-
Notifications
You must be signed in to change notification settings - Fork 175
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
steamwebhelper keeps dying and restarting randomly #11610
Comments
And just in case, I'll note that I've also managed to reproduce this issue on a "native" install of Steam, so it doesn't seem to be solely an issue for the Flathub provided installation. I don't currently have the logs handy, but if necessary, I should be able to get a hold of those. |
I actually did decide to actually go ahead and gather the native logs as well. steam-logs-native.tar.gz The difference between this and the Flathub installation is that the steam client window eventually ended up not becoming visible again, but otherwise the logs look very similar with similar messages of |
I've been affected by this for weeks, sharing my webhelper logs. My PC info: https://gist.github.com/KibaGasteiz/f90ab0f1bd5509e4139fa99b79c1c067 |
I opened this issue almost 2 month ago: Launch a game, steam crashes, but sometimes it's not respawning, or spawning random dialog windows, etc... Also stealing focus. Disabling GPU acceleration helps btw. |
How do you disable hardware acceleration? Mine crashes in a loop, the only thing I can do is start it -silent and play whatever that was recent and tray remembers. And also remote play works |
Hello @YamatoHD, you could try completely closing Steam, then run |
Thx, I tried this one already, also -cef-disable-gpu-compositing, webhelper keeps coredumping. Same with flatpak |
Your system information
Please describe your issue in as much detail as possible:
After launching any game,
steamwebhelper
seems to crash randomly. It occurs most often at the start of a game session, however it can occur pretty much at any time. This causes the Steam client window to restart itself, in turn stealing focus from the game, making it necessary to manually switch back to the actual game window.Looking at the logs, it seems to occur due to some renderer trying to render a notification window with invalid dimensions of
0 × 0
, which maybe causes the crash. The unsupported ffmpeg pixel format might also contribute, although that's harder to say.Example snippet from
webhelper-linux.txt
:Corresponding log entries from
webhelper.txt
:Steps for reproducing this issue:
The bug seems somewhat sporadic, occurring somewhat randomly.
The text was updated successfully, but these errors were encountered: