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ReinitializeMesh.h
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ReinitializeMesh.h
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/******************************************************************************
* SOFA, Simulation Open-Framework Architecture, version 1.0 RC 1 *
* (c) 2006-2011 MGH, INRIA, USTL, UJF, CNRS *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
*******************************************************************************
* SOFA :: Modules *
* *
* Authors: The SOFA Team and external contributors (see Authors.txt) *
* *
* Contact information: [email protected] *
******************************************************************************/
#ifndef SOFA_RGBDTRACKING_ReinitializeMesh_H
#define SOFA_RGBDTRACKING_ReinitializeMesh_H
#include <RGBDTracking/config.h>
#include <ImageTypes.h>
#include <sofa/core/core.h>
#include <sofa/core/behavior/BaseForceField.h>
#include <sofa/core/behavior/ForceField.h>
#include <sofa/component/interactionforcefield/SpringForceField.h>
#include <sofa/core/behavior/MechanicalState.h>
#include <sofa/helper/accessor.h>
#include <sofa/defaulttype/VecTypes.h>
#include <sofa/helper/vector.h>
#include <sofa/component/component.h>
#include <sofa/helper/OptionsGroup.h>
#include <sofa/defaulttype/Mat.h>
#include <sofa/defaulttype/Quat.h>
#include <sofa/defaulttype/Vec.h>
#include <sofa/component/topology/TopologyData.h>
#include <visp/vpKltOpencv.h>
#include <sofa/helper/kdTree.inl>
#include <set>
#include "KalmanFilter.h"
#include <visp/vpDisplayX.h>
#include <algorithm> // std::max
#ifdef WIN32
#include <process.h>
#else
#include <pthread.h>
#endif
#include <cstdio>
#include <stdio.h>
#include <stdlib.h>
#include <vector>
#include <map>
#include <iostream>
#include <sstream>
#include <fstream>
#include <math.h>
#include <sys/times.h>
#include <cuda_runtime.h>
#include <npp.h>
#include <nppi.h>
#define GL_GLEXT_PROTOTYPES 1
#define GL4_PROTOTYPES 1
#include <GL/glew.h>
#include <GL/freeglut.h>
#include <GL/glext.h>
#include <GL/glu.h>
#include <cuda_gl_interop.h>
#include <helper_cuda.h>
#include <helper_string.h>
#include <iostream>
#include <string>
#include <map>
//#include <XnCppWrapper.h>
#include <opencv2/opencv.hpp>
#include <boost/thread.hpp>
using namespace std;
using namespace cv;
namespace sofa
{
namespace component
{
namespace forcefield
{
using helper::vector;
using namespace sofa::defaulttype;
using namespace sofa::component::topology;
template<class DataTypes>
class ReinitializeMeshInternalData
{
public:
};
template<class DataTypes>
class ReinitializeMesh : public core::behavior::ForceField<DataTypes>
{
public:
SOFA_CLASS(SOFA_TEMPLATE(ReinitializeMesh,DataTypes),SOFA_TEMPLATE(core::behavior::ForceField, DataTypes));
int npoints;
typedef core::behavior::ForceField<DataTypes> Inherit;
typedef typename DataTypes::Real Real;
typedef typename DataTypes::Coord Coord;
typedef typename DataTypes::Deriv Deriv;
typedef typename DataTypes::VecCoord VecCoord;
typedef typename DataTypes::VecDeriv VecDeriv;
typedef Data<typename DataTypes::VecCoord> DataVecCoord;
typedef Data<typename DataTypes::VecDeriv> DataVecDeriv;
typedef sofa::defaulttype::Vector4 Vector4;
enum { N=Vec3dTypes::spatial_dimensions };
typedef defaulttype::Mat<N,N,Real> Mat;
typedef helper::fixed_array <unsigned int,3> tri;
cv::Rect rectRtt;
Real min,max;
Data<Real> outlierThreshold;
Data<Real> normalThreshold;
Data<bool> rejectBorders;
Data<bool> rejectOutsideBbox;
defaulttype::BoundingBox targetBbox;
int ind;
//SoftKinetic softk;
cv::Mat depth,depth_1, depthrend;
cv::Mat color, ir, ig, ib, gray;
//cv::Mat color_1,color_2, color_3, color_4, color_5, color_init;
cv::Mat depthMap;
// Number of iterations
Data<int> nimages;
Data<Real> sigmaWeight;
int npasses;
Data<int> sensorType;
Data<Vector4> cameraIntrinsicParameters;
Eigen::Matrix3f rgbIntrinsicMatrix;
std::vector<int> indicesVisible;
int iter_im;
// source mesh data
Data<Real> visibilityThreshold;
Data< VecCoord > sourcePositions;
Data< helper::vector< tri > > sourceTriangles;
Data< VecCoord > sourceNormals;
Data< VecCoord > sourceSurfacePositions;
Data< VecCoord > sourceSurfaceNormals;
Data< VecCoord > sourceSurfaceNormalsM;
Data< VecCoord > sourceContourPositions;
Data< VecCoord > sourceVisiblePositions;
Data<int> borderThdSource;
vector< bool > sourceBorder;
vector< bool > sourceIgnored; // flag ignored vertices
vector< bool > sourceVisible; // flag ignored vertices
vector< bool > sourceSurface;
vector < double > sourceWeights;
cv::Mat rtd;
ReinitializeMesh(core::behavior::MechanicalState<DataTypes> *mm = NULL);
virtual ~ReinitializeMesh();
void init(){};
VecCoord getSourcePositions(){return sourcePositions.getValue();}
VecCoord getSourceVisiblePositions(){return sourceVisiblePositions.getValue();}
VecCoord getSourceContourPositions(){return sourceContourPositions.getValue();}
void updateSourceSurface(); // built k-d tree and identify border vertices
void extractSourceContour();
void extractSourceVisibleContour();
void getSourceVisible(double znear, double zfar);
void updateSourceVisible();
void updateSourceVisibleContour();
};
#if defined(SOFA_EXTERN_TEMPLATE) && !defined(ReinitializeMesh_CPP)
#ifndef SOFA_FLOAT
extern template class SOFA_RGBDTRACKING_API ReinitializeMesh<defaulttype::Vec3dTypes>;
#endif
#ifndef SOFA_DOUBLE
extern template class SOFA_RGBDTRACKING_API ReinitializeMesh<defaulttype::Vec3fTypes>;
#endif
#endif
} //
} //
} // namespace sofa
#endif