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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
[application]
config/name="Modular Inventory Practice 2"
run/main_scene="res://Scenes/test.tscn"
config/icon="res://icon.png"
[autoload]
Inventory="*res://Scenes/Inventory.tscn"
[display]
window/size/width=1920
window/size/height=1080
window/size/test_width=1920
window/size/test_height=1080
window/stretch/mode="2d"
window/stretch/aspect="keep"
[gui]
common/drop_mouse_on_gui_input_disabled=true
[input_devices]
pointing/emulate_touch_from_mouse=true
[physics]
common/enable_pause_aware_picking=true
[rendering]
environment/default_environment="res://default_env.tres"