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New items #24

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5 of 6 tasks
blackfireMC opened this issue Feb 14, 2023 · 3 comments
Open
5 of 6 tasks

New items #24

blackfireMC opened this issue Feb 14, 2023 · 3 comments
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🗻 Suggestion This is for feature requests and suggestions.

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@blackfireMC
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blackfireMC commented Feb 14, 2023

❗ Checklist

  • I have checked that my requested feature does not exist on the most up-to-date "dev-build" (not "Spigot") version of Realistic Survival.
  • I know that feature requests related to other plugins need to be reported on their feature request trackers and not here.
  • I searched for similar feature requests and could not find an existing form on this.
  • I know that feature requests should align to Realistic Survival's goal of recreating the RLCraft modpack experience.
  • I understand that my requested feature may not be added due to time constraints or other limitations.

📍 What problem do you want to solve?

Realistic survival plugin feels right now empty or not similar to any of the mods that you told

💡 What would you change, add, or modify to solve the problem?

I would like you to add please the following items like:

  • Scythes (Diamond scythe, Iron Scythe...)
  • new types of arrows like (explosive arrows,push arrows...)
  • types of shields (stone shield,iron shield, diamond shield...)
  • make models for armors, and entities (dragons, Sea serpents...)
  • add cyclops too

🌐 How do you see your suggestion benefiting the majority of servers?

It will make servers that uses it more lively

⚙ How might you implement your solution in code?

.

🎮 Module

Ice and Fire

📷 Screenshots / Videos

.

🧭 Plugin Dependencies

No requested plugin sorry

💰 Donations and Partnerships

  • I fall into one of the categories listed above.

✨ Additional Comments

.

@blackfireMC blackfireMC added the 🗻 Suggestion This is for feature requests and suggestions. label Feb 14, 2023
@ValMobile
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Hello, thanks for your suggestion, but I am confused about the problem you identified and how it relates to your solutions.

You state the plugin is not similar to any of the mods (Tough as Nails, Ice and Fire, Baubles, No Tree Punching, Spartan Weaponry, Spartan and Fire), yet it is. There's almost 100% parity with the current module implementations of Spartan Weaponry, Tough as Nails, and No Tree Punching and their original mods. I could see the argument for Baubles and Ice and Fire, but they are works in progress.

There are over 500 items and recipes in the plugin already. How would adding scythes, arrows, and shields change the immersion? It may make it worse by adding unnecessary fluff.

I agree that models should be added for custom entities such as dragons. I am working on a viable solution. By the way, armor models have already been added. You need to install Optifine or OptiFabric to see them.

Summarizing your other points, I believe you mean that the Spartan Weaponry module should be expanded by adding scythes, arrows, and shields, and the Ice and Fire module should be fleshed out by adding custom entity textures and more mobs. Am I correct?

@ValMobile ValMobile self-assigned this Feb 15, 2023
@blackfireMC
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blackfireMC commented Feb 15, 2023

Hello Val,
That's what it needs, and about scythes, I really want them because my server members wants to have a roleplay like a soul reaper and they want the beheading feature that is in the spartan weaponry mod, about arrows and shields, only optional because I have a server that you create kingdoms and raid others, That's why instead wasting my time buying or making a cannons plugin, it will be better if we have some different types of arrows and about saying that the plugin looks a little bit sterilized because There are not custom models and not a lot of entities.

I appreciate your work and I'm not underestimating you but I see a lot of potential in your work that's why I keep asking about things

cheers!
Kyomi

@ValMobile
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Hi, thanks for explaining your suggestion. This makes much more sense now. I won't be able to add custom models or entities at this time. Those are very difficult to implement, and many plugins already perform a good job of adding custom mobs (EliteMobs, LevelledMobs, etc).

Do you have specific textures or item statistics (damage, attack speed, durability, etc) that you want the scythes, arrows, and shields to have? If you do, please type it in a spreadsheet format or direct me to a Forge/Fabric mod, preferably not copyrighted, that I can reference.

I'm thinking of basing the shields and arrows (in addition to the beheading feature you mentioned) on those from Spartan Weaponry. Please let me know what you think.

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