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vst3 bundles are folders that can contain a binaries for each platform. if i did this, i would only need to distribute one bundle instead of many. This would also enable not compiling the images/dumb JSON file into the binary and instead store them in the bundle as images. however, this is blocked by 1. i need to learn how to get the executable/DLL path since the images are stored relative to it and 2. how to get cross compilation working more on mac (or at least, significantly less annoying).
The text was updated successfully, but these errors were encountered:
i somewhat forgot to update this after releasing 1.0--I can try looking at this this weekend, but also i might need a bunch of time to figure out how to get this working again (i would also accept a PR if you're willing to contribute one!)
vst3 bundles are folders that can contain a binaries for each platform. if i did this, i would only need to distribute one bundle instead of many. This would also enable not compiling the images/dumb JSON file into the binary and instead store them in the bundle as images. however, this is blocked by 1. i need to learn how to get the executable/DLL path since the images are stored relative to it and 2. how to get cross compilation working more on mac (or at least, significantly less annoying).
The text was updated successfully, but these errors were encountered: