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packets.txt
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Some Of The "bounds" may be incorrect
S: login
C: play_status
C: server_to_client_handshake
S: client_to_server_handshake
C: disconnect
C: resource_packs_info
C: resource_pack_stack
S: resource_pack_client_response
B: text
C: set_time
C: start_game
C: add_player
C: add_entity
C: remove_entity
C: add_item_entity
C: take_item_entity
B: move_entity
B: move_player
B: rider_jump
C: update_block
C: add_painting
B: tick_sync
B: level_sound_event_old
C: level_event
C: block_event
B: entity_event
C: mob_effect
C: update_attributes
B: inventory_transaction
B: mob_equipment
B: mob_armor_equipment
B: interact
S: block_pick_request
S: entity_pick_request
S: player_action
C: hurt_armor
B: set_entity_data
B: set_entity_motion
C: set_entity_link
C: set_health
C: set_spawn_position
B: animate
B: respawn
C: container_open
B: container_close
B: player_hotbar
B: inventory_content
B: inventory_slot
C: container_set_data
C: crafting_data
B: crafting_event
C: gui_data_pick_item
B: adventure_settings
B: block_entity_data
S: player_input
C: level_chunk
C: set_commands_enabled
C: set_difficulty
C: change_dimension
B: set_player_game_type
C: player_list
C: simple_event
C: event
C: spawn_experience_orb
C: clientbound_map_item_data
B: map_info_request
B: request_chunk_radius
C: chunk_radius_update
B: item_frame_drop_item
C: game_rules_changed
C: camera
B: boss_event
C: show_credits
C: available_commands
S: command_request
S: command_block_update
C: command_output
C: update_trade
C: update_equipment
C: resource_pack_data_info
C: resource_pack_chunk_data
S: resource_pack_chunk_request
C: transfer
C: play_sound
C: stop_sound
C: set_title
C: add_behavior_tree
C: structure_block_update
C: show_store_offer
S: purchase_receipt
B: player_skin
C: sub_client_login
C: initiate_web_socket_connection
C: set_last_hurt_by
S: book_edit
B: npc_request
S: photo_transfer
C: modal_form_request
S: modal_form_response
S: server_settings_request
C: server_settings_response
C: show_profile
C: set_default_game_type
C: remove_objective
C: set_display_objective
C: set_score
B: lab_table
C: update_block_synced
C: move_entity_delta
C: set_scoreboard_identity
S: set_local_player_as_initialized
C: update_soft_enum
B: network_stack_latency
B: script_custom_event
C: spawn_particle_effect
C: available_entity_identifiers
B: level_sound_event_v2
C: network_chunk_publisher_update
C: biome_definition_list
B: level_sound_event
C: level_event_generic
C: lectern_update
C: video_stream_connect
C: add_ecs_entity
C: remove_ecs_entity
B: client_cache_status
C: on_screen_texture_animation
C: map_create_locked_copy
C: structure_template_data_export_request
C: structure_template_data_export_response
C: update_block_properties
C: client_cache_blob_status
C: client_cache_miss_response
C: education_settings
S: multiplayer_settings
S: settings_command
S: anvil_damage
C: completed_using_item
B: network_settings
S: player_auth_input
C: creative_content
C: player_enchant_options
S: item_stack_request
C: item_stack_response
C: player_armor_damage
S: update_player_game_type
S: position_tracking_db_request
C: position_tracking_db_broadcast
S: packet_violation_warning
C: motion_prediction_hints
C: animate_entity
C: camera_shake
C: player_fog
C: correct_player_move_prediction
C: item_component
B: filter_text_packet
C: debug_renderer
C: sync_entity_property
C: add_volume_entity
C: remove_volume_entity
C: simulation_type
C: npc_dialogue