm Hintergrund" -"DEFAULT_BACKGROUND","Standard-Hintergrund für Ladebildschirm-Hintergrund verwenden" -"WARN_DUPLICATES","Doppelte Asset-Namen anzeigen" -"WARN_DUPLICATES_TIP","Doppelte Asset-Namen auf der Ladebildschirm-Anzeige anzeigen (doppelte Namen bei Netzwerkhöhen werden immer angezeigt)." -"DUPLICATE_NAMES_EXPLAIN_1","In den meisten Fällen sind doppelte Namen in Ordnung; die Verwendung von Duplikaten kann Speicher sparen und die Geschwindigkeit erhöhen." -"DUPLICATE_NAMES_EXPLAIN_2","Allerdings können einige Namensduplikate (z.B. bei den Netzwerkhöhen) Probleme verursachen." +"LANGUAGE","Deutsch","" +"MOD_DESCRIPTION","Verbessert den Spiel-Ladevorgang","" +"FAILED","fehlgeschlagen","" +"MISSING","nicht vorhanden","" +"DUPLICATE","Duplikat","" +"DUPLICATES","Duplikate","" +"SCENES_AND_ASSETS","Szenen und Spielobjekte:","" +"MAIN","Primär:","" +"SIMULATION","Simulation:","" +"ASSETS_LOADER","Spielobjekt-Lader:","" +"NEW_LOADING_OPTIONS","Neue Ladeoptionen","" +"MAJOR_GAME_UPDATE","Großes Spielupdate erkannt. Mod ist nun inaktiv.","" +"ASSETS_REPORT","Spielobjekt-Bericht","" +"ASSETS_REPORT_FOR_CS","Spielobjekte-Bericht für Cities: Skylines.","" +"TO_STOP_SAVING","Um das Speichern dieser Dateien zu beenden, deaktiviere die Option ""Spielobjekte-Report speichern"" im Loading Screen Mod.","" +"ASSETS_THAT_FAILED","Spielobjekte die nicht geladen werden konnten","" +"NO_FAILED_ASSETS","Keine fehlgeschlagenen Spielobjekte.","" +"ASSET_ERRORS","Spielobjekt-Fehler","" +"NO_ERRORS_FOUND","Keine Fehler gefunden.","" +"ASSET_WARNINGS","Spielobjekt-Warnungen","" +"NO_WARNINGS","Keine Warnungen.","" +"ASSETS_THAT_ARE_MISSING","Fehlende Spielobjekte","" +"SECTION_MIGHT_BE_INCOMPLETE","Hinweis: Dieser Abschnitt könnte unvollständig sein, da einige Spielobjekte nicht gemeldet werden.","" +"PLACED_BUT_MISSING","Es gibt zwei Gründe, warum ein Spielobjekt in diesem Abschnitt erscheint: (1) Das Spielobjekte ist in der Stadt platziert, fehlt aber (2) Das Spielobjekte wird von einem anderen Spielobjekte genutzt, fehlt aber.","" +"NO_MISSING_ASSETS","Keine fehlenden Spielobjekte.","" +"TO_TRACK_MISSING","Um fehlende Spielobjekte nachzuverfolgen, aktiviere die Option 'Verwendete Spielobjekte laden'.","" +"DUPLICATE_NAMES","Doppelte Spielobjekt-Namen","" +"THESE_ARE_USED","Die folgenden benutzerdefinierten Spielobjekte werden in dieser Stadt verwendet","" +"NO_USED_ASSETS","Keine verwendeten Spielobjekte.","" +"THESE_ARE_UNNECESSARY","Die folgenden aktivierten Spielobjekte sind derzeit unnötig (werden nicht in dieser Stadt verwendet)","" +"ENABLED_BUT_UNNECESSARY","Es gibt zwei Gründe, warum ein Spielobjekt in diesem Abschnitt erscheint: (1) Das Spielobjekte ist aktiviert, aber unnötig (2) Das Spielobjekte ist in einem aktivierten Distriktstil enthalten, ist aber nicht notwendig.","" +"NO_UNNECESSARY_ASSETS","Keine unnötigen Spielobjekte.","" +"TO_TRACK_USED","Um verwendete Spielobjekte nachzuverfolgen, aktiviere die Option 'Verwendete Spielobjekte laden'.","" +"LOADING_STATS","Ladestatistiken","" +"PERFORMANCE","Leistung","" +"CUSTOM_ASSETS_LOADED","Benutzerdefinierte Spielobjekte geladen","" +"ASSETS","Spielobjekte","" +"LOADING_SPEED","Ladegeschwindigkeit","" +"ASSETS_PER_SECOND","Spielobjekte / Sekunde","" +"ASSETS_LOADING_TIME","Ladezeit für benutzerdefinierte Spielobjekte","" +"MINUTES_SECONDS","Minuten:Sekunden","" +"TOTAL_LOADING_TIME","Gesamtladezeit","" +"PEAK_MEMORY_USAGE","Maximale Speicherauslastung","" +"VIRTUAL_MEMORY","Virtueller Speicher","" +"SHARING_OF_RESOURCES","Teilen von benutzerdefinierten Spielobjekteressourcen","" +"TEXTURES","Texturen","" +"TIMES","mal","" +"MATERIALS","Materialien","" +"MESHES","Meshes","" +"SKIPPED_PREFABS","Übersprungene Vanilla-Spielobjekte","" +"BUILDING_PREFABS","Vanilla-Gebäude","" +"VEHICLE_PREFABS","Vanilla-Fahrzeuge","" +"PROP_PREFABS","Vanilla-Dekorationen","" +"ASSETS_BROWSER","Spielobjekt-Browser","" +"ASSET_BUGS","Spielobjekt-Fehler","" +"ASSET_BUG","Spielobjekt-Fehler","" +"ASSET_USES_PRIVATE_ASSET","Workshop-Spielobjekt verwendet ein privates Spielobjekt","" +"NO_LINK_IS_AVAILABLE","ist wahrscheinlich eine Workshop-Dekoration oder ein Baum, aber es ist kein Link verfügbar.","" +"IS_POSSIBLY_DLC","ist möglicherweise DLC- oder Mod-Inhalt.","" +"SAME_ASSET_NAME","Gleicher Spielobjekt-Name","" +"IN_ALL_OF_THESE","in allen von diesen","" +"NO_DUPLICATES","Keine Duplikate.","" +"PROBLEMS_WERE_DETECTED","Bei diesen Spielobjekten wurden Probleme festgestellt.","" +"INVALID_LOD_TEXTURE_SIZE","Ungültige LOD-Texturgröße","" +"ASSET_NAMING_CONFLICT","Konflikt mit Spielobjekt-Namensgebung","" +"OBSERVATIONS_WERE_MADE","Es wurden Warnungen bezüglich dieser Spielobjekte gemeldet.","" +"VERY_LARGE_LOD_TEXTURE","Sehr große LOD-Textur","" +"YOU_HAVE","Du hast","" +"DOES_NOT_CONTAIN","aber es enthält nicht","" +"NAME_PROBABLY_CHANGED","Der Name wurde wahrscheinlich geändert","" +"BY_THE_AUTHOR","vom Spielobjekt-Autor.","" +"VERY_LARGE_LOD_MESH","Extrem großes LOD-Mesh","" +"BUILDINGS_AND_PARKS","Gebäude und Parks","" +"PROPS","Dekorationen","" +"TREES","Bäume","" +"VEHICLES","Fahrzeuge","" +"CITIZENS","Einwohner","" +"NETS","Netzwerke","" +"NETS_IN_BUILDINGS","Netzwerke in Gebäuden und Parks","" +"PROPS_IN_BUILDINGS","Dekorationen in Gebäuden, Parks und Netzwerken","" +"TREES_IN_BUILDINGS","Bäume in Gebäuden, Parks und Netzwerken","" +"AS_YOU_KNOW","#Wie du weist, meldet LSM fehlende und doppelte Spielobjekte auf dem Ladebildschirm und im Spielobjekt-Bericht.","" +"USING_THIS_FILE","#Mit dieser Datei kannst du die Meldung einiger Spielobjekte verhindern, wenn du das möchtest.","" +"THESE_ARE_NOT_REPORTED","#Diese Spielobjekte werden nicht gemeldet. Um ein Spielobjekt erneut zu melden, schreibe einen Hashtag davor oder entferne die Zeile.","" +"LSM_REPORTED_THESE","#LSM hat diese Spielobjekte gemeldet. Um sie nicht mehr zu melden, entferne einfach die Hashtags.","" +"REPORTED_MISSING","#Als fehlend gemeldet.","" +"REPORTED_DUPLICATE","#Als Duplikat gemeldet.","" +"GO_AHEAD","#Lade einen Speicherstand, das fehlende benutzerdefinierte Assets enthält und öffne dann diese Datei erneut.","" +"INCOMPATIBLE_VERSION","Die Mod-Version ist mit der Spielversion nicht kompatibel","" +"LOADING_OPTIONS_FOR_ASSETS","Lade-Optionen für benutzerdefinierte Spielobjekte","" +"CUSTOM_MEANS","Benutzerdefiniert bedeutet Workshop-Spielobjekte und Spielobjekte die von dir erstellt wurden","" +"LOAD_ENABLED_ASSETS","Aktivierte Spielobjekte laden","" +"LOAD_ENABLED_IN_CM","Die im Inhaltsmanager aktivierten Spielobjekte laden","" +"LOAD_USED_ASSETS","Verwendete Spielobjekte laden","" +"LOAD_USED_IN_YOUR_CITY","Lade die Spielobjekte, die in deiner Stadt verwendet werden","" +"SHARE_TEXTURES","Texturen teilen","" +"REPLACE_DUPLICATES","Exakte Duplikate durch Verweise ersetzen","" +"SHARE_MATERIALS","Materialien teilen","" +"SHARE_MESHES","Meshes teilen","" +"OPTIMIZE_THUMBNAILS","Miniaturansichten optimieren","" +"OPTIMIZE_TEXTURES","Optimierung von Vorschaubildern und Kurzinfo-Texturen","" +"REPORTING","Bericht","" +"SAVE_REPORTS_IN_DIRECTORY","Berichte in diesem Verzeichnis speichern:","" +"OPEN_DIRECTORY","Verzeichnis öffnen","" +"SAVE_REPORTS_OF_ASSETS","Berichte über fehlende, fehlgeschlagene und verwendete Spielobjekte speichern","" +"CHECK_FOR_ERRORS","Spielobjekte auf Fehler überprüfen","" +"DO_NOT_REPORT","Meldung unterdrücken","" +"DO_NOT_REPORT_THESE","Diese benutzerdefinierten Spielobjekte nicht als fehlend oder als Duplikat melden:","" +"DO_NOT_REPORT_THESE_TOOLTIP","Wenn diese Option ausgewählt ist, werden die benutzerdefinierten Gegenstände nicht in die fehlenden oder doppelten Asset-Berichte aufgenommen.","" +"OPEN_FILE","Textdatei öffnen","" +"CLICK_TO_OPEN","Zum Öffnen klicken","" +"PREFAB_SKIPPING","Vanilla-Spielobjekte überspringen","" +"PREFAB_MEANS","Vanilla-Spielobjekte bedeutet die im Spiele integrierten Spielobjekte","" +"SKIP_THESE","Überspringe die in dieser Datei aufgeführten Spielobjekte:","" +"SAFE_MODE","Nächsten Spielstand im abgesicherten Modus laden","" +"AUTOMATICALLY_DISABLED","Diese Optionen werden automatisch deaktiviert, wenn das Spiel komplett beendet wird","" +"REMOVE_VEHICLE_AGENTS","Alle Fahrzeug-Agenten entfernen","" +"REMOVE_CITIZEN_AGENTS","Alle Bewohner-Agenten entfernen","" +"TRY_TO_RECOVER","Versuchen trotz Simulationsfehlern den Spielstand wiederherzustellen","" +"RECOVER_NETS","Versuchen fehlende Netzwerke wiederherzustellen","" +"NAME","Name","" +"TYPE","Typ","" +"STATUS","Status","" +"WORKSHOP_ID","Workshop-ID","" +"DATE","Datum","" +"SIZE","Größe,","" +"USES_COUNT","Anzahl der Verwendungen","" +"USED_BY_COUNT","Anzahl von ""Verwendet von""","" +"TYPE_AND_STATUS","Typ und Status","" +"TYPE_AND_SIZE","Typ und Größe","" +"TYPE_AND_USED_BY_COUNT","Typ und Anzahl der Verwendungen","" +"STATUS_AND_USED_BY_COUNT","Typ und Anzahl von ""Verwendet von""","" +"USED_BY_COUNT_AND_SIZE","Anzahl und Größe von ""Verwendet von""","" +"USED_IN_CITY","In der Stadt verwendet","" +"USED_IN_CITY_AND_SIZE","In Stadt verwendet und Größe","" +"WORKSHOP_ITEM","Workshop-Artikel","" +"USED_BY","Verwendet von","" +"ORDER_BY","Sortieren nach","" +"FIND_ASSETS","Spielobjekte finden","" +"TRIANGLES","Dreiecke","" +"VERTICES","Vertices","" +"LONG_NAME","","" +"CUSTOM_ASSETS","Benutzerdefiniertes Spielobjekt","" +"ENABLING_AND_DISABLING","Aktivieren und Deaktivieren von Spielobjekten","" +"EXTREMELY_LARGE_LOD_MESH","Extrem großes LOD Mesh","" +"PER_SECOND","/ sek","" +"CHOOSE_LANGUAGE","Sprache wählen","" +"LANGUAGE_GAME","Spielsprache verwenden","" +"OPTIONS_REPORTING","Bericht","" +"OPTIONS_GENERAL","Allgemeines","" +"OPTIONS_IMAGE","Ladebildschirm Hintergrund","" +"DEFAULT_BACKGROUND","Standard-Hintergrund für Ladebildschirm-Hintergrund verwenden","" +"WARN_DUPLICATES","Doppelte Asset-Namen anzeigen","" +"WARN_DUPLICATES_TIP","Doppelte Asset-Namen auf der Ladebildschirm-Anzeige anzeigen (doppelte Namen bei Netzwerkhöhen werden immer angezeigt).","" +"DUPLICATE_NAMES_EXPLAIN_1","In den meisten Fällen sind doppelte Namen in Ordnung; die Verwendung von Duplikaten kann Speicher sparen und die Geschwindigkeit erhöhen.","" +"DUPLICATE_NAMES_EXPLAIN_2","Allerdings können einige Namensduplikate (z.B. bei den Netzwerkhöhen) Probleme verursachen.","" "ELAPSED_TIME","Verstrichene Zeit","Title for timer display on loading screen." "MEM_USE","Speichernutzung","Title for memory usage stat display on loading screen." "GAME_RAM_USE","Spiel RAM-Nutzung","Line item for memory usage stat display on loading screen." "GAME_PAGE_USE","Spiel Pagefile-Nutzung","Line item for memory usage stat display on loading screen." +"GAME_EXTRA_USE","Spiel zugewiesener virtueller Speicher","Line item for memory usage stat display on loading screen." "SYS_RAM_USE","System RAM-Nutzung","Line item for memory usage stat display on loading screen." "SYS_PAGE_USE","System Pagefile-Nutzung","Line item for memory usage stat display on loading screen." +"SYS_EXTRA_USE","System zugewiesener virtueller Speicher","Line item for memory usage stat display on loading screen." "SIMULATION_FAILED","Simulation fehlgeschlagen","Message displayed when simulation thread fails." "NOTE_CLOSE","Schließen","Notification button text - closes the notification." "WRONG_VERSION","Loading Screen Mod Revisited ist nicht mit dieser Spielversion kompatibel.","Warning displayed on startup if an incompatible game version is detected" "SHUT_DOWN","Als Sicherheitsmaßnahme hat sich die Mod heruntergefahren und wird nicht funktionieren.","Warning displayed on startup if an incompatible game version is detected" "IMAGE_SOURCE","Hintergrundbild","Group title in options panel." -"IMGUR_TOP","Zufälliger Bildschirmhintergrund von imgur.com" -"IMGUR_TOP_TIP","Aktiviere dies, um den Hintergrund des Ladebildschirms zufällig aus den top Bildern von /r/CitiesSkylines auf imgur.com auszuwählen" -"IMGUR_CURATED","Zufälliger Bildschirmhintergrund von imgur.com aus einer gepflegten Liste" -"IMGUR_CURATED_TIP","Aktiviere dies, um den Hintergrund des Ladebildschirms zufällig aus den Bildern einer gepflegten Liste von /r/CitiesSkylines auf imgur.com auszuwählen" -"LOCAL_IMAGE","Zufälliges Bild aus dem lokalen Verzeichnis:" -"LOCAL_IMAGE_TIP","Aktiviere dies, um zufällig den Hintergrund des Ladebildschirms aus .jpg oder .png Bilddateien im angegebenen Verzeichnis auszuwählen" +"IMGUR_TOP","Zufälliger Bildschirmhintergrund von imgur.com","" +"IMGUR_TOP_TIP","Aktiviere dies, um den Hintergrund des Ladebildschirms zufällig aus den top Bildern von /r/CitiesSkylines auf imgur.com auszuwählen","" +"IMGUR_CURATED","Zufälliger Bildschirmhintergrund von imgur.com aus einer gepflegten Liste","" +"IMGUR_CURATED_TIP","Aktiviere dies, um den Hintergrund des Ladebildschirms zufällig aus den Bildern einer gepflegten Liste von /r/CitiesSkylines auf imgur.com auszuwählen","" +"CLASSIC_IMAGE","Klassisches Ladebild","" +"CLASSIC_IMAGE_TIP","Aktiviere dies, um klassische Bilder aus der Originalversion des Spiels zu laden (ein anderes Bild für jedes Kartenthema)","" +"LOCAL_IMAGE","Zufälliges Bild aus dem lokalen Verzeichnis:","" +"LOCAL_IMAGE_TIP","Aktiviere dies, um zufällig den Hintergrund des Ladebildschirms aus .jpg oder .png Bilddateien im angegebenen Verzeichnis auszuwählen","" "IMAGE_SCALE","Hintergrundbild-Skalierung","Group title in options panel." "IMAGE_FIT","Gesamtes Bild auf den Bildschirm anpassen (Letterbox)","Background image scaling option in options panel." "IMAGE_CROP","Bild vergrößern, um den gesamten Bildschirm zu füllen (Zoomen und Zuschneiden)","Background image scaling option in options panel." diff --git a/Translations/fr-FR.csv b/Translations/fr-FR.csv index e1103bd..8eda790 100644 --- a/Translations/fr-FR.csv +++ b/Translations/fr-FR.csv @@ -1,176 +1,180 @@ -"LANGUAGE","Français" -"MOD_DESCRIPTION","Améliore le processus de chargement de la partie" -"FAILED","échec" -"MISSING","manquant" -"DUPLICATE","doublon" -"DUPLICATES","doublons" -"SCENES_AND_ASSETS","Scènes et ressources" -"MAIN","Thread principal" -"SIMULATION","Thread de simulation" -"ASSETS_LOADER","Ressources personnalisées" -"NEW_LOADING_OPTIONS","Nouvelles options de chargement" -"MAJOR_GAME_UPDATE","Mise à jour majeure du jeu détectée. Le mod est maintenant inactif." -"ASSETS_REPORT","Rapport des assets" -"ASSETS_REPORT_FOR_CS","Compte-rendu des ressources de Cities: Skylines." -"TO_STOP_SAVING","Pour arrêter l'enregistrement de ces fichiers, décochez l'option 'Enregistrer le rapport des assets' dans les options du mod." -"ASSETS_THAT_FAILED","Assets qui n'ont pas réussi à être chargés" -"NO_FAILED_ASSETS","Aucune ressource échouée." -"ASSET_ERRORS","Erreurs des éléments" -"NO_ERRORS_FOUND","Aucune erreur trouvée." -"ASSET_WARNINGS","Avertissements sur les ressources" -"NO_WARNINGS","Aucune alerte." -"ASSETS_THAT_ARE_MISSING","Ressources manquantes" -"SECTION_MIGHT_BE_INCOMPLETE","Note : cette section peut être incomplète car certaines ressources ne sont pas signalées." -"PLACED_BUT_MISSING","Il y a deux raisons pour qu'une ressource apparaisse dans cette section : (1) Elle est placée dans la ville mais est manquante (2) Elle est utilisée par un autre ressource mais est manquante." -"NO_MISSING_ASSETS","Aucun asset manquant." -"TO_TRACK_MISSING","Pour trouver les ressources manquantes, activez l'option 'Charger les ressources utilisés'." -"DUPLICATE_NAMES","Nom de ressource en double" -"THESE_ARE_USED","Les assets customisés suivantes sont utilisés dans cette ville" -"NO_USED_ASSETS","Aucune ressource utilisée." -"THESE_ARE_UNNECESSARY","Les ressources activés suivantes sont actuellement non utilisées dans cette ville" -"ENABLED_BUT_UNNECESSARY","Il y a deux raisons pour qu'une ressource apparaisse dans cette section : (1) Elle est activée mais inutile (2) Elle est inclus dans un style de quartier activé, mais n'est pas nécessaire." -"NO_UNNECESSARY_ASSETS","Pas de ressources inutiles." -"TO_TRACK_USED","Pour suivre les ressources utilisées, activez l'option 'Charger les ressources utilisées'." -"LOADING_STATS","Statistiques du chargement" -"PERFORMANCE","Performance" -"CUSTOM_ASSETS_LOADED","Ressources du workshop chargées" -"ASSETS","ressources" -"LOADING_SPEED","Vitesse de chargement" -"ASSETS_PER_SECOND","assets / secondes" -"ASSETS_LOADING_TIME","Temps de chargement des ressources personnalisées" -"MINUTES_SECONDS","minutes:secondes" -"TOTAL_LOADING_TIME","Temps total de chargement" -"PEAK_MEMORY_USAGE","Utilisation maximale de la RAM" -"VIRTUAL_MEMORY","Mémoire Virtuelle" -"SHARING_OF_RESOURCES","Partages des ressources des assets personnalisés" -"TEXTURES","Textures" -"TIMES","fois" -"MATERIALS","Matériaux" -"MESHES","Maillages" -"SKIPPED_PREFABS","Préfabs ignorés" -"BUILDING_PREFABS","Préfabs de bâtiments" -"VEHICLE_PREFABS","Préfabs du véhicule" -"PROP_PREFABS","Préfabs des props" -"ASSETS_BROWSER","Navigateur d'assets" -"ASSET_BUGS","Bugs de ressources" -"ASSET_BUG","Bug de ressource" -"ASSET_USES_PRIVATE_ASSET","L'article utilise des assets privés." -"NO_LINK_IS_AVAILABLE","est probablement un prop du workshop ou un arbre mais aucun lien n'est disponible." -"IS_POSSIBLY_DLC","est possiblement du contenu de DLC ou de mod." -"SAME_ASSET_NAME","Même nom d'asset" -"IN_ALL_OF_THESE","dans l'ensemble d'entre eux" -"NO_DUPLICATES","Aucun doublons." -"PROBLEMS_WERE_DETECTED","Des problèmes ont été détectés dans ces ressources." -"INVALID_LOD_TEXTURE_SIZE","Taille de la texture LOD invalide" -"ASSET_NAMING_CONFLICT","Conflit de nom d'asset" -"OBSERVATIONS_WERE_MADE","Des avertissements ont été crées à propos de ces assets." -"VERY_LARGE_LOD_TEXTURE","Texture avec niveau de détails très élevé" -"YOU_HAVE","Vous avez" -"DOES_NOT_CONTAIN","mais cela ne contient pas" -"NAME_PROBABLY_CHANGED","Nom probablement modifié" -"BY_THE_AUTHOR","par le créateur de l'asset." -"VERY_LARGE_LOD_MESH","Niveau de détail des mesh très élevé" -"BUILDINGS_AND_PARKS","Bâtiments et parcs" -"PROPS","Accessoires" -"TREES","Arbres" -"VEHICLES","Véhicules" -"CITIZENS","Citoyens" -"NETS","Filet" -"NETS_IN_BUILDINGS","Filets dans les bâtiments et les parcs" -"PROPS_IN_BUILDINGS","Props dans les bâtiments, les parcs et les filets" -"TREES_IN_BUILDINGS","Arbres dans les bâtiments, les parcs et les filets" -"AS_YOU_KNOW","#Comme vous le savez, le LSM signale les ressources manquantes et dupliqués sur l'écran de chargement et dans le rapport des ressources." -"USING_THIS_FILE","#À l'aide de ce fichier, vous pouvez arrêter de signaler certaines ressources si vous le souhaitez." -"THESE_ARE_NOT_REPORTED","#Ces ressources ne sont pas déclarées. Pour déclarer à nouveau une ressource, remettez son hashtag ou supprimez la ligne." -"LSM_REPORTED_THESE","#LSM a signalé ces ressources. Pour arrêter de les signaler, il suffit de supprimer les hashtags devant leur nom." -"REPORTED_MISSING","#Signalement manquant." -"REPORTED_DUPLICATE","#Signalement dupliqué." -"GO_AHEAD","#Allez-y et chargez une sauvegarde qui a des ressources manquantes, puis ouvrez ce fichier à nouveau." -"INCOMPATIBLE_VERSION","La version du mod est incompatible avec la version du jeu" -"LOADING_OPTIONS_FOR_ASSETS","Options de chargement pour les ressources personnalisées" -"CUSTOM_MEANS","Personnalisé signifie les ressources du workshop et les ressources que vous avez créées" -"LOAD_ENABLED_ASSETS","Charger les ressources activées" -"LOAD_ENABLED_IN_CM","Charger les ressources activées dans le gestionnaire de contenu" -"LOAD_USED_ASSETS","Charge des ressources utilisées" -"LOAD_USED_IN_YOUR_CITY","Charge des ressources utilisées dans votre ville" -"SHARE_TEXTURES","Partage des textures" -"REPLACE_DUPLICATES","Remplace les doublons exacts par des références" -"SHARE_MATERIALS","Partage des matériaux" -"SHARE_MESHES","Partager les maillages" -"OPTIMIZE_THUMBNAILS","Optimisation des miniatures" -"OPTIMIZE_TEXTURES","Optimisation des textures des vignettes et des infobulles des ressources" -"REPORTING","Signalement" -"SAVE_REPORTS_IN_DIRECTORY","Enregistrer les rapports dans ce répertoire :" -"OPEN_DIRECTORY","Ouvrir le répertoire" -"SAVE_REPORTS_OF_ASSETS","Enregistrer les rapports des ressources manquantes, échouées et utilisées" -"CHECK_FOR_ERRORS","Vérifier les ressources pour les erreurs" -"DO_NOT_REPORT","Suppression du signalement" -"DO_NOT_REPORT_THESE","Ne pas signaler ces assets personnalisés comme manquant ou comme doublon:" -"DO_NOT_REPORT_THESE_TOOLTIP","Lorsque cette option est sélectionnée, les ressources personnalisées répertoriées ne seront pas inclus dans les signalements de ressources manquantes ou dupliquées." -"OPEN_FILE","Ouvrir le fichier texte" -"CLICK_TO_OPEN","Cliquez pour ouvrir" -"PREFAB_SKIPPING","Ignorer le préfabriqué" -"PREFAB_MEANS","Prefab signifie les assets intégrés dans le jeu" -"SKIP_THESE","Ignorer les préfabs nommées dans ce fichier :" -"SAFE_MODE","Charger la prochaine sauvegarde en mode sans échec" -"AUTOMATICALLY_DISABLED","Ces options sont automatiquement désactivées lorsque vous quittez vers le bureau" -"REMOVE_VEHICLE_AGENTS","Supprime tous les agents de véhicules" -"REMOVE_CITIZEN_AGENTS","Supprime tous les agents citoyens" -"TRY_TO_RECOVER","Tentative de réparation des erreurs de simulation" -"RECOVER_NETS","Essayez de récupérer à partir de réseaux manquants" -"NAME","Nom" -"TYPE","Type" -"STATUS","Statut" -"WORKSHOP_ID","ID du Workshop" -"DATE","Date" -"SIZE","Taille," -"USES_COUNT","Nombre d’'utilisations'" -"USED_BY_COUNT","Nombre d''Utilisés par'" -"TYPE_AND_STATUS","Type et Statut" -"TYPE_AND_SIZE","Type et Taille" -"TYPE_AND_USED_BY_COUNT","Type et Nombre d''Utilisés par'" -"STATUS_AND_USED_BY_COUNT","Statut et Nombre d''Utilisés par'" -"USED_BY_COUNT_AND_SIZE","Nombre et Taille d''Utilisé par'" -"USED_IN_CITY","Utilisée dans la ville" -"USED_IN_CITY_AND_SIZE","Utilisé dans la ville et Taille" -"WORKSHOP_ITEM","Objet du Workshop" -"USED_BY","Utilisé par" -"ORDER_BY","Trier par" -"FIND_ASSETS","Trouve des ressources" -"TRIANGLES","triangles" -"VERTICES","sommets" -"LONG_NAME","" -"CUSTOM_ASSETS","Ressources personnalisées" -"ENABLING_AND_DISABLING","Active et désactive les ressources" -"EXTREMELY_LARGE_LOD_MESH","Maillage du LOD extrêmement grand" -"PER_SECOND","par seconde" -"CHOOSE_LANGUAGE","Choisissez la langue" -"LANGUAGE_GAME","Langue du jeu" -"OPTIONS_REPORTING","Signalement" -"OPTIONS_GENERAL","Général" -"OPTIONS_IMAGE","Image de chargement" -"DEFAULT_BACKGROUND","Utiliser le fond d'écran de chargement du jeu par défaut" -"WARN_DUPLICATES","Afficher les ressources dupliquées" -"WARN_DUPLICATES_TIP","Afficher les noms de ressources dupliqués sur l'écran de chargement (les altitudes réseau en double seront toujours affichées)." -"DUPLICATE_NAMES_EXPLAIN_1","Dans la plupart des cas, les noms en double sont corrects ; utiliser des doublons peut économiser de la mémoire et accélérer le chargement." -"DUPLICATE_NAMES_EXPLAIN_2","Cependant, certains doublons (par exemple les altitudes du réseau) peuvent causer des problèmes." +"LANGUAGE","Français","" +"MOD_DESCRIPTION","Améliore le processus de chargement de la partie","" +"FAILED","échec","" +"MISSING","manquant","" +"DUPLICATE","doublon","" +"DUPLICATES","doublons","" +"SCENES_AND_ASSETS","Scènes et ressources","" +"MAIN","Thread principal","" +"SIMULATION","Thread de simulation","" +"ASSETS_LOADER","Ressources personnalisées","" +"NEW_LOADING_OPTIONS","Nouvelles options de chargement","" +"MAJOR_GAME_UPDATE","Mise à jour majeure du jeu détectée. Le mod est maintenant inactif.","" +"ASSETS_REPORT","Rapport des assets","" +"ASSETS_REPORT_FOR_CS","Compte-rendu des ressources de Cities: Skylines.","" +"TO_STOP_SAVING","Pour arrêter l'enregistrement de ces fichiers, décochez l'option 'Enregistrer le rapport des assets' dans les options du mod.","" +"ASSETS_THAT_FAILED","Assets qui n'ont pas réussi à être chargés","" +"NO_FAILED_ASSETS","Aucune ressource échouée.","" +"ASSET_ERRORS","Erreurs des éléments","" +"NO_ERRORS_FOUND","Aucune erreur trouvée.","" +"ASSET_WARNINGS","Avertissements sur les ressources","" +"NO_WARNINGS","Aucune alerte.","" +"ASSETS_THAT_ARE_MISSING","Ressources manquantes","" +"SECTION_MIGHT_BE_INCOMPLETE","Note : cette section peut être incomplète car certaines ressources ne sont pas signalées.","" +"PLACED_BUT_MISSING","Il y a deux raisons pour qu'une ressource apparaisse dans cette section : (1) Elle est placée dans la ville mais est manquante (2) Elle est utilisée par un autre ressource mais est manquante.","" +"NO_MISSING_ASSETS","Aucun asset manquant.","" +"TO_TRACK_MISSING","Pour trouver les ressources manquantes, activez l'option 'Charger les ressources utilisés'.","" +"DUPLICATE_NAMES","Nom de ressource en double","" +"THESE_ARE_USED","Les assets customisés suivantes sont utilisés dans cette ville","" +"NO_USED_ASSETS","Aucune ressource utilisée.","" +"THESE_ARE_UNNECESSARY","Les ressources activés suivantes sont actuellement non utilisées dans cette ville","" +"ENABLED_BUT_UNNECESSARY","Il y a deux raisons pour qu'une ressource apparaisse dans cette section : (1) Elle est activée mais inutile (2) Elle est inclus dans un style de quartier activé, mais n'est pas nécessaire.","" +"NO_UNNECESSARY_ASSETS","Pas de ressources inutiles.","" +"TO_TRACK_USED","Pour suivre les ressources utilisées, activez l'option 'Charger les ressources utilisées'.","" +"LOADING_STATS","Statistiques du chargement","" +"PERFORMANCE","Performance","" +"CUSTOM_ASSETS_LOADED","Ressources du workshop chargées","" +"ASSETS","ressources","" +"LOADING_SPEED","Vitesse de chargement","" +"ASSETS_PER_SECOND","assets / secondes","" +"ASSETS_LOADING_TIME","Temps de chargement des ressources personnalisées","" +"MINUTES_SECONDS","minutes:secondes","" +"TOTAL_LOADING_TIME","Temps total de chargement","" +"PEAK_MEMORY_USAGE","Utilisation maximale de la RAM","" +"VIRTUAL_MEMORY","Mémoire Virtuelle","" +"SHARING_OF_RESOURCES","Partages des ressources des assets personnalisés","" +"TEXTURES","Textures","" +"TIMES","fois","" +"MATERIALS","Matériaux","" +"MESHES","Maillages","" +"SKIPPED_PREFABS","Préfabs ignorés","" +"BUILDING_PREFABS","Préfabs de bâtiments","" +"VEHICLE_PREFABS","Préfabs du véhicule","" +"PROP_PREFABS","Préfabs des props","" +"ASSETS_BROWSER","Navigateur d'assets","" +"ASSET_BUGS","Bugs de ressources","" +"ASSET_BUG","Bug de ressource","" +"ASSET_USES_PRIVATE_ASSET","L'article utilise des assets privés.","" +"NO_LINK_IS_AVAILABLE","est probablement un prop du workshop ou un arbre mais aucun lien n'est disponible.","" +"IS_POSSIBLY_DLC","est possiblement du contenu de DLC ou de mod.","" +"SAME_ASSET_NAME","Même nom d'asset","" +"IN_ALL_OF_THESE","dans l'ensemble d'entre eux","" +"NO_DUPLICATES","Aucun doublons.","" +"PROBLEMS_WERE_DETECTED","Des problèmes ont été détectés dans ces ressources.","" +"INVALID_LOD_TEXTURE_SIZE","Taille de la texture LOD invalide","" +"ASSET_NAMING_CONFLICT","Conflit de nom d'asset","" +"OBSERVATIONS_WERE_MADE","Des avertissements ont été crées à propos de ces assets.","" +"VERY_LARGE_LOD_TEXTURE","Texture avec niveau de détails très élevé","" +"YOU_HAVE","Vous avez","" +"DOES_NOT_CONTAIN","mais cela ne contient pas","" +"NAME_PROBABLY_CHANGED","Nom probablement modifié","" +"BY_THE_AUTHOR","par le créateur de l'asset.","" +"VERY_LARGE_LOD_MESH","Niveau de détail des mesh très élevé","" +"BUILDINGS_AND_PARKS","Bâtiments et parcs","" +"PROPS","Accessoires","" +"TREES","Arbres","" +"VEHICLES","Véhicules","" +"CITIZENS","Citoyens","" +"NETS","Filet","" +"NETS_IN_BUILDINGS","Filets dans les bâtiments et les parcs","" +"PROPS_IN_BUILDINGS","Props dans les bâtiments, les parcs et les filets","" +"TREES_IN_BUILDINGS","Arbres dans les bâtiments, les parcs et les filets","" +"AS_YOU_KNOW","#Comme vous le savez, le LSM signale les ressources manquantes et dupliqués sur l'écran de chargement et dans le rapport des ressources.","" +"USING_THIS_FILE","#À l'aide de ce fichier, vous pouvez arrêter de signaler certaines ressources si vous le souhaitez.","" +"THESE_ARE_NOT_REPORTED","#Ces ressources ne sont pas déclarées. Pour déclarer à nouveau une ressource, remettez son hashtag ou supprimez la ligne.","" +"LSM_REPORTED_THESE","#LSM a signalé ces ressources. Pour arrêter de les signaler, il suffit de supprimer les hashtags devant leur nom.","" +"REPORTED_MISSING","#Signalement manquant.","" +"REPORTED_DUPLICATE","#Signalement dupliqué.","" +"GO_AHEAD","#Allez-y et chargez une sauvegarde qui a des ressources manquantes, puis ouvrez ce fichier à nouveau.","" +"INCOMPATIBLE_VERSION","La version du mod est incompatible avec la version du jeu","" +"LOADING_OPTIONS_FOR_ASSETS","Options de chargement pour les ressources personnalisées","" +"CUSTOM_MEANS","Personnalisé signifie les ressources du workshop et les ressources que vous avez créées","" +"LOAD_ENABLED_ASSETS","Charger les ressources activées","" +"LOAD_ENABLED_IN_CM","Charger les ressources activées dans le gestionnaire de contenu","" +"LOAD_USED_ASSETS","Charge des ressources utilisées","" +"LOAD_USED_IN_YOUR_CITY","Charge des ressources utilisées dans votre ville","" +"SHARE_TEXTURES","Partage des textures","" +"REPLACE_DUPLICATES","Remplace les doublons exacts par des références","" +"SHARE_MATERIALS","Partage des matériaux","" +"SHARE_MESHES","Partager les maillages","" +"OPTIMIZE_THUMBNAILS","Optimisation des miniatures","" +"OPTIMIZE_TEXTURES","Optimisation des textures des vignettes et des infobulles des ressources","" +"REPORTING","Signalement","" +"SAVE_REPORTS_IN_DIRECTORY","Enregistrer les rapports dans ce répertoire :","" +"OPEN_DIRECTORY","Ouvrir le répertoire","" +"SAVE_REPORTS_OF_ASSETS","Enregistrer les rapports des ressources manquantes, échouées et utilisées","" +"CHECK_FOR_ERRORS","Vérifier les ressources pour les erreurs","" +"DO_NOT_REPORT","Suppression du signalement","" +"DO_NOT_REPORT_THESE","Ne pas signaler ces assets personnalisés comme manquant ou comme doublon:","" +"DO_NOT_REPORT_THESE_TOOLTIP","Lorsque cette option est sélectionnée, les ressources personnalisées répertoriées ne seront pas inclus dans les signalements de ressources manquantes ou dupliquées.","" +"OPEN_FILE","Ouvrir le fichier texte","" +"CLICK_TO_OPEN","Cliquez pour ouvrir","" +"PREFAB_SKIPPING","Ignorer le préfabriqué","" +"PREFAB_MEANS","Prefab signifie les assets intégrés dans le jeu","" +"SKIP_THESE","Ignorer les préfabs nommées dans ce fichier :","" +"SAFE_MODE","Charger la prochaine sauvegarde en mode sans échec","" +"AUTOMATICALLY_DISABLED","Ces options sont automatiquement désactivées lorsque vous quittez vers le bureau","" +"REMOVE_VEHICLE_AGENTS","Supprime tous les agents de véhicules","" +"REMOVE_CITIZEN_AGENTS","Supprime tous les agents citoyens","" +"TRY_TO_RECOVER","Tentative de réparation des erreurs de simulation","" +"RECOVER_NETS","Essayez de récupérer à partir de réseaux manquants","" +"NAME","Nom","" +"TYPE","Type","" +"STATUS","Statut","" +"WORKSHOP_ID","ID du Workshop","" +"DATE","Date","" +"SIZE","Taille,","" +"USES_COUNT","Nombre d’'utilisations'","" +"USED_BY_COUNT","Nombre d''Utilisés par'","" +"TYPE_AND_STATUS","Type et Statut","" +"TYPE_AND_SIZE","Type et Taille","" +"TYPE_AND_USED_BY_COUNT","Type et Nombre d''Utilisés par'","" +"STATUS_AND_USED_BY_COUNT","Statut et Nombre d''Utilisés par'","" +"USED_BY_COUNT_AND_SIZE","Nombre et Taille d''Utilisé par'","" +"USED_IN_CITY","Utilisée dans la ville","" +"USED_IN_CITY_AND_SIZE","Utilisé dans la ville et Taille","" +"WORKSHOP_ITEM","Objet du Workshop","" +"USED_BY","Utilisé par","" +"ORDER_BY","Trier par","" +"FIND_ASSETS","Trouve des ressources","" +"TRIANGLES","triangles","" +"VERTICES","sommets","" +"LONG_NAME","","" +"CUSTOM_ASSETS","Ressources personnalisées","" +"ENABLING_AND_DISABLING","Active et désactive les ressources","" +"EXTREMELY_LARGE_LOD_MESH","Maillage du LOD extrêmement grand","" +"PER_SECOND","par seconde","" +"CHOOSE_LANGUAGE","Choisissez la langue","" +"LANGUAGE_GAME","Langue du jeu","" +"OPTIONS_REPORTING","Signalement","" +"OPTIONS_GENERAL","Général","" +"OPTIONS_IMAGE","Image de chargement","" +"DEFAULT_BACKGROUND","Utiliser le fond d'écran de chargement du jeu par défaut","" +"WARN_DUPLICATES","Afficher les ressources dupliquées","" +"WARN_DUPLICATES_TIP","Afficher les noms de ressources dupliqués sur l'écran de chargement (les altitudes réseau en double seront toujours affichées).","" +"DUPLICATE_NAMES_EXPLAIN_1","Dans la plupart des cas, les noms en double sont corrects ; utiliser des doublons peut économiser de la mémoire et accélérer le chargement.","" +"DUPLICATE_NAMES_EXPLAIN_2","Cependant, certains doublons (par exemple les altitudes du réseau) peuvent causer des problèmes.","" "ELAPSED_TIME","Temps écoulé","Title for timer display on loading screen." "MEM_USE","Usage mémoire","Title for memory usage stat display on loading screen." "GAME_RAM_USE","Utilisation de la RAM du jeu","Line item for memory usage stat display on loading screen." "GAME_PAGE_USE","Utilisation des fichiers du jeu","Line item for memory usage stat display on loading screen." +"GAME_EXTRA_USE","Pagination allouée au jeu","Line item for memory usage stat display on loading screen." "SYS_RAM_USE","Utilisation de la RAM du système","Line item for memory usage stat display on loading screen." "SYS_PAGE_USE","Utilisation des fichiers du système","Line item for memory usage stat display on loading screen." +"SYS_EXTRA_USE","Pagination allouée au système","Line item for memory usage stat display on loading screen." "SIMULATION_FAILED","Erreur de simulation","Message displayed when simulation thread fails." "NOTE_CLOSE","Fermer","Notification button text - closes the notification." "WRONG_VERSION","""Loading Screen Mod Revisited"" n'est pas compatible avec la version du jeu utilisée.","Warning displayed on startup if an incompatible game version is detected" "SHUT_DOWN","Par mesure de sécurité, le mod s'est désactivé et ne fonctionneras pas.","Warning displayed on startup if an incompatible game version is detected" "IMAGE_SOURCE","Fond d'écran","Group title in options panel." -"IMGUR_TOP","Fond d'écrans aléatoires issus d'imgur.com" -"IMGUR_TOP_TIP","Active cette option pour sélectionner aléatoirement le fond d'écran de chargement à partir des images du haut de /r/CitiesSkylines sur imgur.com" -"IMGUR_CURATED","Chargement de l'arrière-plan de l'écran depuis imgur.com" -"IMGUR_CURATED_TIP","Active cette option pour sélectionner aléatoirement le fond d'écran de chargement à partir des images du haut de /r/CitiesSkylines sur imgur.com" -"LOCAL_IMAGE","Image aléatoire à partir du répertoire local :" -"LOCAL_IMAGE_TIP","Activer cette option pour sélectionner aléatoirement le fond d'écran de chargement à partir de fichiers .jpg ou .png dans le dossier spécifié" +"IMGUR_TOP","Fond d'écrans aléatoires issus d'imgur.com","" +"IMGUR_TOP_TIP","Active cette option pour sélectionner aléatoirement le fond d'écran de chargement à partir des images du haut de /r/CitiesSkylines sur imgur.com","" +"IMGUR_CURATED","Chargement de l'arrière-plan de l'écran depuis imgur.com","" +"IMGUR_CURATED_TIP","Active cette option pour sélectionner aléatoirement le fond d'écran de chargement à partir des images du haut de /r/CitiesSkylines sur imgur.com","" +"CLASSIC_IMAGE","Image de chargement classique","" +"CLASSIC_IMAGE_TIP","Activez cette option pour utiliser les images de chargement classiques de la version originale du jeu (une image différente pour chaque thème de carte)","" +"LOCAL_IMAGE","Image aléatoire à partir du répertoire local :","" +"LOCAL_IMAGE_TIP","Activer cette option pour sélectionner aléatoirement le fond d'écran de chargement à partir de fichiers .jpg ou .png dans le dossier spécifié","" "IMAGE_SCALE","Mise à l'échelle de l'image de fond d'écran","Group title in options panel." "IMAGE_FIT","Ajuste l'image entière à l'écran (boîte aux lettres)","Background image scaling option in options panel." "IMAGE_CROP","Agrandir l'image pour remplir tout l'écran (zoom et recadrage)","Background image scaling option in options panel." diff --git a/Translations/it-IT.csv b/Translations/it-IT.csv index 65d65f2..3f29be9 100644 --- a/Translations/it-IT.csv +++ b/Translations/it-IT.csv @@ -1,176 +1,180 @@ -"LANGUAGE","Italiano" -"MOD_DESCRIPTION","Migliora il processo di caricamento della partita" -"FAILED","fallito" -"MISSING","mancante" -"DUPLICATE","duplicato" -"DUPLICATES","duplicati" -"SCENES_AND_ASSETS","Scenari e Risorse" -"MAIN","Thread principale" -"SIMULATION","Thread di simulazione" -"ASSETS_LOADER","Risorse personalizzate" -"NEW_LOADING_OPTIONS","Nuove opzioni di caricamento" -"MAJOR_GAME_UPDATE","Rilevato un aggiornamento importante del gioco. La mod è ora inattiva." -"ASSETS_REPORT","Rapporto delle risorse" -"ASSETS_REPORT_FOR_CS","Rapporto delle risorse di Cities: Skylines." -"TO_STOP_SAVING","Per interrompere il salvataggio di questi file, disabilitare l'opzione 'Salva asset report' in Loading Screen Mod." -"ASSETS_THAT_FAILED","Risorse che non si sono caricate" -"NO_FAILED_ASSETS","Nessuna risorsa fallita." -"ASSET_ERRORS","Errori risorse" -"NO_ERRORS_FOUND","Nessun errore trovato." -"ASSET_WARNINGS","Avvisi risorse" -"NO_WARNINGS","Nessun avviso." -"ASSETS_THAT_ARE_MISSING","Risorse mancanti" -"SECTION_MIGHT_BE_INCOMPLETE","Nota: questa sezione potrebbe essere incompleta perché alcuni asset non sono riportati." -"PLACED_BUT_MISSING","Ci sono due ragioni per cui un asset appare in questa sezione: (1) l'asset è collocato nella città ma manca (2) l'asset è utilizzato da un altro asset ma mancante." -"NO_MISSING_ASSETS","Nessuna risorsa mancante." -"TO_TRACK_MISSING","Per tracciare gli asset mancanti, abilita l'opzione 'Carica asset usati'." -"DUPLICATE_NAMES","Nome dell'asset duplicato" -"THESE_ARE_USED","I seguenti asset personalizzati sono utilizzati in questa città" -"NO_USED_ASSETS","Nessuna risorsa utilizzata." -"THESE_ARE_UNNECESSARY","Le seguenti risorse abilitate sono attualmente inutili (non utilizzate in questa città)" -"ENABLED_BUT_UNNECESSARY","Ci sono due ragioni per cui un asset appare in questa sezione: (1) L'asset è abilitato ma non necessario (2) L'asset è incluso in uno stile distrettuale abilitato ma non è necessario." -"NO_UNNECESSARY_ASSETS","Nessuna risorsa superflua." -"TO_TRACK_USED","Per tracciare le risorse usate, abilita l'opzione ""Carica risorse usate""." -"LOADING_STATS","Caricamento statistiche" -"PERFORMANCE","Prestazioni" -"CUSTOM_ASSETS_LOADED","Risorse personalizzate caricate" -"ASSETS","risorse" -"LOADING_SPEED","Velocità di caricamento" -"ASSETS_PER_SECOND","asset / secondo" -"ASSETS_LOADING_TIME","Tempo di caricamento degli asset personalizzati" -"MINUTES_SECONDS","minuti:secondi" -"TOTAL_LOADING_TIME","Tempo di caricamento totale" -"PEAK_MEMORY_USAGE","Picco di utilizzo RAM" -"VIRTUAL_MEMORY","Memoria virtuale" -"SHARING_OF_RESOURCES","Condivisione delle risorse di asset personalizzati" -"TEXTURES","Trame" -"TIMES","volte" -"MATERIALS","Materiali" -"MESHES","Trame" -"SKIPPED_PREFABS","Prefabs saltati" -"BUILDING_PREFABS","Building saltati" -"VEHICLE_PREFABS","Prefabbricati per veicoli" -"PROP_PREFABS","Prefabbricati per oggetti (Prop)" -"ASSETS_BROWSER","Navigatore Risorse" -"ASSET_BUGS","Errori risorsa" -"ASSET_BUG","Errore risorsa" -"ASSET_USES_PRIVATE_ASSET","L'asset del workshop utilizza risorse private" -"NO_LINK_IS_AVAILABLE","è probabilmente un prop o un albero del workshop, ma non è disponibile alcun collegamento." -"IS_POSSIBLY_DLC","è probabilmente un contenuto DLC o mod." -"SAME_ASSET_NAME","Stesso nome risorsa" -"IN_ALL_OF_THESE","in tutti questi" -"NO_DUPLICATES","Nessun duplicato." -"PROBLEMS_WERE_DETECTED","Sono stati rilevati problemi in queste risorse." -"INVALID_LOD_TEXTURE_SIZE","Dimensione della trama LOD non valida" -"ASSET_NAMING_CONFLICT","Conflitto di nomi delle risorse" -"OBSERVATIONS_WERE_MADE","Sono stati sollevati avvertimenti su queste risorse." -"VERY_LARGE_LOD_TEXTURE","Trama LOD molto grande" -"YOU_HAVE","Hai" -"DOES_NOT_CONTAIN","ma non contiene" -"NAME_PROBABLY_CHANGED","Nome probabilmente cambiato" -"BY_THE_AUTHOR","dall'autore della risorsa." -"VERY_LARGE_LOD_MESH","Maglia LOD molto grande" -"BUILDINGS_AND_PARKS","Edifici e parchi" -"PROPS","Oggetti" -"TREES","Alberi" -"VEHICLES","Veicoli" -"CITIZENS","Cittadini" -"NETS","Reti" -"NETS_IN_BUILDINGS","Reti in edifici e parchi" -"PROPS_IN_BUILDINGS","Props in edifici, parchi e reti" -"TREES_IN_BUILDINGS","Alberi in edifici, parchi e reti" -"AS_YOU_KNOW","#Come sai, LSM segnala le risorse mancanti e duplicate nella schermata di caricamento e nel rapporto sulle risorse." -"USING_THIS_FILE","#Utilizzando questo file, puoi smettere di segnalare alcune risorse se vuoi." -"THESE_ARE_NOT_REPORTED","#Queste risorse non sono segnalate. Per segnalare nuovamente una risorsa rimettere il suo hashtag o rimuovere la riga." -"LSM_REPORTED_THESE","#LSM ha segnalato queste risorse. Per smettere di segnalarle, basta rimuovere gli hashtag." -"REPORTED_MISSING","#Segnalato mancante." -"REPORTED_DUPLICATE","#Segnalato duplicato." -"GO_AHEAD","#Vai avanti e carica un savegame che ha alcuni asset mancanti, quindi apri nuovamente questo file." -"INCOMPATIBLE_VERSION","La versione della mod è incompatibile con la versione del gioco" -"LOADING_OPTIONS_FOR_ASSETS","Opzioni di caricamento per risorse personalizzate" -"CUSTOM_MEANS","Personalizzato significa risorse del workshop e risorse create da te stesso" -"LOAD_ENABLED_ASSETS","Carica le risorse abilitate" -"LOAD_ENABLED_IN_CM","Carica le risorse abilitate nel Content Manager" -"LOAD_USED_ASSETS","Carica le risorse usate" -"LOAD_USED_IN_YOUR_CITY","Carica le risorse che vengono utilizzate nella tua città" -"SHARE_TEXTURES","Condividi trame" -"REPLACE_DUPLICATES","Sostituisce i duplicati esatti con riferimenti" -"SHARE_MATERIALS","Condividi materiali" -"SHARE_MESHES","Condividi maglie" -"OPTIMIZE_THUMBNAILS","Ottimizza anteprime" -"OPTIMIZE_TEXTURES","Ottimizza anteprima risorse e ""tooltip"" trame" -"REPORTING","Segnalazioni" -"SAVE_REPORTS_IN_DIRECTORY","Salva i report in questa directory:" -"OPEN_DIRECTORY","Apri cartella" -"SAVE_REPORTS_OF_ASSETS","Salva i report delle risorse mancanti, fallite e usate" -"CHECK_FOR_ERRORS","Controlla le risorse per errori" -"DO_NOT_REPORT","Soppressione della segnalazione" -"DO_NOT_REPORT_THESE","Non segnalare queste risorse personalizzate come mancanti o duplicate:" -"DO_NOT_REPORT_THESE_TOOLTIP","Quando questa opzione è selezionata, le risorse personalizzate elencate non saranno incluse nel report delle risorse mancanti o duplicate." -"OPEN_FILE","Apri file di testo" -"CLICK_TO_OPEN","Clicca per aprire" -"PREFAB_SKIPPING","Salta prefab" -"PREFAB_MEANS","Prefab indica le risorse integrate nel gioco" -"SKIP_THESE","Salta i prefab nominati in questo file:" -"SAFE_MODE","Carica il prossimo salvataggio in modalità provvisoria" -"AUTOMATICALLY_DISABLED","Queste opzioni sono disabilitate automaticamente quando esci al desktop" -"REMOVE_VEHICLE_AGENTS","Rimuovere tutti gli agenti del veicolo" -"REMOVE_CITIZEN_AGENTS","Rimuovi tutti gli agenti dei cittadini" -"TRY_TO_RECOVER","Prova a recuperare da Errori di Simulazione" -"RECOVER_NETS","Prova a recuperare dalle reti mancanti" -"NAME","Nome" -"TYPE","Tipo" -"STATUS","Stato" -"WORKSHOP_ID","ID Workshop" -"DATE","Data" -"SIZE","Dimensione" -"USES_COUNT","Conteggio 'Usato'" -"USED_BY_COUNT","Conteggio 'Usato da'" -"TYPE_AND_STATUS","Tipo e Stato" -"TYPE_AND_SIZE","Tipo e dimensione" -"TYPE_AND_USED_BY_COUNT","Tipo e conteggio 'Usato da'" -"STATUS_AND_USED_BY_COUNT","Stato e contatore 'Usato da'" -"USED_BY_COUNT_AND_SIZE","Conteggio e dimensione di 'Usato da'" -"USED_IN_CITY","Usato in città" -"USED_IN_CITY_AND_SIZE","Usato in città e dimensione" -"WORKSHOP_ITEM","Oggetto del Workshop" -"USED_BY","Utilizzato da" -"ORDER_BY","Ordina per" -"FIND_ASSETS","Trova risorse" -"TRIANGLES","triangoli" -"VERTICES","vertici" -"LONG_NAME","" -"CUSTOM_ASSETS","Risorse personalizzate" -"ENABLING_AND_DISABLING","Abilitare/disabilitare risorse" -"EXTREMELY_LARGE_LOD_MESH","Maglia LOD estremamente grande" -"PER_SECOND","al secondo" -"CHOOSE_LANGUAGE","Seleziona la lingua" -"LANGUAGE_GAME","Lingua del gioco" -"OPTIONS_REPORTING","Segnalazioni" -"OPTIONS_GENERAL","Generale" -"OPTIONS_IMAGE","Immagine di caricamento" -"DEFAULT_BACKGROUND","Usa sfondo predefinito della schermata di caricamento" -"WARN_DUPLICATES","Mostra risorse duplicate" -"WARN_DUPLICATES_TIP","Visualizza i nomi degli asset duplicati nella schermata di caricamento (verranno sempre visualizzate le elevazioni di reti duplicate)." -"DUPLICATE_NAMES_EXPLAIN_1","Nella maggior parte dei casi i nomi duplicati vanno bene; utilizzando i duplicati si può salvare memoria e velocità di caricamento." -"DUPLICATE_NAMES_EXPLAIN_2","Tuttavia, alcuni duplicati (ad esempio reti elevate) possono causare problemi." +"LANGUAGE","Italiano","" +"MOD_DESCRIPTION","Migliora il processo di caricamento della partita","" +"FAILED","fallito","" +"MISSING","mancante","" +"DUPLICATE","duplicato","" +"DUPLICATES","duplicati","" +"SCENES_AND_ASSETS","Scenari e Risorse","" +"MAIN","Thread principale","" +"SIMULATION","Thread di simulazione","" +"ASSETS_LOADER","Risorse personalizzate","" +"NEW_LOADING_OPTIONS","Nuove opzioni di caricamento","" +"MAJOR_GAME_UPDATE","Rilevato un aggiornamento importante del gioco. La mod è ora inattiva.","" +"ASSETS_REPORT","Rapporto delle risorse","" +"ASSETS_REPORT_FOR_CS","Rapporto delle risorse di Cities: Skylines.","" +"TO_STOP_SAVING","Per interrompere il salvataggio di questi file, disabilitare l'opzione 'Salva asset report' in Loading Screen Mod.","" +"ASSETS_THAT_FAILED","Risorse che non si sono caricate","" +"NO_FAILED_ASSETS","Nessuna risorsa fallita.","" +"ASSET_ERRORS","Errori risorse","" +"NO_ERRORS_FOUND","Nessun errore trovato.","" +"ASSET_WARNINGS","Avvisi risorse","" +"NO_WARNINGS","Nessun avviso.","" +"ASSETS_THAT_ARE_MISSING","Risorse mancanti","" +"SECTION_MIGHT_BE_INCOMPLETE","Nota: questa sezione potrebbe essere incompleta perché alcuni asset non sono riportati.","" +"PLACED_BUT_MISSING","Ci sono due ragioni per cui un asset appare in questa sezione: (1) l'asset è collocato nella città ma manca (2) l'asset è utilizzato da un altro asset ma mancante.","" +"NO_MISSING_ASSETS","Nessuna risorsa mancante.","" +"TO_TRACK_MISSING","Per tracciare gli asset mancanti, abilita l'opzione 'Carica asset usati'.","" +"DUPLICATE_NAMES","Nome dell'asset duplicato","" +"THESE_ARE_USED","I seguenti asset personalizzati sono utilizzati in questa città","" +"NO_USED_ASSETS","Nessuna risorsa utilizzata.","" +"THESE_ARE_UNNECESSARY","Le seguenti risorse abilitate sono attualmente inutili (non utilizzate in questa città)","" +"ENABLED_BUT_UNNECESSARY","Ci sono due ragioni per cui un asset appare in questa sezione: (1) L'asset è abilitato ma non necessario (2) L'asset è incluso in uno stile distrettuale abilitato ma non è necessario.","" +"NO_UNNECESSARY_ASSETS","Nessuna risorsa superflua.","" +"TO_TRACK_USED","Per tracciare le risorse usate, abilita l'opzione ""Carica risorse usate"".","" +"LOADING_STATS","Caricamento statistiche","" +"PERFORMANCE","Prestazioni","" +"CUSTOM_ASSETS_LOADED","Risorse personalizzate caricate","" +"ASSETS","risorse","" +"LOADING_SPEED","Velocità di caricamento","" +"ASSETS_PER_SECOND","asset / secondo","" +"ASSETS_LOADING_TIME","Tempo di caricamento degli asset personalizzati","" +"MINUTES_SECONDS","minuti:secondi","" +"TOTAL_LOADING_TIME","Tempo di caricamento totale","" +"PEAK_MEMORY_USAGE","Picco di utilizzo RAM","" +"VIRTUAL_MEMORY","Memoria virtuale","" +"SHARING_OF_RESOURCES","Condivisione delle risorse di asset personalizzati","" +"TEXTURES","Trame","" +"TIMES","volte","" +"MATERIALS","Materiali","" +"MESHES","Trame","" +"SKIPPED_PREFABS","Prefabs saltati","" +"BUILDING_PREFABS","Building saltati","" +"VEHICLE_PREFABS","Prefabbricati per veicoli","" +"PROP_PREFABS","Prefabbricati per oggetti (Prop)","" +"ASSETS_BROWSER","Navigatore Risorse","" +"ASSET_BUGS","Errori risorsa","" +"ASSET_BUG","Errore risorsa","" +"ASSET_USES_PRIVATE_ASSET","L'asset del workshop utilizza risorse private","" +"NO_LINK_IS_AVAILABLE","è probabilmente un prop o un albero del workshop, ma non è disponibile alcun collegamento.","" +"IS_POSSIBLY_DLC","è probabilmente un contenuto DLC o mod.","" +"SAME_ASSET_NAME","Stesso nome risorsa","" +"IN_ALL_OF_THESE","in tutti questi","" +"NO_DUPLICATES","Nessun duplicato.","" +"PROBLEMS_WERE_DETECTED","Sono stati rilevati problemi in queste risorse.","" +"INVALID_LOD_TEXTURE_SIZE","Dimensione della trama LOD non valida","" +"ASSET_NAMING_CONFLICT","Conflitto di nomi delle risorse","" +"OBSERVATIONS_WERE_MADE","Sono stati sollevati avvertimenti su queste risorse.","" +"VERY_LARGE_LOD_TEXTURE","Trama LOD molto grande","" +"YOU_HAVE","Hai","" +"DOES_NOT_CONTAIN","ma non contiene","" +"NAME_PROBABLY_CHANGED","Nome probabilmente cambiato","" +"BY_THE_AUTHOR","dall'autore della risorsa.","" +"VERY_LARGE_LOD_MESH","Maglia LOD molto grande","" +"BUILDINGS_AND_PARKS","Edifici e parchi","" +"PROPS","Oggetti","" +"TREES","Alberi","" +"VEHICLES","Veicoli","" +"CITIZENS","Cittadini","" +"NETS","Reti","" +"NETS_IN_BUILDINGS","Reti in edifici e parchi","" +"PROPS_IN_BUILDINGS","Props in edifici, parchi e reti","" +"TREES_IN_BUILDINGS","Alberi in edifici, parchi e reti","" +"AS_YOU_KNOW","#Come sai, LSM segnala le risorse mancanti e duplicate nella schermata di caricamento e nel rapporto sulle risorse.","" +"USING_THIS_FILE","#Utilizzando questo file, puoi smettere di segnalare alcune risorse se vuoi.","" +"THESE_ARE_NOT_REPORTED","#Queste risorse non sono segnalate. Per segnalare nuovamente una risorsa rimettere il suo hashtag o rimuovere la riga.","" +"LSM_REPORTED_THESE","#LSM ha segnalato queste risorse. Per smettere di segnalarle, basta rimuovere gli hashtag.","" +"REPORTED_MISSING","#Segnalato mancante.","" +"REPORTED_DUPLICATE","#Segnalato duplicato.","" +"GO_AHEAD","#Vai avanti e carica un savegame che ha alcuni asset mancanti, quindi apri nuovamente questo file.","" +"INCOMPATIBLE_VERSION","La versione della mod è incompatibile con la versione del gioco","" +"LOADING_OPTIONS_FOR_ASSETS","Opzioni di caricamento per risorse personalizzate","" +"CUSTOM_MEANS","Personalizzato significa risorse del workshop e risorse create da te stesso","" +"LOAD_ENABLED_ASSETS","Carica le risorse abilitate","" +"LOAD_ENABLED_IN_CM","Carica le risorse abilitate nel Content Manager","" +"LOAD_USED_ASSETS","Carica le risorse usate","" +"LOAD_USED_IN_YOUR_CITY","Carica le risorse che vengono utilizzate nella tua città","" +"SHARE_TEXTURES","Condividi trame","" +"REPLACE_DUPLICATES","Sostituisce i duplicati esatti con riferimenti","" +"SHARE_MATERIALS","Condividi materiali","" +"SHARE_MESHES","Condividi maglie","" +"OPTIMIZE_THUMBNAILS","Ottimizza anteprime","" +"OPTIMIZE_TEXTURES","Ottimizza anteprima risorse e ""tooltip"" trame","" +"REPORTING","Segnalazioni","" +"SAVE_REPORTS_IN_DIRECTORY","Salva i report in questa directory:","" +"OPEN_DIRECTORY","Apri cartella","" +"SAVE_REPORTS_OF_ASSETS","Salva i report delle risorse mancanti, fallite e usate","" +"CHECK_FOR_ERRORS","Controlla le risorse per errori","" +"DO_NOT_REPORT","Soppressione della segnalazione","" +"DO_NOT_REPORT_THESE","Non segnalare queste risorse personalizzate come mancanti o duplicate:","" +"DO_NOT_REPORT_THESE_TOOLTIP","Quando questa opzione è selezionata, le risorse personalizzate elencate non saranno incluse nel report delle risorse mancanti o duplicate.","" +"OPEN_FILE","Apri file di testo","" +"CLICK_TO_OPEN","Clicca per aprire","" +"PREFAB_SKIPPING","Salta prefab","" +"PREFAB_MEANS","Prefab indica le risorse integrate nel gioco","" +"SKIP_THESE","Salta i prefab nominati in questo file:","" +"SAFE_MODE","Carica il prossimo salvataggio in modalità provvisoria","" +"AUTOMATICALLY_DISABLED","Queste opzioni sono disabilitate automaticamente quando esci al desktop","" +"REMOVE_VEHICLE_AGENTS","Rimuovere tutti gli agenti del veicolo","" +"REMOVE_CITIZEN_AGENTS","Rimuovi tutti gli agenti dei cittadini","" +"TRY_TO_RECOVER","Prova a recuperare da Errori di Simulazione","" +"RECOVER_NETS","Prova a recuperare dalle reti mancanti","" +"NAME","Nome","" +"TYPE","Tipo","" +"STATUS","Stato","" +"WORKSHOP_ID","ID Workshop","" +"DATE","Data","" +"SIZE","Dimensione","" +"USES_COUNT","Conteggio 'Usato'","" +"USED_BY_COUNT","Conteggio 'Usato da'","" +"TYPE_AND_STATUS","Tipo e Stato","" +"TYPE_AND_SIZE","Tipo e dimensione","" +"TYPE_AND_USED_BY_COUNT","Tipo e conteggio 'Usato da'","" +"STATUS_AND_USED_BY_COUNT","Stato e contatore 'Usato da'","" +"USED_BY_COUNT_AND_SIZE","Conteggio e dimensione di 'Usato da'","" +"USED_IN_CITY","Usato in città","" +"USED_IN_CITY_AND_SIZE","Usato in città e dimensione","" +"WORKSHOP_ITEM","Oggetto del Workshop","" +"USED_BY","Utilizzato da","" +"ORDER_BY","Ordina per","" +"FIND_ASSETS","Trova risorse","" +"TRIANGLES","triangoli","" +"VERTICES","vertici","" +"LONG_NAME","","" +"CUSTOM_ASSETS","Risorse personalizzate","" +"ENABLING_AND_DISABLING","Abilitare/disabilitare risorse","" +"EXTREMELY_LARGE_LOD_MESH","Maglia LOD estremamente grande","" +"PER_SECOND","al secondo","" +"CHOOSE_LANGUAGE","Seleziona la lingua","" +"LANGUAGE_GAME","Lingua del gioco","" +"OPTIONS_REPORTING","Segnalazioni","" +"OPTIONS_GENERAL","Generale","" +"OPTIONS_IMAGE","Immagine di caricamento","" +"DEFAULT_BACKGROUND","Usa sfondo predefinito della schermata di caricamento","" +"WARN_DUPLICATES","Mostra risorse duplicate","" +"WARN_DUPLICATES_TIP","Visualizza i nomi degli asset duplicati nella schermata di caricamento (verranno sempre visualizzate le elevazioni di reti duplicate).","" +"DUPLICATE_NAMES_EXPLAIN_1","Nella maggior parte dei casi i nomi duplicati vanno bene; utilizzando i duplicati si può salvare memoria e velocità di caricamento.","" +"DUPLICATE_NAMES_EXPLAIN_2","Tuttavia, alcuni duplicati (ad esempio reti elevate) possono causare problemi.","" "ELAPSED_TIME","Tempo trascorso","Title for timer display on loading screen." "MEM_USE","Utilizzo memoria","Title for memory usage stat display on loading screen." "GAME_RAM_USE","Utilizzo RAM di gioco","Line item for memory usage stat display on loading screen." "GAME_PAGE_USE","Utilizzo file di paging del gioco","Line item for memory usage stat display on loading screen." +"GAME_EXTRA_USE","Paging allocata al gioco","Line item for memory usage stat display on loading screen." "SYS_RAM_USE","Utilizzo RAM di sistema","Line item for memory usage stat display on loading screen." "SYS_PAGE_USE","Utilizzo file di paging del sistema","Line item for memory usage stat display on loading screen." +"SYS_EXTRA_USE","Paging assegnata al sistema","Line item for memory usage stat display on loading screen." "SIMULATION_FAILED","Errori di simulazione","Message displayed when simulation thread fails." "NOTE_CLOSE","Chiudi","Notification button text - closes the notification." "WRONG_VERSION","Loading Screen Mod Revisited non è compatibile con questa versione di gioco.","Warning displayed on startup if an incompatible game version is detected" "SHUT_DOWN","Come misura di sicurezza, la mod è stata disabilitata e non funzionerà.","Warning displayed on startup if an incompatible game version is detected" "IMAGE_SOURCE","Immagine di sfondo","Group title in options panel." -"IMGUR_TOP","Caricamento casuale dello sfondo dello schermo da imgur.com" -"IMGUR_TOP_TIP","Abilita questa opzione per selezionare casualmente lo sfondo della schermata di caricamento dalle immagini in /r/CitiesSkylines su imgur.com" -"IMGUR_CURATED","Sfondo dello schermo di caricamento curato da imgur.com" -"IMGUR_CURATED_TIP","Abilita questa opzione per selezionare casualmente lo sfondo della schermata di caricamento da un elenco di immagini selezionate da /r/CitiesSkylines su imgur.com" -"LOCAL_IMAGE","Immagine casuale dalla directory locale:" -"LOCAL_IMAGE_TIP","Abilita questa opzione per selezionare casualmente lo sfondo dello schermo di caricamento da file immagine .jpg o .png nella directory specificata" +"IMGUR_TOP","Caricamento casuale dello sfondo dello schermo da imgur.com","" +"IMGUR_TOP_TIP","Abilita questa opzione per selezionare casualmente lo sfondo della schermata di caricamento dalle immagini in /r/CitiesSkylines su imgur.com","" +"IMGUR_CURATED","Sfondo dello schermo di caricamento curato da imgur.com","" +"IMGUR_CURATED_TIP","Abilita questa opzione per selezionare casualmente lo sfondo della schermata di caricamento da un elenco di immagini selezionate da /r/CitiesSkylines su imgur.com","" +"CLASSIC_IMAGE","Caricamento Classico","" +"CLASSIC_IMAGE_TIP","Abilita questa opzione per usare le immagini classiche di caricamento dalla versione originale del gioco (un'immagine diversa per ogni tema della mappa)","" +"LOCAL_IMAGE","Immagine casuale dalla directory locale:","" +"LOCAL_IMAGE_TIP","Abilita questa opzione per selezionare casualmente lo sfondo dello schermo di caricamento da file immagine .jpg o .png nella directory specificata","" "IMAGE_SCALE","Scala l'immagine di sfondo","Group title in options panel." "IMAGE_FIT","Adatta l'intera immagine sullo schermo (letterbox)","Background image scaling option in options panel." "IMAGE_CROP","Ingrandisci immagine per riempire l'intero schermo (zoom e ritaglio)","Background image scaling option in options panel." diff --git a/Translations/ko-KR.csv b/Translations/ko-KR.csv index 1bef587..4971a31 100644 --- a/Translations/ko-KR.csv +++ b/Translations/ko-KR.csv @@ -1,176 +1,180 @@ -"LANGUAGE","한국어" -"MOD_DESCRIPTION","게임 로딩 프로세스 개선" -"FAILED","실패" -"MISSING","누락" -"DUPLICATE","중복" -"DUPLICATES","중복" -"SCENES_AND_ASSETS","씬 및 에셋" -"MAIN","주 스레드" -"SIMULATION","시뮬레이션 스레드" -"ASSETS_LOADER","커스텀 에셋" -"NEW_LOADING_OPTIONS","신규 로딩 옵션" -"MAJOR_GAME_UPDATE","대규모 게임 업데이트가 감지되었습니다. 모드가 비활성화 됩니다." -"ASSETS_REPORT","에셋 보고서" -"ASSETS_REPORT_FOR_CS","Cities: Skylines에 대한 에셋 보고서입니다." -"TO_STOP_SAVING","보고서를 기록하지 않으려면, 모드 내 '에셋 보고서 저장' 옵션을 비활성화 하세요." -"ASSETS_THAT_FAILED","불러오는 데 실패한 에셋" -"NO_FAILED_ASSETS","실패한 에셋이 없습니다." -"ASSET_ERRORS","에셋 오류" -"NO_ERRORS_FOUND","발견된 오류가 없습니다." -"ASSET_WARNINGS","에셋 경고" -"NO_WARNINGS","경고가 없습니다." -"ASSETS_THAT_ARE_MISSING","누락된 에셋" -"SECTION_MIGHT_BE_INCOMPLETE","참고: 일부 에셋이 보고되지 않았기 때문에 이 섹션이 불완전할 수 있습니다." -"PLACED_BUT_MISSING","에셋이 이 섹션에 표시되는 두 가지 이유가 있습니다: (1) 에셋이 도시에 배치되었지만 누락되었습니다. (2) 다른 에셋이 이 에셋을 사용하지만 누락되었습니다." -"NO_MISSING_ASSETS","누락된 에셋이 없습니다." -"TO_TRACK_MISSING","누락된 에셋을 추적하려면 '사용된 에셋 불러오기' 옵션을 활성화 하십시오." -"DUPLICATE_NAMES","중복 에셋명" -"THESE_ARE_USED","이 도시에서 다음 커스텀 에셋을 사용합니다" -"NO_USED_ASSETS","사용된 에셋이 없습니다." -"THESE_ARE_UNNECESSARY","다음 활성화된 에셋은 현재 이 도시에서 사용하지 않으므로 불필요합니다" -"ENABLED_BUT_UNNECESSARY","에셋이 이 섹션에 표시되는 두 가지 이유가 있습니다: (1) 에셋이 활성화 되어있지만 불필요합니다. (2) 에셋이 활성화된 지구 스타일에 포함되었지만 불필요합니다." -"NO_UNNECESSARY_ASSETS","불필요한 에셋이 없습니다." -"TO_TRACK_USED","사용된 에셋을 추적하려면 '사용된 에셋 불러오기' 옵션을 활성화 하십시오." -"LOADING_STATS","로딩 통계" -"PERFORMANCE","퍼포먼스" -"CUSTOM_ASSETS_LOADED","불러온 커스텀 에셋" -"ASSETS","에셋" -"LOADING_SPEED","로딩 속도" -"ASSETS_PER_SECOND","에셋 / 초" -"ASSETS_LOADING_TIME","커스텀 에셋 로딩 시간" -"MINUTES_SECONDS","분:초" -"TOTAL_LOADING_TIME","총 로딩 시간" -"PEAK_MEMORY_USAGE","최대 메모리 사용" -"VIRTUAL_MEMORY","가상 메모리" -"SHARING_OF_RESOURCES","공유하는 커스텀 에셋 리소스" -"TEXTURES","텍스처" -"TIMES","번" -"MATERIALS","자원" -"MESHES","메시" -"SKIPPED_PREFABS","건너뛴 프리팹" -"BUILDING_PREFABS","건물 프리팹" -"VEHICLE_PREFABS","이동수단 프리팹" -"PROP_PREFABS","프롭 프리팹" -"ASSETS_BROWSER","에셋 브라우저" -"ASSET_BUGS","에셋 버그" -"ASSET_BUG","에셋 버그" -"ASSET_USES_PRIVATE_ASSET","비공개 에셋을 사용하는 창작마당 에셋" -"NO_LINK_IS_AVAILABLE","(은)는 창작마당 프롭이나 나무로 추정되나, 링크가 유효하지 않습니다." -"IS_POSSIBLY_DLC","(은)는 DLC 혹은 모드 콘텐츠로 추정됩니다." -"SAME_ASSET_NAME","동일한 에셋명" -"IN_ALL_OF_THESE","다음 모든 항목 안의" -"NO_DUPLICATES","중복되는 에셋이 없습니다." -"PROBLEMS_WERE_DETECTED","에셋에서 감지된 문제 목록입니다." -"INVALID_LOD_TEXTURE_SIZE","잘못된 LOD 텍스처 크기" -"ASSET_NAMING_CONFLICT","에셋 이름 충돌" -"OBSERVATIONS_WERE_MADE","에셋에서 발생된 경고 목록입니다." -"VERY_LARGE_LOD_TEXTURE","너무 큰 LOD 텍스처" -"YOU_HAVE","플레이어에게 다음과 같은 이름의 에셋이 있습니다:" -"DOES_NOT_CONTAIN","그러나 포함돼 있지 않는 에셋명은 우측과 같습니다: " -"NAME_PROBABLY_CHANGED","이름이 변경된 것으로 추정되는데" -"BY_THE_AUTHOR","에셋 제작자가 수정했습니다." -"VERY_LARGE_LOD_MESH","매우 큰 LOD 메쉬" -"BUILDINGS_AND_PARKS","건물 및 공원" -"PROPS","프롭" -"TREES","나무" -"VEHICLES","이동수단" -"CITIZENS","시민" -"NETS","네트워크" -"NETS_IN_BUILDINGS","건물 및 공원의 네트워크" -"PROPS_IN_BUILDINGS","건물, 공원, 네트워크 안의 프롭" -"TREES_IN_BUILDINGS","건물, 공원, 네트워크 안의 나무" -"AS_YOU_KNOW","#이 모드는 누락 및 중복 에셋을 로딩 스크린과 에셋 보고서로 알려줍니다." -"USING_THIS_FILE","원한다면 이 파일을 사용하여 일부 에셋에 관련된 문제를 보고받지 않을 수 있습니다." -"THESE_ARE_NOT_REPORTED","#해당 에셋들은 보고되지 않습니다. 에셋을 다시 보고하려면, 해시테그를 재설정하거나 해당 행을 삭제 합니다." -"LSM_REPORTED_THESE","#LSM은 해당 에셋들을 보고합니다. 그만 보고하려면, 해시태그를 지우면 됩니다." -"REPORTED_MISSING","#기록된 누락 에셋." -"REPORTED_DUPLICATE","#기록된 중복 에셋" -"GO_AHEAD","#누락된 에셋이 있는 세이브 파일을 불러온 뒤에 이 파일을 다시 여십시오." -"INCOMPATIBLE_VERSION","모드가 게임 버전과 호환되지 않습니다" -"LOADING_OPTIONS_FOR_ASSETS","커스텀 에셋 로딩 옵션" -"CUSTOM_MEANS","커스텀이란 창작마당 또는 플레이어가 만든 에셋입니다" -"LOAD_ENABLED_ASSETS","활성화된 에셋 불러오기" -"LOAD_ENABLED_IN_CM","콘텐츠 관리자에서 활성화된 에셋 불러오기" -"LOAD_USED_ASSETS","사용된 에셋 불러오기" -"LOAD_USED_IN_YOUR_CITY","플레이어의 도시에서 사용된 에셋 불러오기" -"SHARE_TEXTURES","텍스처 공유" -"REPLACE_DUPLICATES","중복 에셋은 레퍼런스에 따라 완전히 덮어씌웁니다" -"SHARE_MATERIALS","자원 공유" -"SHARE_MESHES","메시 공유" -"OPTIMIZE_THUMBNAILS","썸네일 최적화" -"OPTIMIZE_TEXTURES","자산 미리보기 이미지 및 툴팁 텍스처 최적화" -"REPORTING","보고하기" -"SAVE_REPORTS_IN_DIRECTORY","보고서를 이 경로에 저장합니다:" -"OPEN_DIRECTORY","파일 경로 열기" -"SAVE_REPORTS_OF_ASSETS","누락, 실패, 사용된 에셋에 대한 보고서 저장" -"CHECK_FOR_ERRORS","에셋 오류 검사하기" -"DO_NOT_REPORT","보고하지 않기" -"DO_NOT_REPORT_THESE","해당 커스텀 에셋이 누락되거나 중복되어도 보고하지 않습니다:" -"DO_NOT_REPORT_THESE_TOOLTIP","이 항목을 선택하면 누락 및 중복된 에셋 보고서에 나열된 커스텀 에셋을 포함하지 않습니다." -"OPEN_FILE","텍스트 파일 열기" -"CLICK_TO_OPEN","클릭하여 열기" -"PREFAB_SKIPPING","프리팹 건너뛰기" -"PREFAB_MEANS","Prefab은 게임에 내장된 자산을 의미합니다" -"SKIP_THESE","이 파일에 적힌 프리팹을 건너뛰기:" -"SAFE_MODE","안전 모드에서 다음 저장 불러오기" -"AUTOMATICALLY_DISABLED","해당 옵션은 바탕화면으로 나가면 자동으로 비활성화 됩니다" -"REMOVE_VEHICLE_AGENTS","모든 차량의 에이전트를 제거합니다" -"REMOVE_CITIZEN_AGENTS","모든 시민의 에이전트를 제거합니다" -"TRY_TO_RECOVER","시뮬레이션 오류로부터 복구를 시도합니다" -"RECOVER_NETS","누락된 네트워크로부터 복구를 시도합니다" -"NAME","이름" -"TYPE","유형" -"STATUS","상태" -"WORKSHOP_ID","창작마당 ID" -"DATE","날짜" -"SIZE","크기" -"USES_COUNT","'사용하는' 횟수" -"USED_BY_COUNT","'사용되는' 횟수" -"TYPE_AND_STATUS","유형 및 상태" -"TYPE_AND_SIZE","유형 및 크기" -"TYPE_AND_USED_BY_COUNT","유형 및 '사용되는' 횟수" -"STATUS_AND_USED_BY_COUNT","상태 및 '사용되는' 횟수" -"USED_BY_COUNT_AND_SIZE","'사용되는' 횟수 및 크기" -"USED_IN_CITY","도시에서 사용됨" -"USED_IN_CITY_AND_SIZE","도시에서 사용됨 및 크기" -"WORKSHOP_ITEM","창작마당 아이템" -"USED_BY","아래 항목이 이 에셋을 사용합니다" -"ORDER_BY","다음으로 정렬" -"FIND_ASSETS","에셋 찾기" -"TRIANGLES","삼각형" -"VERTICES","꼭짓점" -"LONG_NAME","" -"CUSTOM_ASSETS","커스텀 에셋" -"ENABLING_AND_DISABLING","에셋 활성화 및 비활성화" -"EXTREMELY_LARGE_LOD_MESH","극단적으로 큰 LOD 메시" -"PER_SECOND","/ 초" -"CHOOSE_LANGUAGE","언어 선택" -"LANGUAGE_GAME","게임 언어" -"OPTIONS_REPORTING","보고서" -"OPTIONS_GENERAL","일반" -"OPTIONS_IMAGE","로딩 이미지" -"DEFAULT_BACKGROUND","기본 게임 로딩 배경화면 사용" -"WARN_DUPLICATES","중복 에셋 표시" -"WARN_DUPLICATES_TIP","로딩 스크린에 중복된 에셋 이름을 표시합니다 (중복된 네트워크 고도는 항상 표시됩니다)." -"DUPLICATE_NAMES_EXPLAIN_1","중복 에셋을 사용하면 메모리를 절약하고 불러오는 속도를 올릴 수 있으므로, 이름이 중복되어도 대부분 상관 없습니다." -"DUPLICATE_NAMES_EXPLAIN_2","하지만, 일부 중복(예: 네트워크 고도)은 문제가 될 수 있습니다." +"LANGUAGE","한국어","" +"MOD_DESCRIPTION","게임 로딩 프로세스 개선","" +"FAILED","실패","" +"MISSING","누락","" +"DUPLICATE","중복","" +"DUPLICATES","중복","" +"SCENES_AND_ASSETS","씬 및 에셋","" +"MAIN","주 스레드","" +"SIMULATION","시뮬레이션 스레드","" +"ASSETS_LOADER","커스텀 에셋","" +"NEW_LOADING_OPTIONS","신규 로딩 옵션","" +"MAJOR_GAME_UPDATE","대규모 게임 업데이트가 감지되었습니다. 모드가 비활성화 됩니다.","" +"ASSETS_REPORT","에셋 보고서","" +"ASSETS_REPORT_FOR_CS","Cities: Skylines에 대한 에셋 보고서입니다.","" +"TO_STOP_SAVING","보고서를 기록하지 않으려면, 모드 내 '에셋 보고서 저장' 옵션을 비활성화 하세요.","" +"ASSETS_THAT_FAILED","불러오는 데 실패한 에셋","" +"NO_FAILED_ASSETS","실패한 에셋이 없습니다.","" +"ASSET_ERRORS","에셋 오류","" +"NO_ERRORS_FOUND","발견된 오류가 없습니다.","" +"ASSET_WARNINGS","에셋 경고","" +"NO_WARNINGS","경고가 없습니다.","" +"ASSETS_THAT_ARE_MISSING","누락된 에셋","" +"SECTION_MIGHT_BE_INCOMPLETE","참고: 일부 에셋이 보고되지 않았기 때문에 이 섹션이 불완전할 수 있습니다.","" +"PLACED_BUT_MISSING","에셋이 이 섹션에 표시되는 두 가지 이유가 있습니다: (1) 에셋이 도시에 배치되었지만 누락되었습니다. (2) 다른 에셋이 이 에셋을 사용하지만 누락되었습니다.","" +"NO_MISSING_ASSETS","누락된 에셋이 없습니다.","" +"TO_TRACK_MISSING","누락된 에셋을 추적하려면 '사용된 에셋 불러오기' 옵션을 활성화 하십시오.","" +"DUPLICATE_NAMES","중복 에셋명","" +"THESE_ARE_USED","이 도시에서 다음 커스텀 에셋을 사용합니다","" +"NO_USED_ASSETS","사용된 에셋이 없습니다.","" +"THESE_ARE_UNNECESSARY","다음 활성화된 에셋은 현재 이 도시에서 사용하지 않으므로 불필요합니다","" +"ENABLED_BUT_UNNECESSARY","에셋이 이 섹션에 표시되는 두 가지 이유가 있습니다: (1) 에셋이 활성화 되어있지만 불필요합니다. (2) 에셋이 활성화된 지구 스타일에 포함되었지만 불필요합니다.","" +"NO_UNNECESSARY_ASSETS","불필요한 에셋이 없습니다.","" +"TO_TRACK_USED","사용된 에셋을 추적하려면 '사용된 에셋 불러오기' 옵션을 활성화 하십시오.","" +"LOADING_STATS","로딩 통계","" +"PERFORMANCE","퍼포먼스","" +"CUSTOM_ASSETS_LOADED","불러온 커스텀 에셋","" +"ASSETS","에셋","" +"LOADING_SPEED","로딩 속도","" +"ASSETS_PER_SECOND","에셋 / 초","" +"ASSETS_LOADING_TIME","커스텀 에셋 로딩 시간","" +"MINUTES_SECONDS","분:초","" +"TOTAL_LOADING_TIME","총 로딩 시간","" +"PEAK_MEMORY_USAGE","최대 메모리 사용","" +"VIRTUAL_MEMORY","가상 메모리","" +"SHARING_OF_RESOURCES","공유하는 커스텀 에셋 리소스","" +"TEXTURES","텍스처","" +"TIMES","번","" +"MATERIALS","자원","" +"MESHES","메시","" +"SKIPPED_PREFABS","건너뛴 프리팹","" +"BUILDING_PREFABS","건물 프리팹","" +"VEHICLE_PREFABS","이동수단 프리팹","" +"PROP_PREFABS","프롭 프리팹","" +"ASSETS_BROWSER","에셋 브라우저","" +"ASSET_BUGS","에셋 버그","" +"ASSET_BUG","에셋 버그","" +"ASSET_USES_PRIVATE_ASSET","비공개 에셋을 사용하는 창작마당 에셋","" +"NO_LINK_IS_AVAILABLE","(은)는 창작마당 프롭이나 나무로 추정되나, 링크가 유효하지 않습니다.","" +"IS_POSSIBLY_DLC","(은)는 DLC 혹은 모드 콘텐츠로 추정됩니다.","" +"SAME_ASSET_NAME","동일한 에셋명","" +"IN_ALL_OF_THESE","다음 모든 항목 안의","" +"NO_DUPLICATES","중복되는 에셋이 없습니다.","" +"PROBLEMS_WERE_DETECTED","에셋에서 감지된 문제 목록입니다.","" +"INVALID_LOD_TEXTURE_SIZE","잘못된 LOD 텍스처 크기","" +"ASSET_NAMING_CONFLICT","에셋 이름 충돌","" +"OBSERVATIONS_WERE_MADE","에셋에서 발생된 경고 목록입니다.","" +"VERY_LARGE_LOD_TEXTURE","너무 큰 LOD 텍스처","" +"YOU_HAVE","플레이어에게 다음과 같은 이름의 에셋이 있습니다:","" +"DOES_NOT_CONTAIN","그러나 포함돼 있지 않는 에셋명은 우측과 같습니다: ","" +"NAME_PROBABLY_CHANGED","이름이 변경된 것으로 추정되는데","" +"BY_THE_AUTHOR","에셋 제작자가 수정했습니다.","" +"VERY_LARGE_LOD_MESH","매우 큰 LOD 메쉬","" +"BUILDINGS_AND_PARKS","건물 및 공원","" +"PROPS","프롭","" +"TREES","나무","" +"VEHICLES","이동수단","" +"CITIZENS","시민","" +"NETS","네트워크","" +"NETS_IN_BUILDINGS","건물 및 공원의 네트워크","" +"PROPS_IN_BUILDINGS","건물, 공원, 네트워크 안의 프롭","" +"TREES_IN_BUILDINGS","건물, 공원, 네트워크 안의 나무","" +"AS_YOU_KNOW","#이 모드는 누락 및 중복 에셋을 로딩 스크린과 에셋 보고서로 알려줍니다.","" +"USING_THIS_FILE","원한다면 이 파일을 사용하여 일부 에셋에 관련된 문제를 보고받지 않을 수 있습니다.","" +"THESE_ARE_NOT_REPORTED","#해당 에셋들은 보고되지 않습니다. 에셋을 다시 보고하려면, 해시테그를 재설정하거나 해당 행을 삭제 합니다.","" +"LSM_REPORTED_THESE","#LSM은 해당 에셋들을 보고합니다. 그만 보고하려면, 해시태그를 지우면 됩니다.","" +"REPORTED_MISSING","#기록된 누락 에셋.","" +"REPORTED_DUPLICATE","#기록된 중복 에셋","" +"GO_AHEAD","#누락된 에셋이 있는 세이브 파일을 불러온 뒤에 이 파일을 다시 여십시오.","" +"INCOMPATIBLE_VERSION","모드가 게임 버전과 호환되지 않습니다","" +"LOADING_OPTIONS_FOR_ASSETS","커스텀 에셋 로딩 옵션","" +"CUSTOM_MEANS","커스텀이란 창작마당 또는 플레이어가 만든 에셋입니다","" +"LOAD_ENABLED_ASSETS","활성화된 에셋 불러오기","" +"LOAD_ENABLED_IN_CM","콘텐츠 관리자에서 활성화된 에셋 불러오기","" +"LOAD_USED_ASSETS","사용된 에셋 불러오기","" +"LOAD_USED_IN_YOUR_CITY","플레이어의 도시에서 사용된 에셋 불러오기","" +"SHARE_TEXTURES","텍스처 공유","" +"REPLACE_DUPLICATES","중복 에셋은 레퍼런스에 따라 완전히 덮어씌웁니다","" +"SHARE_MATERIALS","자원 공유","" +"SHARE_MESHES","메시 공유","" +"OPTIMIZE_THUMBNAILS","썸네일 최적화","" +"OPTIMIZE_TEXTURES","자산 미리보기 이미지 및 툴팁 텍스처 최적화","" +"REPORTING","보고하기","" +"SAVE_REPORTS_IN_DIRECTORY","보고서를 이 경로에 저장합니다:","" +"OPEN_DIRECTORY","파일 경로 열기","" +"SAVE_REPORTS_OF_ASSETS","누락, 실패, 사용된 에셋에 대한 보고서 저장","" +"CHECK_FOR_ERRORS","에셋 오류 검사하기","" +"DO_NOT_REPORT","보고하지 않기","" +"DO_NOT_REPORT_THESE","해당 커스텀 에셋이 누락되거나 중복되어도 보고하지 않습니다:","" +"DO_NOT_REPORT_THESE_TOOLTIP","이 항목을 선택하면 누락 및 중복된 에셋 보고서에 나열된 커스텀 에셋을 포함하지 않습니다.","" +"OPEN_FILE","텍스트 파일 열기","" +"CLICK_TO_OPEN","클릭하여 열기","" +"PREFAB_SKIPPING","프리팹 건너뛰기","" +"PREFAB_MEANS","Prefab은 게임에 내장된 자산을 의미합니다","" +"SKIP_THESE","이 파일에 적힌 프리팹을 건너뛰기:","" +"SAFE_MODE","안전 모드에서 다음 저장 불러오기","" +"AUTOMATICALLY_DISABLED","해당 옵션은 바탕화면으로 나가면 자동으로 비활성화 됩니다","" +"REMOVE_VEHICLE_AGENTS","모든 차량의 에이전트를 제거합니다","" +"REMOVE_CITIZEN_AGENTS","모든 시민의 에이전트를 제거합니다","" +"TRY_TO_RECOVER","시뮬레이션 오류로부터 복구를 시도합니다","" +"RECOVER_NETS","누락된 네트워크로부터 복구를 시도합니다","" +"NAME","이름","" +"TYPE","유형","" +"STATUS","상태","" +"WORKSHOP_ID","창작마당 ID","" +"DATE","날짜","" +"SIZE","크기","" +"USES_COUNT","'사용하는' 횟수","" +"USED_BY_COUNT","'사용되는' 횟수","" +"TYPE_AND_STATUS","유형 및 상태","" +"TYPE_AND_SIZE","유형 및 크기","" +"TYPE_AND_USED_BY_COUNT","유형 및 '사용되는' 횟수","" +"STATUS_AND_USED_BY_COUNT","상태 및 '사용되는' 횟수","" +"USED_BY_COUNT_AND_SIZE","'사용되는' 횟수 및 크기","" +"USED_IN_CITY","도시에서 사용됨","" +"USED_IN_CITY_AND_SIZE","도시에서 사용됨 및 크기","" +"WORKSHOP_ITEM","창작마당 아이템","" +"USED_BY","아래 항목이 이 에셋을 사용합니다","" +"ORDER_BY","다음으로 정렬","" +"FIND_ASSETS","에셋 찾기","" +"TRIANGLES","삼각형","" +"VERTICES","꼭짓점","" +"LONG_NAME","","" +"CUSTOM_ASSETS","커스텀 에셋","" +"ENABLING_AND_DISABLING","에셋 활성화 및 비활성화","" +"EXTREMELY_LARGE_LOD_MESH","극단적으로 큰 LOD 메시","" +"PER_SECOND","/ 초","" +"CHOOSE_LANGUAGE","언어 선택","" +"LANGUAGE_GAME","게임 언어","" +"OPTIONS_REPORTING","보고서","" +"OPTIONS_GENERAL","일반","" +"OPTIONS_IMAGE","로딩 이미지","" +"DEFAULT_BACKGROUND","기본 게임 로딩 배경화면 사용","" +"WARN_DUPLICATES","중복 에셋 표시","" +"WARN_DUPLICATES_TIP","로딩 스크린에 중복된 에셋 이름을 표시합니다 (중복된 네트워크 고도는 항상 표시됩니다).","" +"DUPLICATE_NAMES_EXPLAIN_1","중복 에셋을 사용하면 메모리를 절약하고 불러오는 속도를 올릴 수 있으므로, 이름이 중복되어도 대부분 상관 없습니다.","" +"DUPLICATE_NAMES_EXPLAIN_2","하지만, 일부 중복(예: 네트워크 고도)은 문제가 될 수 있습니다.","" "ELAPSED_TIME","경과 시간","Title for timer display on loading screen." "MEM_USE","메모리 사용량","Title for memory usage stat display on loading screen." "GAME_RAM_USE","게임 내 램 사용","Line item for memory usage stat display on loading screen." "GAME_PAGE_USE","게임 내 페이지 파일 사용","Line item for memory usage stat display on loading screen." +"GAME_EXTRA_USE","게임 할당 페이지","Line item for memory usage stat display on loading screen." "SYS_RAM_USE","시스템 내 램 사용","Line item for memory usage stat display on loading screen." "SYS_PAGE_USE","시스템 내 페이지 파일 사용","Line item for memory usage stat display on loading screen." +"SYS_EXTRA_USE","시스템 할당 페이지","Line item for memory usage stat display on loading screen." "SIMULATION_FAILED","시뮬레이션 실패","Message displayed when simulation thread fails." "NOTE_CLOSE","닫기","Notification button text - closes the notification." "WRONG_VERSION","Loading Screen Mod Revisited가 게임 버전과 호환되지 않습니다.","Warning displayed on startup if an incompatible game version is detected" "SHUT_DOWN","안전성을 위하여 이 모드는 종료되었고 작동하지 않을 것입니다.","Warning displayed on startup if an incompatible game version is detected" "IMAGE_SOURCE","배경 이미지","Group title in options panel." -"IMGUR_TOP","imgur.com의 무작위 로딩 스크린 배경" -"IMGUR_TOP_TIP","Imgur.com에서 /r/CitiesSkyline의 Top 이미지로 로딩 스크린 배경을 무작위로 선택하려면 이것을 활성화하세요" -"IMGUR_CURATED","imgur.com에서 엄선된 로딩 화면 배경 이미지" -"IMGUR_CURATED_TIP","imgur.com의 /r/CitiesSkylines에 있는 추천 목록의 무작위 이미지를 로딩 배경화면으로 사용하기" -"LOCAL_IMAGE","내부 저장소 경로 내 무작위 이미지:" -"LOCAL_IMAGE_TIP","지정 경로에서 무작위 .jpg/.png 이미지를 로딩 배경화면으로 사용하기" +"IMGUR_TOP","imgur.com의 무작위 로딩 스크린 배경","" +"IMGUR_TOP_TIP","Imgur.com에서 /r/CitiesSkyline의 Top 이미지로 로딩 스크린 배경을 무작위로 선택하려면 이것을 활성화하세요","" +"IMGUR_CURATED","imgur.com에서 엄선된 로딩 화면 배경 이미지","" +"IMGUR_CURATED_TIP","imgur.com의 /r/CitiesSkylines에 있는 추천 목록의 무작위 이미지를 로딩 배경화면으로 사용하기","" +"CLASSIC_IMAGE","클래식 로딩 이미지","" +"CLASSIC_IMAGE_TIP","기존 게임 버전의 클래식 로딩 사진을 사용하려면 켜세요 (각 맵 테마마다 다른 사진이 제공됨)","" +"LOCAL_IMAGE","내부 저장소 경로 내 무작위 이미지:","" +"LOCAL_IMAGE_TIP","지정 경로에서 무작위 .jpg/.png 이미지를 로딩 배경화면으로 사용하기","" "IMAGE_SCALE","배경 이미지 크기 조정","Group title in options panel." "IMAGE_FIT","이미지를 화면에 완전히 맞추기 (레터박스)","Background image scaling option in options panel." "IMAGE_CROP","이미지를 확대하여 전체 화면에 채우기 (확대 및 잘라내기)","Background image scaling option in options panel." diff --git a/Translations/nl-NL.csv b/Translations/nl-NL.csv index 427bb7b..fad7750 100644 --- a/Translations/nl-NL.csv +++ b/Translations/nl-NL.csv @@ -158,8 +158,10 @@ "MEM_USE","Geheugengebruik","Title for memory usage stat display on loading screen." "GAME_RAM_USE","Spel RAM-gebruik","Line item for memory usage stat display on loading screen." "GAME_PAGE_USE","Spel pagefile gebruik","Line item for memory usage stat display on loading screen." +"GAME_EXTRA_USE","Game allocated paging","Line item for memory usage stat display on loading screen." "SYS_RAM_USE","Systeem RAM-gebruik","Line item for memory usage stat display on loading screen." "SYS_PAGE_USE","Systeem pagefile-gebruik","Line item for memory usage stat display on loading screen." +"SYS_EXTRA_USE","System allocated paging","Line item for memory usage stat display on loading screen." "SIMULATION_FAILED","Simulatie mislukt","Message displayed when simulation thread fails." "NOTE_CLOSE","Gesloten","Notification button text - closes the notification." "WRONG_VERSION","Loading Screen Mod Revisited is niet compitabel met deze spelversie.","Warning displayed on startup if an incompatible game version is detected" @@ -169,6 +171,8 @@ "IMGUR_TOP_TIP","Schakel dit in om willekeurig het laadschermachtergrond te selecteren uit de bovenste afbeeldingen van /r/CitiesSkylines van imgur.com" "IMGUR_CURATED","Een samengestelde achtergrond van imgur.com" "IMGUR_CURATED_TIP","Schakel dit in om willekeurig het laadschermachtergrond te selecteren uit de bovenste afbeeldingen van /r/CitiesSkylines van imgur.com" +"CLASSIC_IMAGE","Classic loading image" +"CLASSIC_IMAGE_TIP","Enable this to use classic loading images from the original version of the game (a different imaage for each map theme)" "LOCAL_IMAGE","Een willekeurig plaatje uit een lokale map:" "LOCAL_IMAGE_TIP","Schakel dit in om willekeurig het laadschermachtergrond te selecteren uit een .jpg of een .png afbeeldingsbestanden in de opgegeven map" "IMAGE_SCALE","Achtergrondafbeelding schalen","Group title in options panel." diff --git a/Translations/pl-PL.csv b/Translations/pl-PL.csv index cc39370..ffd4064 100644 --- a/Translations/pl-PL.csv +++ b/Translations/pl-PL.csv @@ -158,8 +158,10 @@ "MEM_USE","Użycie pamięci","Title for memory usage stat display on loading screen." "GAME_RAM_USE","Pamięć RAM (gry)","Line item for memory usage stat display on loading screen." "GAME_PAGE_USE","Pamięć pliku stronicowania (gry)","Line item for memory usage stat display on loading screen." +"GAME_EXTRA_USE","Game allocated paging","Line item for memory usage stat display on loading screen." "SYS_RAM_USE","Pamięć RAM (systemu)","Line item for memory usage stat display on loading screen." "SYS_PAGE_USE","Pamięć pliku stronicowania (systemu)","Line item for memory usage stat display on loading screen." +"SYS_EXTRA_USE","System allocated paging","Line item for memory usage stat display on loading screen." "SIMULATION_FAILED","Symulacja się nie powiodła","Message displayed when simulation thread fails." "NOTE_CLOSE","Zamknij","Notification button text - closes the notification." "WRONG_VERSION","Modyfikacja 'Loading Screen Mod Revistied' nie jest kompatybilna z twoją wersją gry.","Warning displayed on startup if an incompatible game version is detected" @@ -169,6 +171,8 @@ "IMGUR_TOP_TIP","Enable this to randomly select the loading screen background from the top images of /r/CitiesSkylines on imgur.com" "IMGUR_CURATED","Curated loading screen background from imgur.com" "IMGUR_CURATED_TIP","Enable this to randomly select the loading screen background from a curated list of selected images from /r/CitiesSkylines on imgur.com" +"CLASSIC_IMAGE","Classic loading image" +"CLASSIC_IMAGE_TIP","Enable this to use classic loading images from the original version of the game (a different imaage for each map theme)" "LOCAL_IMAGE","Losowy obraz z lokalnego katalogu:" "LOCAL_IMAGE_TIP","Włącz, aby losowo wybrać tło ekranu wczytywania z obrazów .jpg lub .png w określonym katalogu" "IMAGE_SCALE","Skalowanie obrazu w tle","Group title in options panel." diff --git a/Translations/pt-BR.csv b/Translations/pt-BR.csv index 439a3e4..3c34d08 100644 --- a/Translations/pt-BR.csv +++ b/Translations/pt-BR.csv @@ -158,8 +158,10 @@ "MEM_USE","Uso da memória","Title for memory usage stat display on loading screen." "GAME_RAM_USE","Uso de RAM por parte do jogo","Line item for memory usage stat display on loading screen." "GAME_PAGE_USE","Uso de Pagefile por parte do jogo","Line item for memory usage stat display on loading screen." +"GAME_EXTRA_USE","Game allocated paging","Line item for memory usage stat display on loading screen." "SYS_RAM_USE","Uso de RAM por parte do sistema","Line item for memory usage stat display on loading screen." "SYS_PAGE_USE","Uso de Pagefile por parte do sistema","Line item for memory usage stat display on loading screen." +"SYS_EXTRA_USE","System allocated paging","Line item for memory usage stat display on loading screen." "SIMULATION_FAILED","Falha na simulação","Message displayed when simulation thread fails." "NOTE_CLOSE","Fechar","Notification button text - closes the notification." "WRONG_VERSION","Loading Screen Mod Revisited não é compatível com esta versão do jogo.","Warning displayed on startup if an incompatible game version is detected" @@ -169,6 +171,8 @@ "IMGUR_TOP_TIP","Habilite esta opção para selecionar aleatoriamente o fundo de tela de carregamento a partir das principais imagens de /r/CitiesSkylines em imgur.com" "IMGUR_CURATED","Imagem de tela de carregamento selecionado do imgur.com" "IMGUR_CURATED_TIP","Habilite esta opção para selecionar aleatoriamente o fundo de tela de carregamento a partir de uma lista de imagens do /r/CitiesSkylines em imgur.com" +"CLASSIC_IMAGE","Classic loading image" +"CLASSIC_IMAGE_TIP","Enable this to use classic loading images from the original version of the game (a different imaage for each map theme)" "LOCAL_IMAGE","Imagem aleatória do diretório local:" "LOCAL_IMAGE_TIP","Ative esta opção para selecionar aleatoriamente o fundo de tela de carregamento de arquivos .jpg ou .png de imagem no diretório especificado" "IMAGE_SCALE","Escala da imagem de fundo","Group title in options panel." diff --git a/Translations/ru-RU.csv b/Translations/ru-RU.csv index 1143da2..f4998e7 100644 --- a/Translations/ru-RU.csv +++ b/Translations/ru-RU.csv @@ -1,180 +1,180 @@ -"LANGUAGE","Русский" -"MOD_DESCRIPTION","Улучшение процесса загрузки игры" -"FAILED","ошибка" -"MISSING","отсутствует" -"DUPLICATE","дубликат" -"DUPLICATES","дубликаты" -"SCENES_AND_ASSETS","Сцены и ассеты" -"MAIN","Основной поток" -"SIMULATION","Поток симуляции" -"ASSETS_LOADER","Пользовательские ассеты" -"NEW_LOADING_OPTIONS","Новые опции загрузки" -"MAJOR_GAME_UPDATE","Обнаружено обновление игры. Мод отключён." -"ASSETS_REPORT","Отчёт об ассетах" -"ASSETS_REPORT_FOR_CS","Отчёт об ассетах Cities: Skylines." -"TO_STOP_SAVING","Отключите опцию «Сохранять отчёт об ассетах» в Loading Screen Mod, чтобы не сохранять файлы." -"ASSETS_THAT_FAILED","Ассеты, которые не были загружены" -"NO_FAILED_ASSETS","Нет ассетов с ошибками." -"ASSET_ERRORS","Ошибки ассетов" -"NO_ERRORS_FOUND","Ошибок не обнаружено." -"ASSET_WARNINGS","Ассеты с предупреждениями" -"NO_WARNINGS","Нет предупреждений." -"ASSETS_THAT_ARE_MISSING","Отсутствующие ассеты" -"SECTION_MIGHT_BE_INCOMPLETE","Примечание: этот раздел может быть неполным, поскольку о проблемах некоторых ассетов не сообщалось." -"PLACED_BUT_MISSING","Есть две причины появления ассета в этом разделе: (1) Ассет используется в городе, но отсутствует (2) Ассет используется каким-либо другим ассетом, но отсутствует." -"NO_MISSING_ASSETS","Нет отсутствующих ассетов." -"TO_TRACK_MISSING","Включите опцию «Загружать используемые ассеты», для отслеживания отсутствующих ассетов." -"DUPLICATE_NAMES","Названия повторяющихся ассетов" -"THESE_ARE_USED","Следующие пользовательские ассеты используются в этом городе" -"NO_USED_ASSETS","Нет используемых ассетов." -"THESE_ARE_UNNECESSARY","Следующие активированные ассеты в настоящее время не нужны (не используются в этом городе)" -"ENABLED_BUT_UNNECESSARY","Существует две причины почему ассеты появляются в этой секции: (1) Ассет включен, но не нужен (2) Ассет включен в стиль района, но не нужен." -"NO_UNNECESSARY_ASSETS","Нет ненужных ассетов." -"TO_TRACK_USED","Включите опцию «Загружать используемые ассеты», для отслеживания используемых ассетов." -"LOADING_STATS","Статистика загрузки" -"PERFORMANCE","Производительность" -"CUSTOM_ASSETS_LOADED","Загрузка пользовательских ассетов" -"ASSETS","ассеты" -"LOADING_SPEED","Скорость загрузки" -"ASSETS_PER_SECOND","ассетов / сек." -"ASSETS_LOADING_TIME","Время загрузки пользовательских ассетов" -"MINUTES_SECONDS","минуты:секунды" -"TOTAL_LOADING_TIME","Общее время загрузки" -"PEAK_MEMORY_USAGE","Пиковое использование памяти" -"VIRTUAL_MEMORY","Виртуальная память" -"SHARING_OF_RESOURCES","Обмен материалами ассетов" -"TEXTURES","Текстуры" -"TIMES","пересчитано" -"MATERIALS","Материалы" -"MESHES","Сетки" -"SKIPPED_PREFABS","Пропущенные префабы" -"BUILDING_PREFABS","Префабы зданий" -"VEHICLE_PREFABS","Префабы траспортных средств" -"PROP_PREFABS","Префабы реквизита" -"ASSETS_BROWSER","Менеджер Ассетов" -"ASSET_BUGS","Проблемные ассеты" -"ASSET_BUG","Проблемный ассет" -"ASSET_USES_PRIVATE_ASSET","Ассет из Мастерской использует приватный ассет" -"NO_LINK_IS_AVAILABLE","возможно это дерево или реквизит из Мастерской, но ссылка недоступна." -"IS_POSSIBLY_DLC","это, возможно, контент DLC или мода." -"SAME_ASSET_NAME","Такое же имя ассета" -"IN_ALL_OF_THESE","имеет следующие ассеты" -"NO_DUPLICATES","Нет дубликатов." -"PROBLEMS_WERE_DETECTED","Проблемы были обнаружены в этих ассетах." -"INVALID_LOD_TEXTURE_SIZE","Неправильный размер текстуры LOD" -"ASSET_NAMING_CONFLICT","Конфликт названий ассетов" -"OBSERVATIONS_WERE_MADE","Предупреждения об этих ассетах." -"VERY_LARGE_LOD_TEXTURE","Очень большая текстура LOD" -"YOU_HAVE","У вас есть" -"DOES_NOT_CONTAIN","но не содержит" -"NAME_PROBABLY_CHANGED","Имя, возможно, изменено" -"BY_THE_AUTHOR","автором ассета." -"VERY_LARGE_LOD_MESH","Очень большая сетка LOD" -"BUILDINGS_AND_PARKS","Здания и парки" -"PROPS","Реквизит" -"TREES","Деревья" -"VEHICLES","Транспорт" -"CITIZENS","Люди" -"NETS","Сети" -"NETS_IN_BUILDINGS","Сети в зданиях и парках" -"PROPS_IN_BUILDINGS","Реквизит в зданиях, парках и сетях" -"TREES_IN_BUILDINGS","Деревья в зданиях, парках и сетях" -"AS_YOU_KNOW","#Как вы знаете, LSM сообщает об отсутствующих и дублирующихся ассетах на экране загрузки и в отчёте об ассетах." -"USING_THIS_FILE","#Используя этот файл, вы можете запретить сообщать о некоторых ассетах, если хотите." -"THESE_ARE_NOT_REPORTED","#Об этих ассетах не сообщается. Чтобы снова получать сообщения об ассете, верните его хэштег или удалите строку." -"LSM_REPORTED_THESE","#LSM сообщил об этих ассетах. Чтобы перестать получать сообщения о них, просто удалите хэштеги." -"REPORTED_MISSING","#Пропущенные ассеты." -"REPORTED_DUPLICATE","#Повторяющиеся ассеты." -"GO_AHEAD","#Загрузите файл сохранения с отсутствующими активами, а затем снова откройте этот файл." -"INCOMPATIBLE_VERSION","Версия мода несовместима с версией игры" -"LOADING_OPTIONS_FOR_ASSETS","Настройки для пользовательских ассетов" -"CUSTOM_MEANS","Пользовательские означает ассеты Мастерской и ассеты, созданные вами." -"LOAD_ENABLED_ASSETS","Загрузить активированные ассеты" -"LOAD_ENABLED_IN_CM","Загрузить ассеты, активированные в Диспетчере Содержимого" -"LOAD_USED_ASSETS","Загрузить используемые ассеты" -"LOAD_USED_IN_YOUR_CITY","Загрузить ассеты, используемые в вашем городе" -"SHARE_TEXTURES","Обмен текстурами" -"REPLACE_DUPLICATES","Заменить дубликаты на ссылки" -"SHARE_MATERIALS","Обмен материалами" -"SHARE_MESHES","Обмен сетками" -"OPTIMIZE_THUMBNAILS","Оптимизировать миниатюры" -"OPTIMIZE_TEXTURES","Оптимизирует миниатюры ассетов и вслывающих подсказок" -"REPORTING","Отчёты" -"SAVE_REPORTS_IN_DIRECTORY","Сохранять отчёты в папке:" -"OPEN_DIRECTORY","Открыть папку" -"SAVE_REPORTS_OF_ASSETS","Сохранять отчёты об отсутствующих, неисправных и используемых ассетах" -"CHECK_FOR_ERRORS","Проверить ассеты на ошибки" -"DO_NOT_REPORT","Не добавлять в отчёт" -"DO_NOT_REPORT_THESE","Используя файл не сообщать о пользовательских ассетах:" -"DO_NOT_REPORT_THESE_TOOLTIP","Если выбрано, перечисленные пользовательские ассеты не будут включены в отчёты об отсутствующих или дублирующихся ассетах." -"OPEN_FILE","Открыть текстовый файл" -"CLICK_TO_OPEN","Нажмите чтобы открыть" -"PREFAB_SKIPPING","Пропуск префабов" -"PREFAB_MEANS","Префаб — это встроенный игровой ассет" -"SKIP_THESE","Не загружать префабы указанные в этом файле:" -"SAFE_MODE","Инструменты Безопасного Режима для сохранений" -"AUTOMATICALLY_DISABLED","Эти опции автоматически выключаются при выходе из игры" -"REMOVE_VEHICLE_AGENTS","Удалить весь транспорт" -"REMOVE_CITIZEN_AGENTS","Удалить всех людей" -"TRY_TO_RECOVER","Попытаться восстановить ошибку симуляции" -"RECOVER_NETS","Попытаться восстановить пропавшие дороги" -"NAME","Название" -"TYPE","Тип" -"STATUS","Статус" -"WORKSHOP_ID","ID Мастерской" -"DATE","Дата" -"SIZE","Размер" -"USES_COUNT","Количество 'Используемых'" -"USED_BY_COUNT","Количество 'Используется'" -"TYPE_AND_STATUS","Тип и Статус" -"TYPE_AND_SIZE","Тип и Размер" -"TYPE_AND_USED_BY_COUNT","Тип и кол-во 'Используется'" -"STATUS_AND_USED_BY_COUNT","Статус и кол-во 'Используется'" -"USED_BY_COUNT_AND_SIZE","Кол-во и размер ""Используется""" -"USED_IN_CITY","Используется в городе" -"USED_IN_CITY_AND_SIZE","Используется в городе и размер" -"WORKSHOP_ITEM","Предмет Мастерской" -"USED_BY","Используется" -"ORDER_BY","Сортировать по" -"FIND_ASSETS","Найти ассеты" -"TRIANGLES","треугольники" -"VERTICES","вершины" -"LONG_NAME","<длинное имя>" -"CUSTOM_ASSETS","Пользовательские ассеты" -"ENABLING_AND_DISABLING","Включение и отключение ассетов" -"EXTREMELY_LARGE_LOD_MESH","Крайне большая сетка LOD" -"PER_SECOND","в секунду" -"CHOOSE_LANGUAGE","Выбрать язык" -"LANGUAGE_GAME","Язык игры" -"OPTIONS_REPORTING","Отчёты" -"OPTIONS_GENERAL","Основные" -"OPTIONS_IMAGE","Загрузочный фон" -"DEFAULT_BACKGROUND","Использовать стандартный фон экрана загрузки игры" -"WARN_DUPLICATES","Отображение дубликатов ассетов" -"WARN_DUPLICATES_TIP","Отображать повторяющиеся имена ассетов на экране загрузки (дубликаты network elevations всегда будут показаны)." -"DUPLICATE_NAMES_EXPLAIN_1","В большинстве случаев повторяющиеся имена - это нормально; использование дубликатов может сэкономить память и ускорить загрузку." -"DUPLICATE_NAMES_EXPLAIN_2","Однако некоторые дубликаты (например, network elevations) могут вызвать проблемы." -"ELAPSED_TIME","Прошло времени","Title for timer display on loading screen." +"LANGUAGE","Русский","" +"MOD_DESCRIPTION","Улучшение процесса загрузки игры","" +"FAILED","ошибка","" +"MISSING","отсутствует","" +"DUPLICATE","дубликат","" +"DUPLICATES","дубликаты","" +"SCENES_AND_ASSETS","Сцены и ассеты","" +"MAIN","Основной поток","" +"SIMULATION","Поток симуляции","" +"ASSETS_LOADER","Пользовательские ассеты","" +"NEW_LOADING_OPTIONS","Новые опции загрузки","" +"MAJOR_GAME_UPDATE","Обнаружено обновление игры. Мод отключён.","" +"ASSETS_REPORT","Отчёт об ассетах","" +"ASSETS_REPORT_FOR_CS","Отчёт об ассетах Cities: Skylines.","" +"TO_STOP_SAVING","Отключите опцию «Сохранять отчёт об ассетах» в Loading Screen Mod, чтобы не сохранять файлы.","" +"ASSETS_THAT_FAILED","Ассеты, которые не были загружены","" +"NO_FAILED_ASSETS","Нет ассетов с ошибками.","" +"ASSET_ERRORS","Ошибки ассетов","" +"NO_ERRORS_FOUND","Ошибок не обнаружено.","" +"ASSET_WARNINGS","Ассеты с предупреждениями","" +"NO_WARNINGS","Нет предупреждений.","" +"ASSETS_THAT_ARE_MISSING","Отсутствующие ассеты","" +"SECTION_MIGHT_BE_INCOMPLETE","Примечание: этот раздел может быть неполным, поскольку о проблемах некоторых ассетов не сообщалось.","" +"PLACED_BUT_MISSING","Есть две причины появления ассета в этом разделе: (1) Ассет используется в городе, но отсутствует (2) Ассет используется каким-либо другим ассетом, но отсутствует.","" +"NO_MISSING_ASSETS","Нет отсутствующих ассетов.","" +"TO_TRACK_MISSING","Включите опцию «Загружать используемые ассеты», для отслеживания отсутствующих ассетов.","" +"DUPLICATE_NAMES","Названия повторяющихся ассетов","" +"THESE_ARE_USED","Следующие пользовательские ассеты используются в этом городе","" +"NO_USED_ASSETS","Нет используемых ассетов.","" +"THESE_ARE_UNNECESSARY","Следующие активированные ассеты в настоящее время не нужны (не используются в этом городе)","" +"ENABLED_BUT_UNNECESSARY","Существует две причины почему ассеты появляются в этой секции: (1) Ассет включен, но не нужен (2) Ассет включен в стиль района, но не нужен.","" +"NO_UNNECESSARY_ASSETS","Нет ненужных ассетов.","" +"TO_TRACK_USED","Включите опцию «Загружать используемые ассеты», для отслеживания используемых ассетов.","" +"LOADING_STATS","Статистика загрузки","" +"PERFORMANCE","Производительность","" +"CUSTOM_ASSETS_LOADED","Загрузка пользовательских ассетов","" +"ASSETS","ассеты","" +"LOADING_SPEED","Скорость загрузки","" +"ASSETS_PER_SECOND","ассетов / сек.","" +"ASSETS_LOADING_TIME","Время загрузки пользовательских ассетов","" +"MINUTES_SECONDS","минуты:секунды","" +"TOTAL_LOADING_TIME","Общее время загрузки","" +"PEAK_MEMORY_USAGE","Пиковое использование памяти","" +"VIRTUAL_MEMORY","Виртуальная память","" +"SHARING_OF_RESOURCES","Обмен материалами ассетов","" +"TEXTURES","Текстуры","" +"TIMES","пересчитано","" +"MATERIALS","Материалы","" +"MESHES","Сетки","" +"SKIPPED_PREFABS","Пропущенные префабы","" +"BUILDING_PREFABS","Префабы зданий","" +"VEHICLE_PREFABS","Префабы траспортных средств","" +"PROP_PREFABS","Префабы реквизита","" +"ASSETS_BROWSER","Менеджер Ассетов","" +"ASSET_BUGS","Проблемные ассеты","" +"ASSET_BUG","Проблемный ассет","" +"ASSET_USES_PRIVATE_ASSET","Ассет из Мастерской использует приватный ассет","" +"NO_LINK_IS_AVAILABLE","возможно это дерево или реквизит из Мастерской, но ссылка недоступна.","" +"IS_POSSIBLY_DLC","это, возможно, контент DLC или мода.","" +"SAME_ASSET_NAME","Такое же имя ассета","" +"IN_ALL_OF_THESE","имеет следующие ассеты","" +"NO_DUPLICATES","Нет дубликатов.","" +"PROBLEMS_WERE_DETECTED","Проблемы были обнаружены в этих ассетах.","" +"INVALID_LOD_TEXTURE_SIZE","Неправильный размер текстуры LOD","" +"ASSET_NAMING_CONFLICT","Конфликт названий ассетов","" +"OBSERVATIONS_WERE_MADE","Предупреждения об этих ассетах.","" +"VERY_LARGE_LOD_TEXTURE","Очень большая текстура LOD","" +"YOU_HAVE","У вас есть","" +"DOES_NOT_CONTAIN","но не содержит","" +"NAME_PROBABLY_CHANGED","Имя, возможно, изменено","" +"BY_THE_AUTHOR","автором ассета.","" +"VERY_LARGE_LOD_MESH","Очень большая сетка LOD","" +"BUILDINGS_AND_PARKS","Здания и парки","" +"PROPS","Реквизит","" +"TREES","Деревья","" +"VEHICLES","Транспорт","" +"CITIZENS","Люди","" +"NETS","Сети","" +"NETS_IN_BUILDINGS","Сети в зданиях и парках","" +"PROPS_IN_BUILDINGS","Реквизит в зданиях, парках и сетях","" +"TREES_IN_BUILDINGS","Деревья в зданиях, парках и сетях","" +"AS_YOU_KNOW","#Как вы знаете, LSM сообщает об отсутствующих и дублирующихся ассетах на экране загрузки и в отчёте об ассетах.","" +"USING_THIS_FILE","#Используя этот файл, вы можете запретить сообщать о некоторых ассетах, если хотите.","" +"THESE_ARE_NOT_REPORTED","#Об этих ассетах не сообщается. Чтобы снова получать сообщения об ассете, верните его хэштег или удалите строку.","" +"LSM_REPORTED_THESE","#LSM сообщил об этих ассетах. Чтобы перестать получать сообщения о них, просто удалите хэштеги.","" +"REPORTED_MISSING","#Пропущенные ассеты.","" +"REPORTED_DUPLICATE","#Повторяющиеся ассеты.","" +"GO_AHEAD","#Загрузите файл сохранения с отсутствующими активами, а затем снова откройте этот файл.","" +"INCOMPATIBLE_VERSION","Версия мода несовместима с версией игры","" +"LOADING_OPTIONS_FOR_ASSETS","Настройки для пользовательских ассетов","" +"CUSTOM_MEANS","Пользовательские означает ассеты Мастерской и ассеты, созданные вами.","" +"LOAD_ENABLED_ASSETS","Загрузить активированные ассеты","" +"LOAD_ENABLED_IN_CM","Загрузить ассеты, активированные в Диспетчере Содержимого","" +"LOAD_USED_ASSETS","Загрузить используемые ассеты","" +"LOAD_USED_IN_YOUR_CITY","Загрузить ассеты, используемые в вашем городе","" +"SHARE_TEXTURES","Обмен текстурами","" +"REPLACE_DUPLICATES","Заменить дубликаты на ссылки","" +"SHARE_MATERIALS","Обмен материалами","" +"SHARE_MESHES","Обмен сетками","" +"OPTIMIZE_THUMBNAILS","Оптимизировать миниатюры","" +"OPTIMIZE_TEXTURES","Оптимизирует миниатюры ассетов и вслывающих подсказок","" +"REPORTING","Отчёты","" +"SAVE_REPORTS_IN_DIRECTORY","Сохранять отчёты в папке:","" +"OPEN_DIRECTORY","Открыть папку","" +"SAVE_REPORTS_OF_ASSETS","Сохранять отчёты об отсутствующих, неисправных и используемых ассетах","" +"CHECK_FOR_ERRORS","Проверить ассеты на ошибки","" +"DO_NOT_REPORT","Не добавлять в отчёт","" +"DO_NOT_REPORT_THESE","Используя файл не сообщать о пользовательских ассетах:","" +"DO_NOT_REPORT_THESE_TOOLTIP","Если выбрано, перечисленные пользовательские ассеты не будут включены в отчёты об отсутствующих или дублирующихся ассетах.","" +"OPEN_FILE","Открыть текстовый файл","" +"CLICK_TO_OPEN","Нажмите чтобы открыть","" +"PREFAB_SKIPPING","Пропуск префабов","" +"PREFAB_MEANS","Префаб — это встроенный игровой ассет","" +"SKIP_THESE","Не загружать префабы указанные в этом файле:","" +"SAFE_MODE","Инструменты Безопасного Режима для сохранений","" +"AUTOMATICALLY_DISABLED","Эти опции автоматически выключаются при выходе из игры","" +"REMOVE_VEHICLE_AGENTS","Удалить весь транспорт","" +"REMOVE_CITIZEN_AGENTS","Удалить всех людей","" +"TRY_TO_RECOVER","Попытаться восстановить ошибку симуляции","" +"RECOVER_NETS","Попытаться восстановить пропавшие дороги","" +"NAME","Название","" +"TYPE","Тип","" +"STATUS","Статус","" +"WORKSHOP_ID","ID Мастерской","" +"DATE","Дата","" +"SIZE","Размер","" +"USES_COUNT","Количество 'Используемых'","" +"USED_BY_COUNT","Количество 'Используется'","" +"TYPE_AND_STATUS","Тип и Статус","" +"TYPE_AND_SIZE","Тип и Размер","" +"TYPE_AND_USED_BY_COUNT","Тип и кол-во 'Используется'","" +"STATUS_AND_USED_BY_COUNT","Статус и кол-во 'Используется'","" +"USED_BY_COUNT_AND_SIZE","Кол-во и размер ""Используется""","" +"USED_IN_CITY","Используется в городе","" +"USED_IN_CITY_AND_SIZE","Используется в городе и размер","" +"WORKSHOP_ITEM","Предмет Мастерской","" +"USED_BY","Используется","" +"ORDER_BY","Сортировать по","" +"FIND_ASSETS","Найти ассеты","" +"TRIANGLES","треугольники","" +"VERTICES","вершины","" +"LONG_NAME","<длинное имя>","" +"CUSTOM_ASSETS","Пользовательские ассеты","" +"ENABLING_AND_DISABLING","Включение и отключение ассетов","" +"EXTREMELY_LARGE_LOD_MESH","Крайне большая сетка LOD","" +"PER_SECOND","в секунду","" +"CHOOSE_LANGUAGE","Выбрать язык","" +"LANGUAGE_GAME","Язык игры","" +"OPTIONS_REPORTING","Отчёты","" +"OPTIONS_GENERAL","Основные","" +"OPTIONS_IMAGE","Загрузочный фон","" +"DEFAULT_BACKGROUND","Использовать стандартный фон экрана загрузки игры","" +"WARN_DUPLICATES","Отображение дубликатов ассетов","" +"WARN_DUPLICATES_TIP","Отображать повторяющиеся имена ассетов на экране загрузки (дубликаты network elevations всегда будут показаны).","" +"DUPLICATE_NAMES_EXPLAIN_1","В большинстве случаев повторяющиеся имена - это нормально; использование дубликатов может сэкономить память и ускорить загрузку.","" +"DUPLICATE_NAMES_EXPLAIN_2","Однако некоторые дубликаты (например, network elevations) могут вызвать проблемы.","" +"ELAPSED_TIME","Учёт времени","Title for timer display on loading screen." "MEM_USE","Использование памяти","Title for memory usage stat display on loading screen." -"GAME_RAM_USE","Использование ОЗУ игрой","Line item for memory usage stat display on loading screen." +"GAME_RAM_USE","Игровое ОЗУ","Line item for memory usage stat display on loading screen." "GAME_PAGE_USE","Использование файла подкачки","Line item for memory usage stat display on loading screen." -"GAME_EXTRA_USE","Game allocated paging","Line item for memory usage stat display on loading screen." +"GAME_EXTRA_USE","Выделенная игровая память","Line item for memory usage stat display on loading screen." "SYS_RAM_USE","Системное ОЗУ","Line item for memory usage stat display on loading screen." "SYS_PAGE_USE","Системный файл подкачки","Line item for memory usage stat display on loading screen." -"SYS_EXTRA_USE","System allocated paging","Line item for memory usage stat display on loading screen." +"SYS_EXTRA_USE","Выделенная системная память","Line item for memory usage stat display on loading screen." "SIMULATION_FAILED","Ошибка симуляции","Message displayed when simulation thread fails." "NOTE_CLOSE","Закрыть","Notification button text - closes the notification." "WRONG_VERSION","Loading Screen Mod Revisited не совместим с этой версией игры.","Warning displayed on startup if an incompatible game version is detected" "SHUT_DOWN","Ради безопасности, мод был закрыт и не будет работать.","Warning displayed on startup if an incompatible game version is detected" "IMAGE_SOURCE","Фоновое изображение","Group title in options panel." -"IMGUR_TOP","Случайный фон с Imgur.com" -"IMGUR_TOP_TIP","Включите для случайного выбора фона экрана загрузки из популярных изображений /r/CitiesSkylines на imgur.com" -"IMGUR_CURATED","Специально подобранный фон экрана загрузки с imgur.com" -"IMGUR_CURATED_TIP","Включите для случайного выбора фона экрана загрузки из списка модерируемых изображений из /r/CitiesSkylines на imgur.com" -"CLASSIC_IMAGE","Классическое изображение для загрузки" -"CLASSIC_IMAGE_TIP","Включите это, чтобы использовать классические загруженные изображения из оригинальной версии игры (различные изображения для каждой темы карты)" -"LOCAL_IMAGE","Случайное изображение из локальной папки:" -"LOCAL_IMAGE_TIP","Включите, чтобы случайно выбрать фон экрана загрузки из файлов изображений .jpg или .png в указанной папке" +"IMGUR_TOP","Случайный фон с Imgur.com","" +"IMGUR_TOP_TIP","Включите для случайного выбора фона экрана загрузки из популярных изображений /r/CitiesSkylines на imgur.com","" +"IMGUR_CURATED","Специально подобранный фон экрана загрузки с imgur.com","" +"IMGUR_CURATED_TIP","Включите для случайного выбора фона экрана загрузки из списка модерируемых изображений из /r/CitiesSkylines на imgur.com","" +"CLASSIC_IMAGE","Классическое загрузочное изображение","" +"CLASSIC_IMAGE_TIP","Включите это, чтобы использовать классические загрузочные изображения из оригинальной версии игры (разные изображения для каждой темы карты)","" +"LOCAL_IMAGE","Случайное изображение из локальной папки:","" +"LOCAL_IMAGE_TIP","Включите, чтобы случайно выбрать фон экрана загрузки из файлов изображений .jpg или .png в указанной папке","" "IMAGE_SCALE","Масштаб фонового изображения","Group title in options panel." "IMAGE_FIT","Разместить всё изображение на экране (экранное каше)","Background image scaling option in options panel." "IMAGE_CROP","Увеличить изображение на весь экран (масштабирование и обрезка)","Background image scaling option in options panel." diff --git a/Translations/tr-TR.csv b/Translations/tr-TR.csv index 9ace379..6883fe8 100644 --- a/Translations/tr-TR.csv +++ b/Translations/tr-TR.csv @@ -158,8 +158,10 @@ "MEM_USE","Bellek kullanımı","Title for memory usage stat display on loading screen." "GAME_RAM_USE","Oyun RAM kullanımı","Line item for memory usage stat display on loading screen." "GAME_PAGE_USE","Oyun sayfa dosyası kullanımı","Line item for memory usage stat display on loading screen." +"GAME_EXTRA_USE","Game allocated paging","Line item for memory usage stat display on loading screen." "SYS_RAM_USE","Sistem RAM kullanımı","Line item for memory usage stat display on loading screen." "SYS_PAGE_USE","Sistem sayfa dosyası kullanımı","Line item for memory usage stat display on loading screen." +"SYS_EXTRA_USE","System allocated paging","Line item for memory usage stat display on loading screen." "SIMULATION_FAILED","Simülasyon başarısız oldu","Message displayed when simulation thread fails." "NOTE_CLOSE","Kapat","Notification button text - closes the notification." "WRONG_VERSION","Loading Screen Mod Revisited bu oyun sürümüyle uyumlu değil.","Warning displayed on startup if an incompatible game version is detected" @@ -169,6 +171,8 @@ "IMGUR_TOP_TIP","İmgur.com'da /r/CitiesSkylines'ın en iyi görüntülerinden yükleme ekranı arka planını rastgele seçmek için bunu etkinleştirin" "IMGUR_CURATED","Imgur.com'dan seçilmiş yükleme ekranı arka planı" "IMGUR_CURATED_TIP","Yükleme ekranı arka planını imgur.com'daki /r/CitiesSkylines'tan seçilmiş resimlerin oluşturduğu bir listeden rastgele seçmek için bunu etkinleştirin" +"CLASSIC_IMAGE","Classic loading image" +"CLASSIC_IMAGE_TIP","Enable this to use classic loading images from the original version of the game (a different imaage for each map theme)" "LOCAL_IMAGE","Yerel dizinden rastgele görüntü:" "LOCAL_IMAGE_TIP","Belirtilen dizindeki .jpg veya .png resim dosyalarından yükleme ekranı arka planını rastgele seçmek için bunu etkinleştirin" "IMAGE_SCALE","Arka plan görüntüsü ölçeklendirme","Group title in options panel."