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MeshProcessing.cpp
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MeshProcessing.cpp
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/******************************************************************************
* SOFA, Simulation Open-Framework Architecture, version 1.0 RC 1 *
* (c) 2006-2011 MGH, INRIA, USTL, UJF, CNRS *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
*******************************************************************************
* SOFA :: Modules *
* *
* Authors: The SOFA Team and external contributors (see Authors.txt) *
* *
* Contact information: [email protected] *
******************************************************************************/
#define SOFA_RGBDTRACKING_MESHPROCESSING_CPP
#include "MeshProcessing.inl"
#include <sofa/core/ObjectFactory.h>
#include <sofa/core/visual/VisualParams.h>
#include <sofa/core/behavior/ForceField.inl>
#include <sofa/core/objectmodel/BaseContext.h>
#include <sofa/core/Mapping.inl>
#include <sofa/simulation/Simulation.h>
#include <sofa/core/topology/BaseMeshTopology.h>
#include <sofa/gui/BaseGUI.h>
#include <sofa/gui/BaseViewer.h>
#include <sofa/gui/GUIManager.h>
#include <iostream>
#include <map>
#ifdef USING_OMP_PRAGMAS
#include <omp.h>
#endif
using std::cerr;
using std::endl;
namespace sofa
{
namespace core
{
namespace objectmodel
{
using namespace sofa::defaulttype;
SOFA_DECL_CLASS(MeshProcessing)
// Register in the Factory
int MeshProcessingClass = core::RegisterObject("Compute forces based on closest points from/to a target surface/point set")
#ifndef SOFA_FLOAT
.add< MeshProcessing<Vec3dTypes> >()
#endif
#ifndef SOFA_DOUBLE
.add< MeshProcessing<Vec3fTypes> >()
#endif
;
#ifndef SOFA_FLOAT
template class SOFA_RGBDTRACKING_API MeshProcessing<Vec3dTypes>;
#endif
#ifndef SOFA_DOUBLE
template class SOFA_RGBDTRACKING_API MeshProcessing<Vec3fTypes>;
#endif
using namespace helper;
}
}
} // namespace sofa