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Maybe I just didn't see this construct but if it doesn't exist it probably should.
When you get the game stat info you get the list of items with the ID associated with them. From there it would be nice to have some direct lookup similar to LeagueChampions.
The text was updated successfully, but these errors were encountered:
I remember implementing an item management identical to the LeagueChampion management (and doing it by hand, because I'm this dumb :P). I'll look into creating a pull request for it when I'll get the time to do so.
You can copy code from \League of Legends\RADS\projects\lol_air_client\releases\version\deploy\assets\swfs\AirGeneratedContent.swf.
After opening it in some flash decompiler you have something like this:
gameItems[1001] = createGameItem(1001,"Boots of Speed","Limited to 1.
UNIQUE Passive - Enhanced Movement: +25 Movement Speed
(Unique Passives with the same name don't stack.)","1001_Boots_of_Speed.dds",325,null,[3006,3117,3020,3009,3158,3111,3047],["Movement"]);
Maybe I just didn't see this construct but if it doesn't exist it probably should.
When you get the game stat info you get the list of items with the ID associated with them. From there it would be nice to have some direct lookup similar to LeagueChampions.
The text was updated successfully, but these errors were encountered: