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Releases: VolmitSoftware/Iris

2.2.12 for 1.19.2

23 Aug 22:52
1d3681b
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Changelog:

  • /iris what biome might be fixed (or one way of reproducing it)
  • Iris Mantle retention Fixes
  • BlockDrops works, and no longer kills server (this is good)
  • Vatuu is a king, Can confirm

2.2.11 for MC 1.19.2

19 Aug 02:01
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Changelog:

  • Removed SoftDepends (This might cause issues) with plugins, please report if it does
  • Fixed Internal Versioning, Should work with latest 1.19.2 now...
  • Fixed Compiler Issue, you should be able to compile it now
  • Fixed Author area to stop spitting errors when referencing authors

2.2.10 for MC 1.19.2

16 Aug 20:06
84bb082
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Changelog:

  • Fixed some Iris Loot Table problems internally (faster externally)
  • Enchantments now Apply to loot
  • Autocomplete for Enchantment Types

2.2.9 for MC 1.19.2

12 Aug 22:44
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Changelog:

  • Improved Generator Generation Performance 5-20% (We disabled the vanilla biome setter because it was doing CUBIC SPLINE CALCULATIONS for whatever reason, and disabling that is an experimental fix at this problem as we continue to improve the generation speeds. you will notice a speed bonus :) )
  • Made a Dummy Biome provider to skip Banilla (Speed up custom chunks)
  • Limited the number of spammed threads, should reduce memory consumption and fic Crash on docker
  • Improved Skulk, and general Vine placements when using paint (Need more feedback)

2.2.8 for MC 1.19.2

09 Aug 20:51
209458a
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Changelog:

  • updated the NMS to support 1.19.2
  • Added Semaphores to the generation to slow down the rate iris Queues chunks in the Pregenerator
  • Added a limit to max being your CPU core count instead of infinite.
    Performance gain may or may not be here, as the performance is negligible at best, but its a change for the future generation to rely on for caching

2.2.7 for MC 1.19.1

04 Aug 15:51
0ea936f
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Changelog:
"Originally, the pregen job was periodically cleaning the mantle region cache upon entering each new region But that clean only takes out regions that have not been accessed for a certain period of time So while the pregen went on, it just never removed older regions as they were continuously accessed by validation" ~ Vatuu

  • Fixed a Memory leak creeping then crashing by cleaning old regions during pregeneration. (Still looking into others)
  • Sorted Noise Values in noise maps.

2.2.6 for MC 1.19.1

29 Jul 17:14
723b696
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Changelog:

  • Fixed the Skulk Vein acting like a block and not a multiblock vine
  • No more Debug messages
  • Vine Derivatives actually place correctly (future proofing)
  • QOL Enforces Sync now
  • Updated to 1.19.1
  • Removed /Iris Create command old error

2.2.5 for MC 1.19

22 Jul 02:42
2177563
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Changelog:

  • Attempting to fix a Memory Leak related to Pregeneration on Petro Panels
  • Fixed ALL underwater structures and their waterlogging issues
  • Fixed All stilted blocks not rotating
  • Added a FORCEBLOCK tag in the decorators (It assumes forcePlace, meaning every opportunity will be placed even if it technically shouldn't)

2.2.4 for MC 1.19

16 Jul 22:47
1cb2ea6
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Changelog:

  • Vines No longer Generate as cubes
  • Glow Lichen properly generate in caves
  • /iso convenience for opening a studio
  • fixed the toolbelt not allowing a world to be created without some folder

2.2.3 for MC 1.19

07 Jul 21:25
f52cd29
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Changelog:

  • Fixed Data pack Issues
  • Height works Properly
  • Colors Apply properly
  • No more Out Of Bounds error (hopefully)
  • Data packs now install in every world making it east to swap and rotate default worlds without needing to delete anything