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UDP Noise Bug #4237
Comments
This is a naming legacy. Earlier, we only supported str and used this name internally. Later, we supported base64 without changing this variable name. In fact, your data was indeed sent correctly, but it was displayed in this |
i know what @titancomputer mean. i made a pr to add hex format |
Integrity requirements
Description
Hi
i think the method of noise creating has problem.
when i use base64 noise, it converts my base64 to string when it's going to send noise.
it should send real base64 or convert them to hex not string.
or may you can add hex noise in addition to str base64 and rand.
please take a look at these debug logs
2025/01/01 23:12:26 [Debug] [3607294496] proxy/freedom: NOISE[delay_min:10 delay_max:16 str_noise:"\xee\x00\x00\x00\x01\x08\xaa\xaa" delay_min:10 delay_max:16
Reproduction Method
run this json with core 25.1.1 and see debug logs
warp_mmm_noise.json
Client config
N/A
Server config
N/A
Client log
Server log
N/A
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