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Part of fixing the build for x86_64 involved stubbing the old SequenceGrabber API calls, which were removed along with the rest of the QuickTime C API in the transition to 64-bit.
The current hack is to just stub our functions and do nothing. No idea if that causes problems for other components. It probably does.
This all means that camera capture doesn't work.
We need to find out how to enumerate cameras with a 64-bit API.
The text was updated successfully, but these errors were encountered:
Part of fixing the build for x86_64 involved stubbing the old SequenceGrabber API calls, which were removed along with the rest of the QuickTime C API in the transition to 64-bit.
The current hack is to just stub our functions and do nothing. No idea if that causes problems for other components. It probably does.
This all means that camera capture doesn't work.
We need to find out how to enumerate cameras with a 64-bit API.
The text was updated successfully, but these errors were encountered: