Cinder block which simplifies hosting of Audio Units in Cinder apps.
UPDATE July 2014: Apologies, but I've let this repo decay a bit. ofxAudioUnit has many more features now, and is essentially the same codebase at its core. The actual openFrameworks dependency is pretty minimal, so it should be viable in a Cinder project.
####Adding Cinder-AudioUnit to your App This block makes use of the recent app::rewrite branch of Cinder & TinderBox to ease the creation of new Cinder apps. First, add this repository to your cinder/blocks folder:
cd path/to/cinder/
git clone [email protected]:admsyn/Cinder-AudioUnit.git blocks/AudioUnit
Then, you should see the block appear when you run TinderBox. If you need to add this block manually, just add this blocks source files and the following frameworks to your project:
- CoreAudioKit.framework (for Audio Unit GUI support)
- Carbon.framework (for Carbon-based GUIs)
- CoreMidi.frameworks (Midi support)
####How to use this block See the sample projects in the samples/ folder for examples. The auBasic sample runs though the Basics of Audio Unit hosting, and the auComplexRouting sample delves into more of the features.
####Copyright Notice & License Copyright (c) 2013, Adam Carlucci - All rights reserved. This code is intended for use with the Cinder C++ library: http://libcinder.org
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
- Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
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