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For computer screens nowadays this size is quite unsatisfying, is there anything we can do with it?
For example, Mari0 has an option to adjust the "scale" of the game:
The text was updated successfully, but these errors were encountered:
Hello I just made a libretro port (to be played in RetroArch) of this game at https://github.com/iyzsong/syobonaction-libretro , which scale well..
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For computer screens nowadays this size is quite unsatisfying, is there anything we can do with it?
For example, Mari0 has an option to adjust the "scale" of the game:
The text was updated successfully, but these errors were encountered: