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Issue happens when having auto-conversion enabled with Variant Selector, but allowing other methods of obtaining variant blocks
If you throw a stack of block variants onto the ground one-at-a-time, it works fine and they all convert as normal. But, if you throw the entire stack at once, the full stack of however-many blocks will get turned into a single block of whatever the base block is
The text was updated successfully, but these errors were encountered:
Obviously the behavior when players drop items (or when you break a chest containing items) is broken, but I wonder if this is intended behavior for double-slabs, because you should only get 1 block and not 2
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Issue
Issue happens when having auto-conversion enabled with Variant Selector, but allowing other methods of obtaining variant blocks
If you throw a stack of block variants onto the ground one-at-a-time, it works fine and they all convert as normal. But, if you throw the entire stack at once, the full stack of however-many blocks will get turned into a single block of whatever the base block is
The text was updated successfully, but these errors were encountered: