Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

(Multiplayer) Energy bar capacity/regen rate desync #794

Closed
Numilani opened this issue Jul 9, 2023 · 2 comments · Fixed by #796
Closed

(Multiplayer) Energy bar capacity/regen rate desync #794

Numilani opened this issue Jul 9, 2023 · 2 comments · Fixed by #796

Comments

@Numilani
Copy link

Numilani commented Jul 9, 2023

Version Information

Forge version: 1.18.2 40.2.0
Psi version: 1.18.2-98

Further Information

Steps to reproduce:

  1. Craft and cast a spell that consumes psi energy on a multiplayer server.
  2. Cast a spell to bring the energy bar down from max.

What I expected to happen:
The regen value should stay constant, and the bar should slowly refill.

What happened instead:
The bar never refills, and the regen value rapidly flickers between 0 and 12.

I assume this is similar to #552 but it occurs only on multiplayer servers, and it's not on Sponge - this is a regular Forge server.

@pandier
Copy link
Contributor

pandier commented Oct 8, 2023

Looks like I already fixed the issue in the 1.19.2 port, going to try to cherry pick the changes.

@Xplodin
Copy link

Xplodin commented Apr 6, 2024

this still occurs in 1.18.2

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging a pull request may close this issue.

4 participants