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ranged weapons hitbox not synced up with animation #33

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4 tasks done
Blinzer opened this issue Jun 19, 2023 · 0 comments
Open
4 tasks done

ranged weapons hitbox not synced up with animation #33

Blinzer opened this issue Jun 19, 2023 · 0 comments
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🐞 Bug Report A bug that needs to be fixed. 🧨 Confirmed Bug This bug has been confirmed by our team.

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@Blinzer
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Blinzer commented Jun 19, 2023

❗ Checklist

  • I am using the official version of Realistic Survival and did not modify the jar.
  • I am using an up-to-date "dev-build" (not "Spigot") version of Realistic Survival.
  • I know that issues related to other plugins need to be reported on their bug trackers and not here.
  • I searched for similar open issues and could not find an existing bug report on this.

📍 Description

i found that ranged weapons will not strike entities that are standing close to a wall, instead prioritizing the bounce off the wall. but i now think it's just because the animation isn't lining up with the hitbox(which is good, because that's probably easier to fix). video below.

the weapon is essentially being thrown lower than the crosshair, but the animation would make it appear to be thrown straight. initially i thought this was a matter of walls somehow prioritizing the bounce and making monsters not get hit by the weapon, but changed my mind.

📑 Reproduction Steps

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💡 Expected Behavior

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📷 Screenshots / Videos

https://imgur.com/a/InkKQl6

📜 Server Log

No response

💻 Server Software

Spigot

🎮 Minecraft Version

1.20.x

⭐ Realistic Survival version

1.2.5-RELEASE

🧭 Other plugins

No response

@Blinzer Blinzer added 🎯 Needs testing This Issue needs to be tested by our team to see if it can be reproduced. 🐞 Bug Report A bug that needs to be fixed. labels Jun 19, 2023
@ValMobile ValMobile added 🧨 Confirmed Bug This bug has been confirmed by our team. and removed 🎯 Needs testing This Issue needs to be tested by our team to see if it can be reproduced. labels Jun 25, 2023
@ValMobile ValMobile self-assigned this Jun 25, 2023
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Labels
🐞 Bug Report A bug that needs to be fixed. 🧨 Confirmed Bug This bug has been confirmed by our team.
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