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This repository has been archived by the owner on Jul 18, 2020. It is now read-only.

0.3

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@Zetrith Zetrith released this 02 Jan 01:45
· 25 commits to master since this release

Download the Multiplayer.zip file

Changelog:

  • Async time is disabled for now, as it was the source of most non-desync issues
  • Hold shift in the mod list to highlight XML mods (supports Mod Manager)
  • Fixed issues with the storyteller
  • World downloading progress is now shown during joining
  • Chat and selected things now persist when autosaving
  • Chat sound notifications
  • Hosting from autosaves should be a lot faster (no simulation)
  • Improved saving and loading performance
  • Right click on a replay to see its mod list
  • Fix issues with Numbers and Interaction Bubbles
  • Fix many bugs and desyncs

The protocol version is now 10. Replays from older versions will not work. If you want to keep your game, do /autosave two times on the previous version and the resulting replay should work on this release.