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SegmentTree.cpp
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SegmentTree.cpp
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class segtree {
public:
struct node {
int mx = -1;
void apply(int l, int r, int v) {
mx = v;
}
};
node unite(const node &a, const node &b) const {
node res;
res.mx = max(a.mx, b.mx);
return res;
}
inline void push(int x, int l, int r) {
}
inline void pull(int x, int z) {
tree[x] = unite(tree[x + 1], tree[z]);
}
int n;
vector<node> tree;
void build(int x, int l, int r) {
if (l == r) {
return;
}
int y = (l + r) >> 1;
int z = x + ((y - l + 1) << 1);
build(x + 1, l, y);
build(z, y + 1, r);
pull(x, z);
}
template <typename M>
void build(int x, int l, int r, const vector<M> &v) {
if (l == r) {
tree[x].apply(l, r, v[l]);
return;
}
int y = (l + r) >> 1;
int z = x + ((y - l + 1) << 1);
build(x + 1, l, y, v);
build(z, y + 1, r, v);
pull(x, z);
}
node get(int x, int l, int r, int ll, int rr) {
if (ll <= l && r <= rr) {
return tree[x];
}
int y = (l + r) >> 1;
int z = x + ((y - l + 1) << 1);
push(x, l, r);
node res{};
if (rr <= y) {
res = get(x + 1, l, y, ll, rr);
} else {
if (ll > y) {
res = get(z, y + 1, r, ll, rr);
} else {
res = unite(get(x + 1, l, y, ll, rr), get(z, y + 1, r, ll, rr));
}
}
pull(x, z);
return res;
}
template <typename... M>
void modify(int x, int l, int r, int ll, int rr, const M&... v) {
if (ll <= l && r <= rr) {
tree[x].apply(l, r, v...);
return;
}
int y = (l + r) >> 1;
int z = x + ((y - l + 1) << 1);
push(x, l, r);
if (ll <= y) {
modify(x + 1, l, y, ll, rr, v...);
}
if (rr > y) {
modify(z, y + 1, r, ll, rr, v...);
}
pull(x, z);
}
int find_first_knowingly(int x, int l, int r, const function<bool(const node&)> &f) {
if (l == r) {
return l;
}
push(x, l, r);
int y = (l + r) >> 1;
int z = x + ((y - l + 1) << 1);
int res;
if (f(tree[x + 1])) {
res = find_first_knowingly(x + 1, l, y, f);
} else {
res = find_first_knowingly(z, y + 1, r, f);
}
pull(x, z);
return res;
}
int find_first(int x, int l, int r, int ll, int rr, const function<bool(const node&)> &f) {
if (ll <= l && r <= rr) {
if (!f(tree[x])) {
return -1;
}
return find_first_knowingly(x, l, r, f);
}
push(x, l, r);
int y = (l + r) >> 1;
int z = x + ((y - l + 1) << 1);
int res = -1;
if (ll <= y) {
res = find_first(x + 1, l, y, ll, rr, f);
}
if (rr > y && res == -1) {
res = find_first(z, y + 1, r, ll, rr, f);
}
pull(x, z);
return res;
}
int find_last_knowingly(int x, int l, int r, const function<bool(const node&)> &f) {
if (l == r) {
return l;
}
push(x, l, r);
int y = (l + r) >> 1;
int z = x + ((y - l + 1) << 1);
int res;
if (f(tree[z])) {
res = find_last_knowingly(z, y + 1, r, f);
} else {
res = find_last_knowingly(x + 1, l, y, f);
}
pull(x, z);
return res;
}
int find_last(int x, int l, int r, int ll, int rr, const function<bool(const node&)> &f) {
if (ll <= l && r <= rr) {
if (!f(tree[x])) {
return -1;
}
return find_last_knowingly(x, l, r, f);
}
push(x, l, r);
int y = (l + r) >> 1;
int z = x + ((y - l + 1) << 1);
int res = -1;
if (rr > y) {
res = find_last(z, y + 1, r, ll, rr, f);
}
if (ll <= y && res == -1) {
res = find_last(x + 1, l, y, ll, rr, f);
}
pull(x, z);
return res;
}
segtree(int _n) : n(_n) {
assert(n > 0);
tree.resize(2 * n - 1);
build(0, 0, n - 1);
}
template <typename M>
segtree(const vector<M> &v) {
n = v.size();
assert(n > 0);
tree.resize(2 * n - 1);
build(0, 0, n - 1, v);
}
node get(int ll, int rr) {
assert(0 <= ll && ll <= rr && rr <= n - 1);
return get(0, 0, n - 1, ll, rr);
}
node get(int p) {
assert(0 <= p && p <= n - 1);
return get(0, 0, n - 1, p, p);
}
template <typename... M>
void modify(int ll, int rr, const M&... v) {
assert(0 <= ll && ll <= rr && rr <= n - 1);
modify(0, 0, n - 1, ll, rr, v...);
}
// find_first and find_last call all FALSE elements
// to the left (right) of the sought position exactly once
int find_first(int ll, int rr, const function<bool(const node&)> &f) {
assert(0 <= ll && ll <= rr && rr <= n - 1);
return find_first(0, 0, n - 1, ll, rr, f);
}
int find_last(int ll, int rr, const function<bool(const node&)> &f) {
assert(0 <= ll && ll <= rr && rr <= n - 1);
return find_last(0, 0, n - 1, ll, rr, f);
}
};