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Consider renaming of edict to entity in Lua scripting code, e.g., ls_edicts.cpp to ls_entity.cpp, expmode_edicts.lua to expmode_entity.lua, edicts global to entities, Edicts menu to Entity, etc.
The text was updated successfully, but these errors were encountered:
Consider renaming of
edict
toentity
in Lua scripting code, e.g.,ls_edicts.cpp
tols_entity.cpp
,expmode_edicts.lua
toexpmode_entity.lua
,edicts
global toentities
,Edicts
menu toEntity
, etc.The text was updated successfully, but these errors were encountered: