diff --git a/PlagueGun/PlagueGun/ModData/About/About.xml b/PlagueGun/PlagueGun/ModData/About/About.xml index 9d6b58d..2edae91 100644 --- a/PlagueGun/PlagueGun/ModData/About/About.xml +++ b/PlagueGun/PlagueGun/ModData/About/About.xml @@ -4,11 +4,11 @@ Eck EckTechGames.PlagueGun.0001 -
  • 1.3
  • +
  • 1.4
  • - V1.0 + V1.1 This mod adds a plague gun, a weapon that has a chance to give your enemies the plague. Special thanks to Jecrell for making this tutorial! - I worked through the issues and have updated it to RimWorld version 1.3. + I worked through the issues and have updated it to RimWorld version 1.4. https://ludeon.com/forums/index.php?topic=33219.0 diff --git a/PlagueGun/PlagueGun/Projectile_PlagueBullet.cs b/PlagueGun/PlagueGun/Projectile_PlagueBullet.cs index fd8f039..2789ee1 100644 --- a/PlagueGun/PlagueGun/Projectile_PlagueBullet.cs +++ b/PlagueGun/PlagueGun/Projectile_PlagueBullet.cs @@ -21,7 +21,7 @@ public ThingDef_PlagueBullet Def #endregion Properties #region Overrides - protected override void Impact(Thing hitThing) + protected override void Impact(Thing hitThing, bool backedByShield = false) { base.Impact(hitThing); diff --git a/PlagueGun/PlagueGun/README.md b/PlagueGun/PlagueGun/README.md index d4e2a8a..62aea74 100644 --- a/PlagueGun/PlagueGun/README.md +++ b/PlagueGun/PlagueGun/README.md @@ -7,6 +7,12 @@ I worked through Jecrell's old PlagueGun tutorial mod and updated it for version * [RimWorld Modding Playlist](https://www.youtube.com/watch?v=mbplt3dLVbM&list=PL2M43bS2cfSNisHXDGbN67ByWI3fdVvbI) * [How To Mod PlagueGun - Step by Step](https://www.youtube.com/watch?v=UgCOhFzeX4A&list=PL2M43bS2cfSNisHXDGbN67ByWI3fdVvbI&index=2) +## Release Notes +* 1.0 - Mar 03, 2022 + - Initial Release +* 1.1 - Jul 24, 2023 + - Corrected mod for use with version 1.4 + ## Build/Deploy Notes I automated the build for this project so that when it builds, it copies all the files into the appropriate place. It's hardcoded to build its dll to MY rimworld directory. That almost certainly won't work for you, so make sure you change that. There are two parts of the deployment script you need to change: The Output Path and the Pre Build Step
      @@ -25,6 +31,7 @@ I automated the build for this project so that when it builds, it copies all the ## Links * [EcksRimWorldMods](https://github.com/Eck/EcksRimWorldMods) - Git repo +* [My Discord](bit.ly/eck314-Discord) * [twitter/Eck314](https://twitter.com/Eck314) * [twitch/Eck314](https://twitch.tv/Eck314) * [youtube/Eck314](https://youtube.com/c/Eck314)