diff --git a/web/changelog.md b/web/changelog.md index 0b24f59ac9..2bd8694457 100644 --- a/web/changelog.md +++ b/web/changelog.md @@ -20,6 +20,7 @@ and start a new "Upcoming" section. * Add: Looniums can now give different loot and mob spawns based on which structure it's placed in, also further customizable with datapacks. Huuuuge thanks to Wormbo for a lot of work on this feature! +* Add: Dispenser planting supports torchflower seeds and pitcher pods * Change: More readable color in Loonium tooltip * Change: Pasture seed spread is no longer restricted to a single Y-level, and replacing existing dirt-like blocks is handled by block tag `botania:pasture_seed_replaceable` * Change: Hopperhocks now also apply delay from being planted on podzol or mycelium to picking up recipe outputs, such as from mana infusion @@ -29,8 +30,11 @@ thanks to Wormbo for a lot of work on this feature! * Fix: Halloween Easter egg on Tiny Potato also works in item form * Fix: Dandelifeon no longer sometimes consumes blocks that aren't cellular blocks * Fix: Protection effect of the Benevolent Goddess Charm also works on Fabric when the player dies from the explosion +* Fix: Redstone comparators no longer read signal strength 0 from special flowers other than the Thermalily +* Fix: A comparator reading from a Thermalily through a solid block no longer keeps outputting a value after breaking the Thermalily * Language update: * de_de completed (thanks to Kartabass and PssbleTrngle for reviewing) + * ko_kr updated (UnineVesiKass) * ru_ru updated (krumplerban) * zh_cn updated (Dawnwalker666)