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musicpg.js
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musicpg.js
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function openNav() {
document.getElementById("mySidenav").style.width = "250px";
}
function closeNav() {
document.getElementById("mySidenav").style.width = "0";
}
$('.main-carousel').flickity({
// options
cellAlign: 'left',
wrapAround: true,
freeScroll: true
});
// Select all the elements in the HTML page
// and assign them to a variable
let now_playing = document.querySelector(".now-playing");
let track_art = document.querySelector(".track-art");
let track_name = document.querySelector(".track-name");
let track_artist = document.querySelector(".track-artist");
let playpause_btn = document.querySelector(".playpause-track");
let next_btn = document.querySelector(".next-track");
let prev_btn = document.querySelector(".prev-track");
let seek_slider = document.querySelector(".seek_slider");
let volume_slider = document.querySelector(".volume_slider");
let curr_time = document.querySelector(".current-time");
let total_duration = document.querySelector(".total-duration");
// Specify globally used values
let track_index = 0;
let isPlaying = false;
let updateTimer;
// Create the audio element for the player
let curr_track = document.createElement('audio');
// Define the list of tracks that have to be played
let track_list = [
{
name: "Night Owl",
artist: "Broke For Free",
image: "Image URL",
path: "Night_Owl.mp3"
},
{
name: "Enthusiast",
artist: "Tours",
image: "Image URL",
path: "Enthusiast.mp3"
},
{
name: "Shipping Lanes",
artist: "Chad Crouch",
image: "Image URL",
path: "Shipping_Lanes.mp3",
},
];
function loadTrack(track_index) {
// Clear the previous seek timer
clearInterval(updateTimer);
resetValues();
// Load a new track
curr_track.src = track_list[track_index].path;
curr_track.load();
// Update details of the track
track_art.style.backgroundImage =
"url(" + track_list[track_index].image + ")";
track_name.textContent = track_list[track_index].name;
track_artist.textContent = track_list[track_index].artist;
now_playing.textContent =
"PLAYING " + (track_index + 1) + " OF " + track_list.length;
// Set an interval of 1000 milliseconds
// for updating the seek slider
updateTimer = setInterval(seekUpdate, 1000);
// Move to the next track if the current finishes playing
// using the 'ended' event
curr_track.addEventListener("ended", nextTrack);
// Apply a random background color
random_bg_color();
}
function random_bg_color() {
// Get a random number between 64 to 256
// (for getting lighter colors)
let red = Math.floor(Math.random() * 256) + 64;
let green = Math.floor(Math.random() * 256) + 64;
let blue = Math.floor(Math.random() * 256) + 64;
// Construct a color with the given values
let bgColor = "rgb(" + red + ", " + green + ", " + blue + ")";
// Set the background to the new color
document.body.style.background = bgColor;
}
// Function to reset all values to their default
function resetValues() {
curr_time.textContent = "00:00";
total_duration.textContent = "00:00";
seek_slider.value = 0;
}
function playpauseTrack() {
// Switch between playing and pausing
// depending on the current state
if (!isPlaying) playTrack();
else pauseTrack();
}
function playTrack() {
// Play the loaded track
curr_track.play();
isPlaying = true;
// Replace icon with the pause icon
playpause_btn.innerHTML = '<i class="fa fa-pause-circle fa-5x"></i>';
}
function pauseTrack() {
// Pause the loaded track
curr_track.pause();
isPlaying = false;
// Replace icon with the play icon
playpause_btn.innerHTML = '<i class="fa fa-play-circle fa-5x"></i>';
}
function nextTrack() {
// Go back to the first track if the
// current one is the last in the track list
if (track_index < track_list.length - 1)
track_index += 1;
else track_index = 0;
// Load and play the new track
loadTrack(track_index);
playTrack();
}
function prevTrack() {
// Go back to the last track if the
// current one is the first in the track list
if (track_index > 0)
track_index -= 1;
else track_index = track_list.length - 1;
// Load and play the new track
loadTrack(track_index);
playTrack();
}
function seekTo() {
// Calculate the seek position by the
// percentage of the seek slider
// and get the relative duration to the track
seekto = curr_track.duration * (seek_slider.value / 100);
// Set the current track position to the calculated seek position
curr_track.currentTime = seekto;
}
function setVolume() {
// Set the volume according to the
// percentage of the volume slider set
curr_track.volume = volume_slider.value / 100;
}
function seekUpdate() {
let seekPosition = 0;
// Check if the current track duration is a legible number
if (!isNaN(curr_track.duration)) {
seekPosition = curr_track.currentTime * (100 / curr_track.duration);
seek_slider.value = seekPosition;
// Calculate the time left and the total duration
let currentMinutes = Math.floor(curr_track.currentTime / 60);
let currentSeconds = Math.floor(curr_track.currentTime - currentMinutes * 60);
let durationMinutes = Math.floor(curr_track.duration / 60);
let durationSeconds = Math.floor(curr_track.duration - durationMinutes * 60);
// Add a zero to the single digit time values
if (currentSeconds < 10) { currentSeconds = "0" + currentSeconds; }
if (durationSeconds < 10) { durationSeconds = "0" + durationSeconds; }
if (currentMinutes < 10) { currentMinutes = "0" + currentMinutes; }
if (durationMinutes < 10) { durationMinutes = "0" + durationMinutes; }
// Display the updated duration
curr_time.textContent = currentMinutes + ":" + currentSeconds;
total_duration.textContent = durationMinutes + ":" + durationSeconds;
}
}
// Load the first track in the tracklist
loadTrack(track_index);