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ConsoleGlobalObject.h
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ConsoleGlobalObject.h
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/*
* Copyright (c) 2021, Sam Atkins <[email protected]>
* Copyright (c) 2022, Andreas Kling <[email protected]>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#define AK_DONT_REPLACE_STD
#include <LibJS/Forward.h>
#include <LibJS/Runtime/Completion.h>
#include <LibJS/Runtime/GlobalObject.h>
namespace Web::HTML {
class Window;
}
namespace Coccinellidae {
class ConsoleGlobalObject final : public JS::GlobalObject {
JS_OBJECT(ConsoleGlobalObject, JS::GlobalObject);
public:
ConsoleGlobalObject(JS::Realm&, Web::HTML::Window&);
virtual void initialize(JS::Realm&) override;
virtual ~ConsoleGlobalObject() override = default;
virtual JS::ThrowCompletionOr<Object*> internal_get_prototype_of() const override;
virtual JS::ThrowCompletionOr<bool> internal_set_prototype_of(Object* prototype) override;
virtual JS::ThrowCompletionOr<bool> internal_is_extensible() const override;
virtual JS::ThrowCompletionOr<bool> internal_prevent_extensions() override;
virtual JS::ThrowCompletionOr<Optional<JS::PropertyDescriptor>> internal_get_own_property(JS::PropertyKey const& name) const override;
virtual JS::ThrowCompletionOr<bool> internal_define_own_property(JS::PropertyKey const& name, JS::PropertyDescriptor const& descriptor) override;
virtual JS::ThrowCompletionOr<bool> internal_has_property(JS::PropertyKey const& name) const override;
virtual JS::ThrowCompletionOr<JS::Value> internal_get(JS::PropertyKey const&, JS::Value) const override;
virtual JS::ThrowCompletionOr<bool> internal_set(JS::PropertyKey const&, JS::Value value, JS::Value receiver) override;
virtual JS::ThrowCompletionOr<bool> internal_delete(JS::PropertyKey const& name) override;
virtual JS::ThrowCompletionOr<JS::MarkedVector<JS::Value>> internal_own_property_keys() const override;
private:
virtual void visit_edges(Visitor&) override;
// Because $0 is not a nice C++ function name
JS_DECLARE_NATIVE_FUNCTION(inspected_node_getter);
Web::HTML::Window* m_window_object;
};
}