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In the image below, the oil derrick should be angled towards the East, since the terrain slopes down towards the east. But it has been rotated 180 degrees, causing it to be angled towards the West instead.
To Reproduce
Start a skirmish game with the script-generated map below (rename .zip to .wz)
This gives them a random rotation of 0, 90, 180, or 270 degrees. Thus, about 1/4 of the oil derricks in the map have a rotation of 0 degrees and are angled correctly. The other 3/4 are angled incorrectly.
Expected Behavior
The feature should be angled correctly regardless of rotation
System
OS: Windows 11
Game version: 4.5.5
Additional Context
I expect that issue is not limited to script-generated maps, and occurs in hand-made maps as well. Needs testing.
The text was updated successfully, but these errors were encountered:
Screenshot
In the image below, the oil derrick should be angled towards the East, since the terrain slopes down towards the east. But it has been rotated 180 degrees, causing it to be angled towards the West instead.
To Reproduce
Start a skirmish game with the script-generated map below (rename
.zip
to.wz
)10c-Lekiro.zip
The oil derricks are rotated with the following script:
This gives them a random rotation of 0, 90, 180, or 270 degrees. Thus, about 1/4 of the oil derricks in the map have a rotation of 0 degrees and are angled correctly. The other 3/4 are angled incorrectly.
Expected Behavior
The feature should be angled correctly regardless of rotation
System
Additional Context
I expect that issue is not limited to script-generated maps, and occurs in hand-made maps as well. Needs testing.
The text was updated successfully, but these errors were encountered: