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Terrain water rendering / shader tweaks #702

Terrain water rendering / shader tweaks

Terrain water rendering / shader tweaks #702

Workflow file for this run

name: "CodeQL"
on:
push:
branches-ignore:
- 'l10n_**' # Push events to translation service branches (that begin with "l10n_")
pull_request:
schedule:
- cron: '0 13 * * 0'
jobs:
analyze:
runs-on: ubuntu-latest
permissions:
actions: read
contents: read
security-events: write
strategy:
fail-fast: false
matrix:
language: [ 'cpp', 'javascript' ]
# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python' ]
# Learn more:
# https://docs.github.com/en/free-pro-team@latest/github/finding-security-vulnerabilities-and-errors-in-your-code/configuring-code-scanning#changing-the-languages-that-are-analyzed
name: Analyze (${{ matrix.language }})
env:
WZ_CI_DISABLE_BASIS_COMPRESS_TEXTURES: ON
steps:
- name: Checkout repository
uses: actions/checkout@v3
with:
submodules: recursive
- name: 'Install WZ Build Pre-reqs'
if: matrix.language == 'cpp'
run: |
sudo apt-get -u update
DEBIAN_FRONTEND=noninteractive sudo apt-get -y install gcc g++ libc-dev dpkg-dev ninja-build pkg-config
sudo ./get-dependencies_linux.sh ubuntu build-dependencies
# Initializes the CodeQL tools for scanning.
- name: Initialize CodeQL
uses: github/codeql-action/init@v2
with:
languages: ${{ matrix.language }}
config-file: ./.github/codeql/codeql-config-${{ matrix.language }}.yml
# Override language selection by uncommenting this and choosing your languages
# languages: go, javascript, csharp, python, cpp, java
# Autobuild attempts to build any compiled languages (C/C++, C#, or Java).
# If this step fails, then you should remove it and run the build manually (see below)
- name: Autobuild
uses: github/codeql-action/autobuild@v2
# ℹ️ Command-line programs to run using the OS shell.
# 📚 See https://docs.github.com/en/actions/using-workflows/workflow-syntax-for-github-actions#jobsjob_idstepsrun
# If the Autobuild fails above, remove it and uncomment the following three lines.
# modify them (or add more) to build your code if your project, please refer to the EXAMPLE below for guidance.
# - run: |
# echo "Run, Build Application using script"
# ./location_of_script_within_repo/buildscript.sh
- name: Perform CodeQL Analysis
uses: github/codeql-action/analyze@v2
with:
category: "/language:${{matrix.language}}"