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Minecraft version - 1.21.1 Mod loader - fabric Mod version - 2.0.3 I am using the latest version available - yes
Describe the bug
Better Combat plays first person animations on top of third person model
To Reproduce
Steps to reproduce the behavior:
1.Have any mod that renders player model in first person.
2.Attack with any weapon, first person animations plays on top despite third person model being rendered.
Expected behavior
first person animations not playing the same time player model is rendered.
Screenshots or video recordings
Additional context
I'm creating a modpack focused on making the game as immersive as possible and to do that rendering the player model in first person is a must. While everything works fine (vanilla first person hands and animations aren't rendered), the better combat first person animations keep rendering on top of the player model. I believe it's a simple fix since the "display hand animations" option exists, just adding an option to not render first person animations at all would be a permanent fix for any kind of use scenario of this sort.
The text was updated successfully, but these errors were encountered:
Minecraft version - 1.21.1
Mod loader - fabric
Mod version - 2.0.3
I am using the latest version available - yes
Describe the bug
Better Combat plays first person animations on top of third person model
To Reproduce
Steps to reproduce the behavior:
1.Have any mod that renders player model in first person.
2.Attack with any weapon, first person animations plays on top despite third person model being rendered.
Expected behavior
first person animations not playing the same time player model is rendered.
Screenshots or video recordings
Additional context
I'm creating a modpack focused on making the game as immersive as possible and to do that rendering the player model in first person is a must. While everything works fine (vanilla first person hands and animations aren't rendered), the better combat first person animations keep rendering on top of the player model. I believe it's a simple fix since the "display hand animations" option exists, just adding an option to not render first person animations at all would be a permanent fix for any kind of use scenario of this sort.
The text was updated successfully, but these errors were encountered: