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Sprite picking is offset when Camera::viewport is set #364

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johanhelsing opened this issue Sep 4, 2024 · 0 comments · May be fixed by #365
Open

Sprite picking is offset when Camera::viewport is set #364

johanhelsing opened this issue Sep 4, 2024 · 0 comments · May be fixed by #365

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@johanhelsing
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johanhelsing commented Sep 4, 2024

image

if the viewport is not in the top left, the picking is offset by the distance to the top-left (I think). At least it's incorrect.

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