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tex-ej01-ice.txt
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tex-ej01-ice.txt
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textures/shared_ej01-ice_src/*
Description
Version: 1.0
Summary: "The ice version of my first texture pack, ej01. Originally
made for my map Forlorn for Unvanquished Development."
Author
Jack 'EmperorJack' Purvis ([email protected])
"I reside in New Zealand and create maps and textures for Unvanquished
Development."
Usage instructions
The ej01 set has two variant packs, tex-ej01-clean and tex-ej01-ice(this one).
Both packs have different diffuse/specular maps but share the same normal maps.
The normal maps are contained within the pack tex-ej01-common. Both variant packs
are dependent on this common pack. To work with this pack you need the common
pack installed.
References, Tools and Appreciations
References:
- Metal underlays used in creation are by Wotjar. Sourced from
http://wojtar-stock.deviantart.com/
Tools:
- Blender
- Photoshop CS6
- xNormal
Appreciations:
- Unvanquished Development: "Together we are creating an amazing game. Let this
texture set add to it's aesthetic qualities!"
- Cameron “cron” Fraser: "Your modelling advice was invaluable to kick-starting my
blender skillset and without this tutorial I don't know how I would have started
an efficient texture creation pipeline: http://vimeo.com/26772037"
License
Creative Commons Attribution-Share Alike 3.0 License
https://creativecommons.org/licenses/by-sa/3.0/
You are free to:
Share — copy and redistribute the material in any medium or format
Adapt — remix, transform, and build upon the material
for any purpose, even commercially.
This license is acceptable for Free Cultural Works.
The licensor cannot revoke these freedoms as long as you follow the license terms.
Under the following terms:
Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
ShareAlike — If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.
No additional restrictions — You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.
Notes
- "*_p.*" files are preview images generated from the diffuse maps.
- The ej01 texture set is incomplete. Currently 20 out of a planned 48 unique
materials have been created.
Source
Made intentionally for Unvanquished Development. Though shader is compatible
with any quake engine derivative, the .crn format used for Unvanquished may
not be compatible with these engines. You may ask for the original .tga
version of the texture pack from me personally.