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Generating BGM DLC files
Adrián García edited this page Dec 30, 2023
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1 revision
Now you can generate BGM DLCs with ease! Here's the user interface of the tab:
You can create a new BGM DLC by clicking New, or edit an existing one by clicking Load...
From there, you can use the controls in the tab as follows:
- The
DLC Slot
box lets you select in which slots will your songs be. You must select one for the tool to generate the DLC properly. - You can add and remove new BGMs using the
Add
andRemove
buttons. - You can also alter the selected track position by using the
Up
andDown
buttons. - When you click on a BGM, you can edit some parameters, such as:
- The
BGM's title
. The interface will notify you if the text may not render properly inside the game (it may overlap with other UI elements in the game). You can choose to ignore the warning if you want. - The
AT3 that you'll use for this song
. For existing BGM DLCs, the tool will try to locate the corresponding .edat if it is in the same folder. You can even let it blank if needed. - The
BGM's in-game volume
(0% to 100%) - The
Characters by default
button will allow you to select the characters for which the the BGM will be picked as default in the "befo re battle" screen. - The
Stages by default
button will allow you to select the stages for which the the BGM will be picked as default in the "before battle" screen.
- The
When everything is ready, just click Generate!
and you'll have your BGM ready to use in your main folder.